Player Matchup

Izanami
Izanami
Masters
Börsuk
Izanami
Masters
Level 157
God Stats
2W - 1L
1,917 SR
Queue Stats
531W - 481L
2,462 MMR
Solo
Serqet
Serqet
Platinum IV
Kab0M1
Serqet
Platinum IV
Level 159
God Stats
0W - 2L
1,359 SR
Queue Stats
37W - 22L
2,133 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
ayomayo69
Morgan Le Fay
Diamond II
Level 160
God Stats
1W - 3L
1,316 SR
Queue Stats
312W - 268L
2,400 MMR
Solo
Ullr
Ullr
Diamond IV
iEscanor28
Ullr
Diamond IV
Level 109
God Stats
11W - 7L
1,848 SR
Queue Stats
77W - 67L
2,273 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
Ŏzzy
Gilgamesh
Platinum I
Level 108
God Stats
18W - 11L
1,918 SR
Queue Stats
187W - 170L
2,142 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,671 SR
2,282 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,572 SR
2,019 MMR
Camazotz
Camazotz
Grandmaster
 
Camazotz
Grandmaster
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond III
Chalice1
Chang'e
Diamond III
Level 156
God Stats
2W - 1L
1,523 SR
Queue Stats
84W - 90L
2,183 MMR
Party 1
Tyr
Tyr
Diamond III
Toxiicwelsh
Tyr
Diamond III
Level 148
God Stats
10W - 6L
1,828 SR
Queue Stats
106W - 96L
2,208 MMR
Party 1
Geb
Geb
Diamond IV
ZZenshy
Geb
Diamond IV
Level 160
God Stats
1W - 5L
1,305 SR
Queue Stats
59W - 69L
2,078 MMR
Solo
Artemis
Artemis
Diamond V
yezaH
Artemis
Diamond V
Level 156
God Stats
6W - 1L
1,705 SR
Queue Stats
65W - 47L
2,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Börsuk
Izanami
20
1 / 5 / 0
13,597
544
9,182
16,491
5,050
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Kab0M1
Serqet
15
1 / 7 / 6
10,665
427
12,491
21,464
20,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
ayomayo69
Morgan Le Fay
18
4 / 7 / 4
12,368
495
18,195
15,727
6,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 5 / 0
13,938
558
12,829
19,009
7,708
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
Ŏzzy
Gilgamesh
20
3 / 2 / 5
12,892
516
14,371
16,907
12,153
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Hou YiThothCliodhnaAtlas

VS

Bans
SolArtioAmaterasuAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
7 / 1 / 11
14,772
591
15,020
24,645
9,055
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Chalice1
Chang'e
20
6 / 3 / 9
14,674
587
11,991
17,060
6,802
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 3 / 8
14,498
580
15,542
21,708
26,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
17
0 / 2 / 15
11,904
476
8,864
22,959
26,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
yezaH
Artemis
20
9 / 3 / 6
14,344
574
17,879
17,283
6,171
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
12
Kills
26
26
Deaths
12
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
7
1
11
12.5
L
Izanami
Börsuk
Izanami
1
5
0
0.2
W
Chang'e
Chalice1
Chang'e
6
3
9
3.5
L
Serqet
Kab0M1
Serqet
1
7
6
0.57
W
4
3
8
2.67
W
Geb
0
2
15
3.75
L
Morgan Le Fay
ayomayo69
Morgan Le Fay
4
7
4
0.86
L
3
5
0
0.6
W
Artemis
yezaH
Artemis
9
3
6
4
L
Gilgamesh
Ŏzzy
Gilgamesh
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,068
Damage
69,296
89,598
Taken
103,655
51,787
Mitigated
75,664
18,840
Healing
46,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
15,020
3,863
0
14,559
24,645
9,055
27
6,093
18,472
0
130,212
L
Izanami
Börsuk
Izanami
9,182
5,529
0
4,311
16,491
5,050
0
2,609
13,882
0
139,329
W
Chang'e
Chalice1
Chang'e
11,991
928
5,351
7,590
17,060
6,802
1,726
4,307
12,519
114,448
0
L
Serqet
Kab0M1
Serqet
12,491
2,606
0
3,893
21,464
20,129
38
8,015
13,449
553
27,605
W
15,542
1,488
0
8,688
21,708
26,990
274
2,456
18,984
0
96,446
W
Geb
8,864
1,146
0
2,679
22,959
26,646
64
4,730
17,574
33,153
0
L
Morgan Le Fay
ayomayo69
Morgan Le Fay
18,195
852
0
1,274
15,727
6,747
204
3,063
12,584
98,769
0
L
12,829
5,339
0
6,550
19,009
7,708
2,816
2,762
16,167
0
118,877
W
Artemis
yezaH
Artemis
17,879
8,738
0
7,565
17,283
6,171
4,719
1,162
15,725
0
119,263
L
Gilgamesh
Ŏzzy
Gilgamesh
14,371
4,478
0
2,812
16,907
12,153
0
4,778
12,049
0
107,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,460
Gold Earned
70,192
825
Minions Killed
756
0
Camps Cleared
0
2,446,298
Distance Traveled
2,590,846
28
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
14,772
591
171
7
0
567,714
7
L
Izanami
13,597
544
241
10
0
446,735
5
W
Chang'e
14,674
587
198
8
0
487,587
11
L
Serqet
10,665
427
33
1
0
482,628
9
W
Tyr
14,498
580
187
7
0
568,855
5
W
Geb
11,904
476
34
1
0
524,703
8
L
Morgan Le Fay
12,368
495
160
6
0
445,213
1
L
Ullr
13,938
558
239
10
0
478,765
7
W
Artemis
14,344
574
166
7
0
441,987
9
L
Gilgamesh
12,892
516
152
6
0
592,957
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role