Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
VasHunt
Hou Yi
Level 84
God Stats
3W - 2L
1,459 SR
Queue Stats
161W - 144L
1,558 Elo+
Solo
Nu Wa
Nu Wa
WarriorLAD
Nu Wa
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 74L
1,468 Elo+
Solo
Horus
Horus
arturomedina16
Horus
Level 64
God Stats
32W - 13L
1,754 SR
Queue Stats
207W - 199L
1,509 Elo+
Solo
Arachne
Arachne
xDarKsTeRx
Arachne
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,474 Elo+
Solo
Team Averages
Level 102
1,543 SR
1,502 Elo+

VS

Team Averages
Level 103
1,495 SR
1,481 Elo+
Ra
Ra
 
Ra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Ezanagué
Shiva
Level 154
God Stats
4W - 6L
1,492 SR
Queue Stats
189W - 210L
1,535 Elo+
Solo
Atlas
Atlas
F8T4L
Atlas
Level 69
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kogoth
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 380L
1,436 Elo+
Solo
Arachne
Arachne
žužuželé
Arachne
Level 64
God Stats
9W - 5L
1,695 SR
Queue Stats
150W - 161L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 3 / 2
6,151
559
5,667
4,469
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
VasHunt
Hou Yi
12
4 / 0 / 1
6,726
611
5,174
6,542
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
12
2 / 0 / 2
6,998
636
3,235
3,301
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 4
5,909
537
3,624
6,415
2,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
xDarKsTeRx
Arachne
11
4 / 0 / 2
6,605
600
3,732
7,317
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 2 / 0
5,745
522
1,825
3,290
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Ezanagué
Shiva
8
1 / 2 / 0
5,081
462
2,004
6,989
2,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
F8T4L
Atlas
8
0 / 2 / 1
4,977
452
1,386
7,995
3,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
kogoth
Ah Muzen Cab
10
1 / 2 / 0
5,697
518
3,821
4,750
919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
žužuželé
Arachne
11
2 / 3 / 1
6,232
567
5,626
9,545
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
4
4
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
3
2
0.33
L
Ra
 
Ra
0
2
0
0
L
Shiva
Ezanagué
Shiva
1
2
0
0.5
L
Atlas
F8T4L
Atlas
0
2
1
0.25
W
Hou Yi
VasHunt
Hou Yi
4
0
1
4.5
W
Nu Wa
2
0
2
3
W
1
1
4
3
L
Ah Muzen Cab
kogoth
Ah Muzen Cab
1
2
0
0.5
W
Arachne
xDarKsTeRx
Arachne
4
0
2
5
L
Arachne
žužuželé
Arachne
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,432
Damage
14,662
28,044
Taken
32,569
10,260
Mitigated
10,948
11,798
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,667
1,381
0
960
4,469
1,319
504
0
4,261
37,408
0
L
Ra
 
Ra
1,825
261
30
822
3,290
996
0
910
2,296
35,864
0
L
Shiva
Ezanagué
Shiva
2,004
295
0
1,808
6,989
2,739
0
4,340
2,640
0
17,857
L
Atlas
F8T4L
Atlas
1,386
667
0
1,308
7,995
3,903
0
652
7,271
14,307
0
W
Hou Yi
VasHunt
Hou Yi
5,174
2,362
0
1,932
6,542
2,467
702
295
6,247
0
48,381
W
Nu Wa
3,235
608
0
924
3,301
1,078
220
1,068
2,141
44,840
0
W
3,624
1,638
2,517
2,652
6,415
2,657
0
933
5,474
0
12,927
L
Ah Muzen Cab
kogoth
Ah Muzen Cab
3,821
1,684
0
838
4,750
919
0
325
4,377
0
35,943
W
Arachne
xDarKsTeRx
Arachne
3,732
2,342
0
2,813
7,317
2,739
0
753
6,473
0
34,198
L
Arachne
žužuželé
Arachne
5,626
3,225
0
1,981
9,545
2,391
0
2,400
7,083
0
40,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,389
Gold Earned
27,732
381
Minions Killed
314
0
Camps Cleared
0
1,113,283
Distance Traveled
1,016,050
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,151
559
77
7
0
214,063
5
L
Ra
5,745
522
89
8
0
223,000
5
L
Shiva
5,081
462
40
4
0
152,497
0
L
Atlas
4,977
452
13
1
0
223,945
1
W
Hou Yi
6,726
611
102
9
0
189,995
3
W
Nu Wa
6,998
636
98
9
0
218,344
4
W
Horus
5,909
537
25
2
0
233,139
4
L
Ah Muzen Cab
5,697
518
88
8
0
203,352
0
W
Arachne
6,605
600
79
7
0
257,742
5
L
Arachne
6,232
567
84
8
0
213,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role