Player Matchup

Set
Set
AitoRr_-
Set
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 92L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
Hoogxnie
Gilgamesh
Level 66
God Stats
6W - 3L
1,705 SR
Queue Stats
375W - 383L
1,417 Elo+
Solo
Hera
Hera
Popee_9
Hera
Level 67
God Stats
4W - 0L
1,728 SR
Queue Stats
80W - 69L
1,531 Elo+
Party 1
Shiva
Shiva
ZaPi_CloCk
Shiva
Level 107
God Stats
6W - 2L
1,687 SR
Queue Stats
97W - 84L
1,592 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
athekil
Ah Muzen Cab
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,493 Elo+
Party 1
Team Averages
Level 77
1,624 SR
1,510 Elo+

VS

Team Averages
Level 49
1,349 SR
1,246 Elo+
Nemesis
Nemesis
AMD1704
Nemesis
Level 100
God Stats
1W - 1L
1,723 SR
Queue Stats
25W - 21L
1,433 Elo+
Party 2
Atlas
Atlas
Its_DJ1594
Atlas
Level 57
God Stats
46W - 55L
1,299 SR
Queue Stats
53W - 63L
1,266 Elo+
Party 2
Neith
Neith
Nisbet92
Neith
Level 27
God Stats
46W - 66L
1,319 SR
Queue Stats
47W - 74L
1,223 Elo+
Party 2
Chaac
Chaac
SHOTS-28
Chaac
Level 45
God Stats
2W - 7L
1,230 SR
Queue Stats
7W - 16L
1,196 Elo+
Party 2
Agni
Agni
sir-doubleA
Agni
Level 17
God Stats
3W - 8L
1,175 SR
Queue Stats
7W - 16L
1,113 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,459
646
4,157
6,024
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Hoogxnie
Gilgamesh
11
1 / 1 / 1
6,162
616
3,421
4,769
3,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
Popee_9
Hera
11
3 / 1 / 0
6,440
644
4,205
3,178
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
10
3 / 0 / 3
6,213
621
3,756
7,273
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
athekil
Ah Muzen Cab
10
5 / 1 / 2
5,678
568
7,539
5,041
1,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AMD1704
Nemesis
8
0 / 3 / 0
4,718
472
1,743
7,979
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atlas
7
1 / 3 / 0
5,173
517
1,554
8,631
3,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Nisbet92
Neith
7
0 / 4 / 1
4,107
411
2,241
4,710
812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
SHOTS-28
Chaac
9
1 / 2 / 0
5,353
535
1,720
6,119
2,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 1
4,175
418
685
4,285
1,040
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
16
Kills
2
3
Deaths
16
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AMD1704
Nemesis
0
3
0
0
W
4
0
1
4.5
W
Gilgamesh
Hoogxnie
Gilgamesh
1
1
1
1.5
L
Atlas
1
3
0
0.33
L
Neith
Nisbet92
Neith
0
4
1
0.13
W
Hera
Popee_9
Hera
3
1
0
3
L
Chaac
SHOTS-28
Chaac
1
2
0
0.5
W
Shiva
3
0
3
4.5
W
Ah Muzen Cab
athekil
Ah Muzen Cab
5
1
2
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,078
Damage
7,943
26,285
Taken
31,724
12,481
Mitigated
10,063
7,896
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AMD1704
Nemesis
1,743
410
0
1,973
7,979
1,810
0
2,904
5,075
0
22,419
W
4,157
2,168
0
940
6,024
2,070
0
314
5,710
0
43,424
W
Gilgamesh
Hoogxnie
Gilgamesh
3,421
1,071
0
1,161
4,769
3,403
480
0
4,410
0
27,432
L
Atlas
1,554
558
80
943
8,631
3,491
0
0
8,631
11,317
0
L
Neith
Nisbet92
Neith
2,241
470
71
892
4,710
812
0
0
4,710
0
13,709
W
Hera
Popee_9
Hera
4,205
564
0
454
3,178
948
647
291
2,887
41,108
0
L
Chaac
SHOTS-28
Chaac
1,720
568
0
1,554
6,119
2,910
0
0
6,119
0
18,461
W
Shiva
3,756
952
346
2,597
7,273
4,319
261
656
6,617
0
24,768
W
Ah Muzen Cab
athekil
Ah Muzen Cab
7,539
3,343
149
2,249
5,041
1,741
417
978
4,063
0
27,382
L
685
51
0
0
4,285
1,040
0
1,301
2,984
11,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,952
Gold Earned
23,526
310
Minions Killed
183
0
Camps Cleared
0
1,005,661
Distance Traveled
903,818
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,718
472
52
5
0
216,830
1
W
Set
6,459
646
83
8
0
223,546
1
W
Gilgamesh
6,162
616
68
7
0
193,928
0
L
Atlas
5,173
517
19
2
0
157,590
0
L
Neith
4,107
411
43
4
0
164,987
2
W
Hera
6,440
644
86
9
0
188,550
2
L
Chaac
5,353
535
49
5
0
185,582
0
W
Shiva
6,213
621
34
3
0
205,225
3
W
Ah Muzen Cab
5,678
568
39
4
0
194,412
1
L
Agni
4,175
418
20
2
0
178,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role