Player Matchup

Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HazzC99
Ra
Level 124
God Stats
1W - 5L
1,500 SR
Queue Stats
297W - 299L
1,590 Elo+
Party 2
Mercury
Mercury
JamesHurstt
Mercury
Level 141
God Stats
4W - 3L
1,500 SR
Queue Stats
141W - 146L
1,465 Elo+
Party 2
Da Ji
Da Ji
Stormslaught
Da Ji
Level 126
God Stats
1W - 1L
1,734 SR
Queue Stats
25W - 22L
1,582 Elo+
Party 3
Xing Tian
Xing Tian
lukasodern
Xing Tian
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,689 Elo+
Party 3
Team Averages
Level 125
1,547 SR
1,565 Elo+

VS

Team Averages
Level 148
1,441 SR
1,516 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Elsch
Horus
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 211L
1,504 Elo+
Solo
Zeus
Zeus
JusTurK
Zeus
Level 158
God Stats
11W - 3L
1,619 SR
Queue Stats
526W - 415L
1,601 Elo+
Party 1
Jing Wei
Jing Wei
Skacz
Jing Wei
Level 159
God Stats
2W - 1L
1,285 SR
Queue Stats
75W - 76L
1,492 Elo+
Solo
Anhur
Anhur
Softtail
Anhur
Level 151
God Stats
7W - 1L
1,301 SR
Queue Stats
122W - 126L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
8 / 3 / 8
10,972
844
11,656
10,079
4,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 12
10,163
782
4,724
8,296
3,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
JamesHurstt
Mercury
16
6 / 3 / 7
9,685
745
10,485
9,537
3,714
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 6 / 14
7,955
612
8,576
8,911
3,655
Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
lukasodern
Xing Tian
14
1 / 4 / 14
9,264
713
7,189
18,619
21,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
3 / 3 / 10
10,073
775
8,914
9,269
4,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Elsch
Horus
17
2 / 4 / 9
9,553
735
2,816
16,030
18,027
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
JusTurK
Zeus
17
6 / 6 / 7
10,683
822
23,268
10,281
3,617
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Skacz
Jing Wei
17
5 / 2 / 9
10,599
815
7,547
8,026
3,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Softtail
Anhur
15
3 / 3 / 11
9,426
725
7,041
8,736
3,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
65
18
Kills
19
19
Deaths
18
55
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
8
3
8
4
W
Morgan Le Fay
 
Morgan Le Fay
3
3
10
2.67
W
Horus
Elsch
Horus
2
4
9
1.63
L
3
3
12
3
L
Mercury
JamesHurstt
Mercury
6
3
7
3.17
W
Zeus
JusTurK
Zeus
6
6
7
1.58
W
Jing Wei
Skacz
Jing Wei
5
2
9
4.75
W
Anhur
Softtail
Anhur
3
3
11
2.83
L
0
6
14
1.17
L
Xing Tian
lukasodern
Xing Tian
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,630
Damage
49,586
55,442
Taken
52,342
36,344
Mitigated
32,221
18,613
Healing
21,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,656
9,464
874
1,206
10,079
4,025
853
6,095
3,984
0
27,956
W
Morgan Le Fay
 
Morgan Le Fay
8,914
406
1,371
574
9,269
4,137
1,400
2,672
6,577
27,280
0
W
Horus
Elsch
Horus
2,816
1,147
8,171
6,262
16,030
18,027
100
2,993
13,037
0
4,155
L
4,724
364
6,072
2,837
8,296
3,089
612
7,210
1,086
29,380
0
L
Mercury
JamesHurstt
Mercury
10,485
2,997
443
1,832
9,537
3,714
703
5,887
3,650
0
16,133
W
Zeus
JusTurK
Zeus
23,268
1,650
0
36
10,281
3,617
231
2,560
7,681
36,674
0
W
Jing Wei
Skacz
Jing Wei
7,547
5,941
1,501
1,789
8,026
3,349
1,728
2,066
5,960
0
35,103
W
Anhur
Softtail
Anhur
7,041
3,298
642
1,653
8,736
3,091
2,157
1,542
7,174
0
14,630
L
8,576
748
923
952
8,911
3,655
0
3,239
5,672
0
9,599
L
Xing Tian
lukasodern
Xing Tian
7,189
519
919
2,555
18,619
21,861
121
9,751
8,868
14,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,039
Gold Earned
50,334
121
Minions Killed
140
0
Camps Cleared
0
1,155,164
Distance Traveled
1,201,433
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,972
844
54
4
0
217,866
2
W
Morgan Le Fay
10,073
775
27
2
0
246,809
0
W
Horus
9,553
735
3
0
0
240,167
0
L
Ra
10,163
782
47
4
0
224,541
2
L
Mercury
9,685
745
9
1
0
236,978
2
W
Zeus
10,683
822
34
3
0
230,595
1
W
Jing Wei
10,599
815
56
4
0
247,688
5
W
Anhur
9,426
725
20
2
0
236,174
0
L
Da Ji
7,955
612
0
0
0
218,279
1
L
Xing Tian
9,264
713
11
1
0
257,500
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role