Player Matchup

Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
MaRqUiTos__03
Medusa
Level 119
God Stats
16W - 10L
1,783 SR
Queue Stats
53W - 66L
1,459 Elo+
Party 1
Poseidon
Poseidon
Papa_Drunk
Poseidon
Level 117
God Stats
8W - 8L
1,796 SR
Queue Stats
551W - 531L
1,592 Elo+
Solo
Bastet
Bastet
daan_pirlo
Bastet
Level 126
God Stats
13W - 9L
1,597 SR
Queue Stats
345W - 312L
1,584 Elo+
Solo
Baron Samedi
Baron Samedi
victorvt10
Baron Samedi
Level 107
God Stats
5W - 13L
1,321 SR
Queue Stats
29W - 50L
1,411 Elo+
Party 1
Team Averages
Level 119
1,599 SR
1,509 Elo+

VS

Team Averages
Level 121
1,614 SR
1,580 Elo+
Terra
Terra
Benyke98
Terra
Level 156
God Stats
3W - 2L
1,737 SR
Queue Stats
207W - 220L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DragonBorn010
Ah Muzen Cab
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 142L
1,532 Elo+
Solo
Shiva
Shiva
Voidinho1277
Shiva
Level 66
God Stats
8W - 5L
1,738 SR
Queue Stats
131W - 120L
1,616 Elo+
Solo
Loki
Loki
devil750
Loki
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 54L
1,675 Elo+
Solo
Poseidon
Poseidon
hano2a123
Poseidon
Level 111
God Stats
28W - 29L
1,597 SR
Queue Stats
121W - 118L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
1 / 3 / 4
9,883
471
11,116
23,382
25,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 6 / 2
8,893
423
6,673
13,795
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Papa_Drunk
Poseidon
18
5 / 5 / 1
10,763
513
7,502
14,829
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
daan_pirlo
Bastet
17
2 / 4 / 2
10,645
507
13,491
19,793
14,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
victorvt10
Baron Samedi
16
3 / 5 / 5
10,303
491
12,763
12,504
5,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Benyke98
Terra
15
0 / 2 / 10
9,413
448
7,156
16,071
18,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
DragonBorn010
Ah Muzen Cab
16
2 / 1 / 7
9,591
457
16,048
14,826
6,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 3 / 6
9,923
473
11,839
18,947
18,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
20
14 / 1 / 5
12,678
604
16,236
12,919
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
hano2a123
Poseidon
18
5 / 5 / 3
11,227
535
7,872
13,652
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
12
Kills
23
23
Deaths
12
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
3
4
1
W
Terra
Benyke98
Terra
0
2
10
2.5
W
Ah Muzen Cab
DragonBorn010
Ah Muzen Cab
2
1
7
5.5
L
1
6
2
0.33
L
Poseidon
Papa_Drunk
Poseidon
5
5
1
1.1
W
2
3
6
1.67
L
Bastet
daan_pirlo
Bastet
2
4
2
0.75
W
Loki
14
1
5
16.5
W
Poseidon
hano2a123
Poseidon
5
5
3
1.3
L
Baron Samedi
victorvt10
Baron Samedi
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,545
Damage
59,151
84,303
Taken
76,415
53,517
Mitigated
53,623
30,740
Healing
34,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
11,116
1,651
975
7,890
23,382
25,104
247
4,334
18,881
5,716
38,549
W
Terra
Benyke98
Terra
7,156
1,561
4,154
5,754
16,071
18,618
382
6,164
9,668
24,778
0
W
Ah Muzen Cab
DragonBorn010
Ah Muzen Cab
16,048
5,791
0
5,101
14,826
6,000
1,476
2,814
11,926
0
89,056
L
6,673
2,145
231
4,324
13,795
4,039
1,334
2,020
11,775
0
71,379
L
Poseidon
Papa_Drunk
Poseidon
7,502
736
82
5,062
14,829
4,235
0
2,819
11,967
81,139
0
W
11,839
1,767
484
7,614
18,947
18,457
451
2,301
16,572
0
53,135
L
Bastet
daan_pirlo
Bastet
13,491
2,653
0
7,252
19,793
14,262
0
281
18,523
0
69,106
W
Loki
16,236
3,845
0
5,646
12,919
5,545
0
3,202
9,673
0
101,780
W
Poseidon
hano2a123
Poseidon
7,872
1,348
0
5,422
13,652
5,003
118
6,690
6,664
78,504
0
L
Baron Samedi
victorvt10
Baron Samedi
12,763
1,167
1,818
3,106
12,504
5,877
863
5,574
6,898
58,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,487
Gold Earned
52,832
580
Minions Killed
551
0
Camps Cleared
0
1,958,542
Distance Traveled
2,117,905
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,883
471
78
4
0
423,731
4
W
Terra
9,413
448
29
1
0
423,765
8
W
Ah Muzen Cab
9,591
457
149
7
0
401,527
3
L
Medusa
8,893
423
122
6
0
360,090
4
L
Poseidon
10,763
513
143
7
0
420,841
2
W
Shiva
9,923
473
85
4
0
390,945
4
L
Bastet
10,645
507
123
6
0
415,181
1
W
Loki
12,678
604
143
7
0
494,078
2
W
Poseidon
11,227
535
145
7
0
407,590
6
L
Baron Samedi
10,303
491
114
5
0
338,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role