Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
QueenKatawa
Cthulhu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 42L
1,557 Elo+
Solo
Nu Wa
Nu Wa
tylerr412
Nu Wa
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 62L
1,543 Elo+
Solo
Team Averages
Level 137
1,500 SR
1,533 Elo+

VS

Team Averages
Level 62
1,314 SR
1,435 Elo+
Kali
Kali
FatDoik240
Kali
Level 71
God Stats
23W - 24L
1,329 SR
Queue Stats
70W - 82L
1,487 Elo+
Party 1
Ares
Ares
TheKneeah87
Ares
Level 109
God Stats
1W - 5L
1,292 SR
Queue Stats
235W - 231L
1,465 Elo+
Party 1
Anhur
Anhur
YOUBETTERFIND
Anhur
Level 5
God Stats
4W - 13L
1,321 SR
Queue Stats
6W - 19L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
10 / 1 / 10
10,690
822
9,110
14,116
10,536
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
QueenKatawa
Cthulhu
15
6 / 2 / 14
9,957
766
13,174
11,553
11,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
tylerr412
Nu Wa
15
8 / 1 / 12
10,203
785
14,687
6,488
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
8,068
621
5,302
13,347
6,410
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 11 / 3
7,588
584
9,384
17,474
10,271
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 6 / 3
8,380
645
8,359
13,116
4,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
24
Kills
4
4
Deaths
24
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
1
10
15
L
2
7
1
0.36
W
Cthulhu
QueenKatawa
Cthulhu
6
2
14
6.5
L
1
11
3
0.23
L
1
6
3
0.42
W
Nu Wa
tylerr412
Nu Wa
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,971
Damage
23,045
32,157
Taken
43,937
24,487
Mitigated
20,970
6,098
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,110
3,847
443
2,597
14,116
10,536
549
4,956
9,160
0
23,512
L
5,302
2,423
0
2,349
13,347
6,410
0
9,031
4,316
0
20,248
W
Cthulhu
QueenKatawa
Cthulhu
13,174
1,235
1,038
1,705
11,553
11,739
591
3,349
8,204
34,314
0
L
9,384
776
0
2,385
17,474
10,271
0
10,884
6,590
17,593
0
L
8,359
4,683
0
872
13,116
4,289
0
8,461
4,655
0
35,417
W
Nu Wa
tylerr412
Nu Wa
14,687
3,067
0
315
6,488
2,212
1,268
1,931
4,557
44,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,850
Gold Earned
24,036
133
Minions Killed
93
9
Camps Cleared
2
723,720
Distance Traveled
643,912
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,690
822
33
3
1
245,114
3
L
Kali
8,068
621
23
2
1
216,139
2
W
Cthulhu
9,957
766
44
3
3
244,959
3
L
Ares
7,588
584
3
0
0
215,454
2
L
Anhur
8,380
645
67
5
1
212,319
4
W
Nu Wa
10,203
785
56
4
5
233,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role