Player Matchup

Hel
Hel
DanteStix
Hel
Level 60
God Stats
4W - 0L
1,484 SR
Queue Stats
73W - 66L
1,493 Elo+
Solo
Anhur
Anhur
Mequinox
Anhur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 84L
1,644 Elo+
Party 1
Artemis
Artemis
Mespada
Artemis
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 38L
1,691 Elo+
Party 1
Set
Set
Tschief
Set
Level 71
God Stats
1W - 4L
1,500 SR
Queue Stats
159W - 171L
1,493 Elo+
Solo
Heimdallr
Heimdallr
radfak
Heimdallr
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 50L
1,434 Elo+
Solo
Team Averages
Level 89
1,497 SR
1,551 Elo+

VS

Team Averages
Level 64
1,504 SR
1,529 Elo+
Aphrodite
Aphrodite
Chakken
Aphrodite
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CoStinel_93
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
M4nuSDominuS
Neith
Level 154
God Stats
9W - 13L
1,519 SR
Queue Stats
657W - 691L
1,568 Elo+
Solo
Odin
Odin
Nomps69
Odin
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 2
Hera
Hera
阿凉才不是受
Hera
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 67L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 16
7,098
1,014
8,051
9,259
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Mequinox
Anhur
14
7 / 0 / 13
8,159
1,166
7,534
6,485
2,923
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Mespada
Artemis
14
8 / 2 / 12
8,092
1,156
11,539
8,646
4,237
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Set
13
3 / 2 / 20
8,243
1,178
5,040
14,296
14,096
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
radfak
Heimdallr
13
5 / 1 / 16
7,894
1,128
6,619
6,543
3,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chakken
Aphrodite
9
0 / 5 / 3
5,602
800
1,825
6,137
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
CoStinel_93
Danzaburou
10
1 / 6 / 2
5,888
841
3,614
6,115
1,863
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 2
6,256
894
11,024
8,582
2,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
Nomps69
Odin
12
0 / 3 / 5
6,109
873
3,200
13,118
8,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 6 / 1
6,512
930
11,569
7,962
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
18
25
Kills
5
6
Deaths
25
77
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Chakken
Aphrodite
0
5
3
0.3
L
Danzaburou
CoStinel_93
Danzaburou
1
6
2
0.33
W
2
1
16
10
L
2
5
2
0.6
W
Anhur
Mequinox
Anhur
7
0
13
13.5
W
Artemis
Mespada
Artemis
8
2
12
7
L
Odin
Nomps69
Odin
0
3
5
0.83
W
Set
3
2
20
6.5
W
Heimdallr
radfak
Heimdallr
5
1
16
13
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,783
Damage
31,232
45,229
Taken
41,914
28,424
Mitigated
18,507
21,873
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Chakken
Aphrodite
1,825
234
1,419
1,295
6,137
3,269
0
213
5,921
6,765
0
L
Danzaburou
CoStinel_93
Danzaburou
3,614
847
0
38
6,115
1,863
0
1,101
5,014
0
7,393
W
8,051
612
6,410
3,617
9,259
3,910
1,089
2,408
6,663
15,560
0
L
11,024
4,296
835
1,899
8,582
2,886
0
1,337
7,230
0
19,478
W
Anhur
Mequinox
Anhur
7,534
2,747
1,867
1,201
6,485
2,923
1,205
1,128
5,281
0
15,682
W
Artemis
Mespada
Artemis
11,539
6,093
424
1,299
8,646
4,237
1,582
3,147
5,351
0
22,974
L
Odin
Nomps69
Odin
3,200
986
364
3,780
13,118
8,240
0
4,221
8,897
0
6,767
W
Set
5,040
1,385
2,495
2,711
14,296
14,096
62
3,324
10,828
0
9,617
W
Heimdallr
radfak
Heimdallr
6,619
802
705
1,144
6,543
3,258
951
2,675
3,712
0
13,086
L
11,569
1,450
559
833
7,962
2,249
0
1,179
6,783
14,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,486
Gold Earned
30,367
77
Minions Killed
40
0
Camps Cleared
0
724,999
Distance Traveled
611,923
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,602
800
6
1
0
119,587
0
L
Danzaburou
5,888
841
4
1
0
75,230
1
W
Hel
7,098
1,014
14
2
0
158,756
1
L
Neith
6,256
894
15
2
0
136,725
0
W
Anhur
8,159
1,166
17
2
0
145,416
0
W
Artemis
8,092
1,156
30
4
0
134,759
0
L
Odin
6,109
873
5
1
0
159,705
0
W
Set
8,243
1,178
5
1
0
124,833
0
W
Heimdallr
7,894
1,128
11
2
0
161,235
0
L
Hera
6,512
930
10
1
0
120,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role