Player Matchup

Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
EVILB00GA
Mercury
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
306W - 304L
1,465 Elo+
Solo
Tyr
Tyr
TBC Mau5ee
Tyr
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
644W - 714L
1,396 Elo+
Solo
Artemis
Artemis
YT-ChrisThaSage
Artemis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 33L
1,268 Elo+
Solo
Nox
Nox
iDarknessX
Nox
Level 148
God Stats
4W - 0L
1,929 SR
Queue Stats
136W - 148L
1,398 Elo+
Solo
Team Averages
Level 106
1,586 SR
1,405 Elo+

VS

Team Averages
Level 104
1,413 SR
1,407 Elo+
Sylvanus
Sylvanus
MASKER HK
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Son Fearing
Izanami
Level 121
God Stats
12W - 15L
1,066 SR
Queue Stats
850W - 942L
1,372 Elo+
Solo
Zeus
Zeus
TRAP_Canadian
Zeus
Level 142
God Stats
6W - 4L
1,500 SR
Queue Stats
237W - 242L
1,388 Elo+
Solo
Serqet
Serqet
TanOsprey125699
Serqet
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 138L
1,344 Elo+
Solo
Athena
Athena
candybeater18
Athena
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
592W - 631L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
5 / 2 / 9
11,598
773
19,194
10,428
5,397
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
EVILB00GA
Mercury
18
4 / 3 / 7
10,937
729
7,379
12,081
5,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 4 / 12
10,479
699
6,835
19,360
28,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 6 / 8
10,805
720
14,749
10,517
4,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
1 / 1 / 13
10,696
713
16,845
5,308
2,791
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MASKER HK
Sylvanus
16
1 / 6 / 11
10,271
685
4,292
21,170
22,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Son Fearing
Izanami
20
6 / 3 / 9
11,664
778
17,662
14,298
7,428
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 5 / 8
11,386
759
21,742
11,429
4,996
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 3 / 5
9,934
662
4,106
25,472
16,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

5
0 / 0 / 0
6,944
463
0
0
0

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
48
17
Kills
15
16
Deaths
17
49
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
2
9
4.75
W
Mercury
EVILB00GA
Mercury
4
3
7
2.5
L
Sylvanus
MASKER HK
Sylvanus
1
6
11
1.08
L
Izanami
Son Fearing
Izanami
6
3
9
3.5
W
2
4
12
2
L
5
5
8
1.8
L
3
3
5
1.83
W
5
6
8
1.5
L
0
0
0
0
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,002
Damage
47,802
57,694
Taken
72,369
46,863
Mitigated
51,647
20,722
Healing
25,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
19,194
2,539
7,739
4,712
10,428
5,397
1,127
5,298
5,130
47,658
0
W
Mercury
EVILB00GA
Mercury
7,379
3,586
1,293
1,582
12,081
5,904
2,295
6,956
4,830
0
18,314
L
Sylvanus
MASKER HK
Sylvanus
4,292
2,175
2,210
3,512
21,170
22,611
216
12,961
7,777
5,869
0
L
Izanami
Son Fearing
Izanami
17,662
11,241
484
3,676
14,298
7,428
958
5,513
8,587
0
56,329
W
6,835
1,637
471
2,539
19,360
28,699
929
7,686
11,302
140
15,672
L
21,742
2,465
884
2,117
11,429
4,996
711
5,288
5,973
47,732
0
L
4,106
512
1,558
10,560
25,472
16,612
9
11,363
13,853
0
5,375
W
14,749
5,910
0
675
10,517
4,072
792
2,691
7,549
0
26,124
L
0
0
0
0
0
0
0
0
0
0
0
W
16,845
225
1,061
650
5,308
2,791
456
3,403
1,905
32,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,515
Gold Earned
50,199
190
Minions Killed
153
0
Camps Cleared
0
1,405,835
Distance Traveled
972,769
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,598
773
88
6
0
283,531
0
W
Mercury
10,937
729
23
2
0
270,190
0
L
Sylvanus
10,271
685
5
0
0
206,758
1
L
Izanami
11,664
778
83
6
0
224,062
0
W
Tyr
10,479
699
18
1
0
300,233
0
L
Zeus
11,386
759
59
4
0
224,888
0
L
Serqet
9,934
662
6
0
0
317,061
3
W
Artemis
10,805
720
17
1
0
245,527
1
L
Athena
6,944
463
0
0
0
0
0
W
Nox
10,696
713
44
3
0
306,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role