Player Matchup

Hou Yi
Hou Yi
Agreos
Hou Yi
Level 139
God Stats
44W - 27L
1,584 SR
Queue Stats
268W - 256L
1,522 Elo+
Solo
Sylvanus
Sylvanus
Garoeda
Sylvanus
Level 158
God Stats
6W - 5L
1,731 SR
Queue Stats
169W - 162L
1,506 Elo+
Solo
Horus
Horus
WasareSquare09
Horus
Level 86
God Stats
4W - 1L
1,635 SR
Queue Stats
71W - 66L
1,489 Elo+
Solo
Danzaburou
Danzaburou
durpMCswag
Danzaburou
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
jorgeghost
Zhong Kui
Level 160
God Stats
6W - 3L
1,408 SR
Queue Stats
136W - 130L
1,516 Elo+
Solo
Team Averages
Level 128
1,572 SR
1,507 Elo+

VS

Team Averages
Level 74
1,577 SR
1,555 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
McCleave
Fenrir
Level 6
God Stats
2W - 1L
1,664 SR
Queue Stats
3W - 1L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
MuxPenquinz
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,618 Elo+
Party 1
Tyr
Tyr
elpaso1cz
Tyr
Level 16
God Stats
3W - 2L
1,722 SR
Queue Stats
43W - 46L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Agreos
Hou Yi
17
4 / 1 / 9
9,878
760
9,284
8,151
2,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Garoeda
Sylvanus
17
6 / 4 / 13
10,653
819
9,814
16,699
17,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 1 / 14
9,609
739
7,314
11,752
13,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
durpMCswag
Danzaburou
18
9 / 3 / 13
10,998
846
13,698
11,403
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
jorgeghost
Zhong Kui
17
3 / 4 / 17
9,806
754
17,747
15,496
11,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
6 / 4 / 3
9,766
751
19,341
10,651
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
 
Hou Yi
16
3 / 3 / 6
9,287
714
7,288
10,030
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
McCleave
Fenrir
13
1 / 10 / 2
8,019
617
6,208
13,895
8,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
MuxPenquinz
Cthulhu
13
0 / 7 / 7
8,176
629
7,407
18,620
17,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 2 / 6
8,970
690
9,386
15,440
15,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
26
Kills
13
13
Deaths
26
66
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
4
3
1.88
L
Hou Yi
 
Hou Yi
3
3
6
2
W
Hou Yi
Agreos
Hou Yi
4
1
9
8.5
W
Sylvanus
Garoeda
Sylvanus
6
4
13
3.13
L
Fenrir
McCleave
Fenrir
1
10
2
0.2
L
Cthulhu
MuxPenquinz
Cthulhu
0
7
7
0.5
W
4
1
14
11
W
Danzaburou
durpMCswag
Danzaburou
9
3
13
5.17
L
3
2
6
3
W
Zhong Kui
jorgeghost
Zhong Kui
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,857
Damage
49,630
63,501
Taken
68,636
49,114
Mitigated
49,853
25,706
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
19,341
3,906
0
500
10,651
3,776
45
4,875
5,776
46,180
0
L
Hou Yi
 
Hou Yi
7,288
3,147
0
2,216
10,030
4,077
0
4,744
5,286
0
36,448
W
Hou Yi
Agreos
Hou Yi
9,284
4,701
0
0
8,151
2,544
2,496
3,636
4,453
0
45,450
W
Sylvanus
Garoeda
Sylvanus
9,814
2,210
5,094
5,886
16,699
17,584
245
5,139
11,015
15,779
0
L
Fenrir
McCleave
Fenrir
6,208
2,628
0
884
13,895
8,393
0
5,094
8,801
0
10,115
L
Cthulhu
MuxPenquinz
Cthulhu
7,407
410
796
969
18,620
17,823
0
5,549
13,071
14,161
0
W
7,314
2,701
3,090
3,956
11,752
13,078
591
5,240
6,348
0
14,497
W
Danzaburou
durpMCswag
Danzaburou
13,698
6,973
0
4,038
11,403
3,994
2,001
6,503
4,805
0
36,440
L
9,386
745
0
2,934
15,440
15,784
0
7,299
8,141
0
22,927
W
Zhong Kui
jorgeghost
Zhong Kui
17,747
2,983
0
3,642
15,496
11,914
1,737
6,230
8,939
41,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,944
Gold Earned
44,218
227
Minions Killed
207
0
Camps Cleared
0
1,215,182
Distance Traveled
1,134,907
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,766
751
71
5
0
232,335
1
L
Hou Yi
9,287
714
64
5
0
236,395
2
W
Hou Yi
9,878
760
80
6
0
223,655
1
W
Sylvanus
10,653
819
14
1
0
264,329
4
L
Fenrir
8,019
617
8
1
0
183,728
0
L
Cthulhu
8,176
629
20
2
0
222,440
0
W
Horus
9,609
739
16
1
0
263,805
2
W
Danzaburou
10,998
846
55
4
0
215,999
0
L
Tyr
8,970
690
44
3
0
260,009
1
W
Zhong Kui
9,806
754
62
5
0
247,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role