Player Matchup

Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
Dark star 60267
Shiva
Level 86
God Stats
6W - 7L
1,405 SR
Queue Stats
86W - 84L
1,523 Elo+
Party 3
Skadi
Skadi
TN_BrianM3
Skadi
Level 64
God Stats
2W - 3L
1,509 SR
Queue Stats
17W - 26L
1,523 Elo+
Party 1
Ymir
Ymir
TN_Charly
Ymir
Level 20
God Stats
1W - 3L
1,703 SR
Queue Stats
1W - 3L
1,735 Elo+
Party 1
Janus
Janus
TN_LION
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,496 Elo+
Party 1
Team Averages
Level 54
1,524 SR
1,556 Elo+

VS

Team Averages
Level 83
1,506 SR
1,569 Elo+
Agni
Agni
Firestorm364zats
Agni
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 114L
1,592 Elo+
Party 2
Hades
Hades
Poggi_08
Hades
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 122L
1,573 Elo+
Party 2
Izanami
Izanami
XxLEVERSxX
Izanami
Level 45
God Stats
18W - 19L
1,287 SR
Queue Stats
449W - 488L
1,393 Elo+
Solo
Kali
Kali
balsamo-placoide
Kali
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
278W - 186L
1,648 Elo+
Party 2
Thoth
Thoth
ragazza_usabile
Thoth
Level 16
God Stats
2W - 0L
1,745 SR
Queue Stats
26W - 13L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 5 / 1
7,032
502
4,929
12,835
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 0
7,782
556
10,201
11,953
8,319
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
12
2 / 5 / 0
6,900
493
3,948
10,105
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
0 / 2 / 1
6,328
452
1,432
8,245
6,054
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
TN_LION
Janus
11
0 / 7 / 4
6,602
472
2,681
9,107
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 4
8,042
574
8,581
7,013
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hades
Poggi_08
Hades
14
5 / 3 / 6
8,545
610
9,553
14,001
9,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
XxLEVERSxX
Izanami
14
2 / 0 / 5
8,476
605
4,713
5,413
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 0 / 5
9,207
658
5,809
13,071
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 2 / 6
7,574
541
9,518
7,984
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
24
24
Deaths
9
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
5
1
0.7
L
2
5
0
0.4
W
6
4
4
2
W
Hades
Poggi_08
Hades
5
3
6
2.67
L
Skadi
2
5
0
0.4
L
Ymir
0
2
1
0.25
L
Janus
TN_LION
Janus
0
7
4
0.29
W
Izanami
XxLEVERSxX
Izanami
2
0
5
4.5
W
6
0
5
8.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,191
Damage
38,174
52,245
Taken
47,482
22,832
Mitigated
21,146
5,490
Healing
18,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,929
1,810
0
647
12,835
3,398
0
5,177
7,658
0
34,045
L
10,201
3,599
0
1,004
11,953
8,319
0
9,182
2,771
0
48,393
W
8,581
401
0
1,157
7,013
2,047
191
999
6,014
42,237
0
W
Hades
Poggi_08
Hades
9,553
1,897
405
8,142
14,001
9,650
274
544
13,457
49,095
0
L
Skadi
3,948
1,791
66
3,183
10,105
2,189
0
4,017
6,088
0
39,317
L
Ymir
1,432
0
0
0
8,245
6,054
66
1,999
6,246
26,035
0
L
Janus
TN_LION
Janus
2,681
290
0
590
9,107
2,872
0
7,277
1,830
30,231
0
W
Izanami
XxLEVERSxX
Izanami
4,713
2,703
0
3,048
5,413
1,618
462
548
4,865
0
60,657
W
5,809
3,573
0
5,148
13,071
6,213
0
684
12,387
0
60,345
W
9,518
449
0
250
7,984
1,618
401
1,338
6,646
31,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,644
Gold Earned
41,844
320
Minions Killed
446
0
Camps Cleared
0
1,331,676
Distance Traveled
1,392,546
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,032
502
56
4
0
297,908
3
L
Shiva
7,782
556
93
7
0
267,407
0
W
Agni
8,042
574
63
5
0
269,226
1
W
Hades
8,545
610
109
8
0
245,130
1
L
Skadi
6,900
493
70
5
0
267,879
5
L
Ymir
6,328
452
45
3
0
267,444
3
L
Janus
6,602
472
56
4
0
231,038
3
W
Izanami
8,476
605
127
9
0
258,719
7
W
Kali
9,207
658
101
7
0
328,951
1
W
Thoth
7,574
541
46
3
0
290,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role