Player Matchup

Ymir
Ymir
Diplo_789
Ymir
Level 109
God Stats
4W - 2L
1,281 SR
Queue Stats
204W - 148L
1,611 Elo+
Party 2
Erlang Shen
Erlang Shen
Migûeleitor
Erlang Shen
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 106L
1,709 Elo+
Party 2
Anubis
Anubis
Robertooxx
Anubis
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Team Averages
Level 109
1,427 SR
1,607 Elo+

VS

Team Averages
Level 136
1,591 SR
1,660 Elo+
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dkdeathfoot
Tsukuyomi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 141L
1,738 Elo+
Party 1
Bacchus
Bacchus
Roddeboiii
Bacchus
Level 106
God Stats
12W - 5L
1,772 SR
Queue Stats
224W - 134L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 6 / 2
7,696
700
5,219
11,703
9,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
Migûeleitor
Erlang Shen
11
2 / 6 / 2
7,846
713
7,913
11,096
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Robertooxx
Anubis
11
1 / 7 / 3
7,610
692
5,273
8,837
3,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 2 / 13
8,831
803
8,002
6,477
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Dkdeathfoot
Tsukuyomi
14
7 / 2 / 10
9,062
824
12,135
7,170
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Roddeboiii
Bacchus
14
8 / 1 / 10
9,940
904
7,858
8,399
10,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
19
19
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
13
5.25
L
Ymir
2
6
2
0.5
W
Tsukuyomi
Dkdeathfoot
Tsukuyomi
7
2
10
6
L
Erlang Shen
Migûeleitor
Erlang Shen
2
6
2
0.5
L
Anubis
Robertooxx
Anubis
1
7
3
0.36
W
Bacchus
Roddeboiii
Bacchus
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,405
Damage
27,995
31,636
Taken
22,046
17,611
Mitigated
13,995
3,547
Healing
5,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,002
1,352
0
1,104
6,477
1,606
0
3,368
3,109
35,959
0
L
Ymir
5,219
1,345
0
644
11,703
9,385
0
5,540
6,163
15,164
0
W
Tsukuyomi
Dkdeathfoot
Tsukuyomi
12,135
4,383
0
1,514
7,170
2,053
203
2,350
4,820
0
30,987
L
Erlang Shen
Migûeleitor
Erlang Shen
7,913
2,985
0
1,240
11,096
4,667
0
5,691
5,405
0
18,785
L
Anubis
Robertooxx
Anubis
5,273
298
0
1,663
8,837
3,559
0
4,909
3,928
24,339
0
W
Bacchus
Roddeboiii
Bacchus
7,858
1,804
303
2,757
8,399
10,336
0
5,113
3,286
17,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,152
Gold Earned
27,833
102
Minions Killed
139
2
Camps Cleared
8
580,666
Distance Traveled
665,258
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,831
803
75
7
3
197,209
1
L
Ymir
7,696
700
23
2
0
199,684
3
W
Tsukuyomi
9,062
824
43
4
5
246,515
0
L
Erlang Shen
7,846
713
25
2
1
205,094
1
L
Anubis
7,610
692
54
5
1
175,888
2
W
Bacchus
9,940
904
21
2
0
221,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role