Player Matchup

Bellona
Bellona
Beezy4Real
Bellona
Level 156
God Stats
41W - 28L
1,933 SR
Queue Stats
312W - 346L
1,443 Elo+
Solo
Anhur
Anhur
CRIPTIC_STRYKER
Anhur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,198 Elo+
Party 1
Janus
Janus
Maico Angst
Janus
Level 109
God Stats
9W - 16L
1,769 SR
Queue Stats
67W - 89L
1,174 Elo+
Solo
Ganesha
Ganesha
lmSanta420
Ganesha
Level 34
God Stats
1W - 6L
1,184 SR
Queue Stats
16W - 37L
1,125 Elo+
Party 1
Thor
Thor
wow_ur_kool_xd
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,211 Elo+
Party 1
Team Averages
Level 67
1,577 SR
1,230 Elo+

VS

Team Averages
Level 98
1,453 SR
1,323 Elo+
Izanami
Izanami
Blood_Sport_973
Izanami
Level 86
God Stats
112W - 84L
1,555 SR
Queue Stats
220W - 218L
1,484 Elo+
Solo
Vulcan
Vulcan
Chibot
Vulcan
Level 147
God Stats
8W - 13L
1,114 SR
Queue Stats
150W - 195L
1,327 Elo+
Solo
Nemesis
Nemesis
Parad64qc
Nemesis
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 29L
1,505 Elo+
Solo
Nu Wa
Nu Wa
justthtgirll
Nu Wa
Level 122
God Stats
25W - 23L
1,500 SR
Queue Stats
143W - 172L
996 Elo+
Solo
Jing Wei
Jing Wei
minionbob419
Jing Wei
Level 45
God Stats
5W - 4L
1,596 SR
Queue Stats
109W - 120L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beezy4Real
Bellona
18
5 / 4 / 1
10,983
549
9,712
16,162
15,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
4 / 3 / 1
8,914
446
4,250
12,139
3,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 7 / 2
10,903
545
9,453
11,562
3,277
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
lmSanta420
Ganesha
13
0 / 2 / 5
8,958
448
7,106
14,393
10,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 3 / 1
7,926
396
666
14,683
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 0
11,394
570
8,408
11,661
4,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
Chibot
Vulcan
18
4 / 2 / 1
11,106
555
6,438
6,671
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Parad64qc
Nemesis
19
7 / 3 / 4
11,484
574
14,234
12,892
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 2 / 7
9,488
474
11,192
10,820
7,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
minionbob419
Jing Wei
15
3 / 3 / 1
9,082
454
7,358
11,108
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
13
Kills
19
19
Deaths
14
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Beezy4Real
Bellona
5
4
1
1.38
W
3
4
0
0.75
L
4
3
1
1.5
W
Vulcan
Chibot
Vulcan
4
2
1
2.25
L
4
7
2
0.71
W
Nemesis
Parad64qc
Nemesis
7
3
4
3
W
2
2
7
2.75
L
Ganesha
lmSanta420
Ganesha
0
2
5
1.25
W
Jing Wei
minionbob419
Jing Wei
3
3
1
1.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,187
Damage
47,630
68,939
Taken
53,152
36,549
Mitigated
22,700
15,529
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Beezy4Real
Bellona
9,712
3,834
0
1,786
16,162
15,424
1,020
691
15,471
0
69,604
W
8,408
6,636
0
2,598
11,661
4,356
3,516
1,654
10,007
0
74,325
L
4,250
1,302
0
2,980
12,139
3,052
1,129
5,298
6,841
0
49,149
W
Vulcan
Chibot
Vulcan
6,438
2,505
0
1,456
6,671
2,212
0
3,569
3,102
76,308
0
L
9,453
626
0
1,766
11,562
3,277
742
4,207
7,355
71,629
0
W
Nemesis
Parad64qc
Nemesis
14,234
7,015
0
707
12,892
5,390
2,018
2,701
10,191
0
90,201
W
11,192
4,376
0
2,297
10,820
7,752
1,109
3,402
7,418
51,987
0
L
Ganesha
lmSanta420
Ganesha
7,106
381
2,773
2,444
14,393
10,740
0
3,700
10,693
29,781
0
W
Jing Wei
minionbob419
Jing Wei
7,358
6,313
0
2,468
11,108
2,990
807
5,233
5,875
0
53,763
L
666
508
0
3,780
14,683
4,056
0
3,734
10,949
0
48,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,684
Gold Earned
52,554
469
Minions Killed
589
0
Camps Cleared
0
1,747,034
Distance Traveled
1,808,613
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,983
549
128
6
0
367,735
1
W
Izanami
11,394
570
167
8
0
287,965
0
L
Anhur
8,914
446
127
6
0
325,269
1
W
Vulcan
11,106
555
136
7
0
375,980
1
L
Janus
10,903
545
139
7
0
311,569
1
W
Nemesis
11,484
574
142
7
0
433,745
5
W
Nu Wa
9,488
474
60
3
0
327,556
7
L
Ganesha
8,958
448
5
0
0
400,616
5
W
Jing Wei
9,082
454
84
4
0
383,367
1
L
Thor
7,926
396
70
4
0
341,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role