Player Matchup

Bacchus
Bacchus
CRA_86
Bacchus
Level 37
God Stats
31W - 32L
1,514 SR
Queue Stats
51W - 68L
1,440 Elo+
Party 1
Shiva
Shiva
ELTIRI
Shiva
Level 68
God Stats
3W - 9L
1,390 SR
Queue Stats
100W - 128L
1,435 Elo+
Party 1
Poseidon
Poseidon
Super_Raptor2001
Poseidon
Level 104
God Stats
0W - 3L
1,082 SR
Queue Stats
31W - 117L
1,241 Elo+
Solo
Team Averages
Level 70
1,329 SR
1,372 Elo+

VS

Team Averages
Level 136
1,676 SR
1,585 Elo+
Serqet
Serqet
BloodyCutie713
Serqet
Level 160
God Stats
29W - 13L
1,623 SR
Queue Stats
104W - 66L
1,623 Elo+
Party 2
Ah Puch
Ah Puch
Mg1KiraVlV
Ah Puch
Level 128
God Stats
1W - 1L
1,883 SR
Queue Stats
96W - 67L
1,634 Elo+
Party 2
Persephone
Persephone
foggy-foliage8
Persephone
Level 119
God Stats
25W - 29L
1,522 SR
Queue Stats
154W - 198L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CRA_86
Bacchus
13
1 / 5 / 2
8,830
589
7,119
17,942
26,937
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
ELTIRI
Shiva
14
1 / 6 / 1
9,016
601
9,914
22,966
19,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 17 / 1
8,869
591
6,207
17,147
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 13
12,145
810
13,787
13,213
11,287
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Mg1KiraVlV
Ah Puch
17
3 / 2 / 23
12,159
811
16,235
18,556
17,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
foggy-foliage8
Persephone
17
12 / 1 / 12
13,064
871
18,266
8,008
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
76
3
Kills
28
28
Deaths
3
4
Assists
48
Player
Kills
Deaths
Assists
KDA
W
13
0
13
19.5
L
Bacchus
CRA_86
Bacchus
1
5
2
0.4
L
Shiva
ELTIRI
Shiva
1
6
1
0.25
W
Ah Puch
Mg1KiraVlV
Ah Puch
3
2
23
7.25
L
1
17
1
0.09
W
Persephone
foggy-foliage8
Persephone
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,240
Damage
48,288
58,055
Taken
39,777
51,125
Mitigated
31,856
7,021
Healing
15,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,787
2,826
533
1,722
13,213
11,287
704
3,707
9,009
0
32,222
L
Bacchus
CRA_86
Bacchus
7,119
346
0
2,845
17,942
26,937
0
11,081
6,285
21,479
0
L
Shiva
ELTIRI
Shiva
9,914
1,204
183
3,175
22,966
19,568
0
14,900
6,743
0
29,498
W
Ah Puch
Mg1KiraVlV
Ah Puch
16,235
2,968
396
10,288
18,556
17,876
709
5,499
12,242
45,053
0
L
6,207
702
61
757
17,147
4,620
0
8,710
8,209
21,602
0
W
Persephone
foggy-foliage8
Persephone
18,266
826
0
2,233
8,008
2,693
433
3,847
3,700
62,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,715
Gold Earned
37,368
111
Minions Killed
182
1
Camps Cleared
11
724,071
Distance Traveled
878,213
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,145
810
33
2
7
320,102
2
L
Bacchus
8,830
589
25
2
0
269,996
4
L
Shiva
9,016
601
48
3
1
254,048
2
W
Ah Puch
12,159
811
54
4
2
257,869
3
L
Poseidon
8,869
591
38
3
0
200,027
0
W
Persephone
13,064
871
95
6
2
300,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role