Player Matchup

Ymir
Ymir
CoolPoc
Ymir
Level 157
God Stats
5W - 1L
1,433 SR
Queue Stats
284W - 309L
1,439 Elo+
Solo
Osiris
Osiris
Fuzzyslipper213
Osiris
Level 128
God Stats
3W - 2L
1,293 SR
Queue Stats
114W - 101L
1,436 Elo+
Solo
Nemesis
Nemesis
Parad64qc
Nemesis
Level 92
God Stats
2W - 1L
1,759 SR
Queue Stats
33W - 29L
1,529 Elo+
Solo
Chronos
Chronos
STK Kusch
Chronos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
516W - 600L
1,379 Elo+
Solo
Neith
Neith
YanGomes95
Neith
Level 119
God Stats
4W - 5L
1,500 SR
Queue Stats
120W - 147L
1,420 Elo+
Solo
Team Averages
Level 117
1,497 SR
1,440 Elo+

VS

Team Averages
Level 63
1,423 SR
1,452 Elo+
Kali
Kali
BIGPAPILOUIE JR
Kali
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 83L
1,509 Elo+
Solo
Kukulkan
Kukulkan
Lucashound10
Kukulkan
Level 50
God Stats
1W - 1L
1,212 SR
Queue Stats
35W - 37L
1,439 Elo+
Solo
Sol
Sol
SaintJamesRa
Sol
Level 74
God Stats
2W - 5L
1,106 SR
Queue Stats
78W - 89L
1,331 Elo+
Party 1
Vamana
Vamana
foot200enormous
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 1
Ares
Ares
smiteguilly
Ares
Level 66
God Stats
3W - 2L
1,796 SR
Queue Stats
68W - 75L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CoolPoc
Ymir
7
0 / 1 / 0
4,727
525
678
7,161
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 1 / 2
6,815
757
6,924
7,917
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Parad64qc
Nemesis
10
2 / 3 / 4
5,929
659
2,468
5,801
1,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos
STK Kusch
Chronos
9
0 / 3 / 1
5,393
599
1,794
5,630
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
9
2 / 0 / 0
5,499
611
3,105
3,750
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 3 / 0
6,666
741
7,759
8,601
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Lucashound10
Kukulkan
8
0 / 2 / 4
4,901
545
3,485
3,790
1,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 0
4,073
453
1,944
2,279
406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 3 / 0
3,579
398
255
2,800
801
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 1 / 2
4,397
489
2,410
5,459
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
10
Kills
8
8
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
8
3
0
2.67
W
Ymir
CoolPoc
Ymir
0
1
0
0
W
6
1
2
7
L
Kukulkan
Lucashound10
Kukulkan
0
2
4
1
W
Nemesis
Parad64qc
Nemesis
2
3
4
1.33
W
Chronos
STK Kusch
Chronos
0
3
1
0.17
L
0
1
0
0
W
Neith
2
0
0
2
L
0
3
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,969
Damage
15,853
30,259
Taken
22,929
11,064
Mitigated
8,060
9,190
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,759
3,552
0
3,085
8,601
2,657
0
711
7,890
0
24,593
W
Ymir
CoolPoc
Ymir
678
184
231
1,256
7,161
3,358
225
3,380
3,781
11,935
0
W
6,924
3,458
0
3,921
7,917
4,070
758
982
6,935
0
33,287
L
Kukulkan
Lucashound10
Kukulkan
3,485
892
0
736
3,790
1,454
0
1,117
2,673
24,770
0
W
Nemesis
Parad64qc
Nemesis
2,468
955
0
459
5,801
1,415
0
784
5,017
0
27,376
W
Chronos
STK Kusch
Chronos
1,794
386
198
1,075
5,630
1,160
947
822
4,808
27,344
0
L
1,944
505
0
345
2,279
406
0
156
2,123
17,066
0
W
Neith
3,105
1,441
0
2,050
3,750
1,061
0
1,871
1,879
0
29,067
L
255
0
40
80
2,800
801
0
0
2,800
0
4,647
L
2,410
147
0
1,606
5,459
2,742
0
488
4,971
8,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,363
Gold Earned
23,616
244
Minions Killed
143
0
Camps Cleared
0
851,889
Distance Traveled
693,078
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,666
741
44
5
0
173,461
1
W
Ymir
4,727
525
18
2
0
153,429
2
W
Osiris
6,815
757
63
7
0
171,678
1
L
Kukulkan
4,901
545
45
5
0
143,630
2
W
Nemesis
5,929
659
47
5
0
206,098
0
W
Chronos
5,393
599
64
7
0
148,811
1
L
Sol
4,073
453
29
3
0
135,459
3
W
Neith
5,499
611
52
6
0
171,873
2
L
Vamana
3,579
398
11
1
0
80,828
1
L
Ares
4,397
489
14
2
0
159,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role