Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
AyoJayySaucy
Hel
Level 88
God Stats
95W - 65L
1,575 SR
Queue Stats
969W - 763L
1,563 Elo+
Party 2
Team Averages
Level 130
1,525 SR
1,521 Elo+

VS

Team Averages
Level 105
1,500 SR
1,489 Elo+
Nu Wa
Nu Wa
MC_Frex
Nu Wa
Level 117
God Stats
8W - 6L
1,500 SR
Queue Stats
88W - 88L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
This s Awkrd
Danzaburou
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 11L
1,510 Elo+
Party 1
Yemoja
Yemoja
stjared1997
Yemoja
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 62L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 1 / 4
4,233
847
1,312
4,898
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
 
Da Ji
7
1 / 0 / 3
4,180
836
3,614
2,309
855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 0 / 1
4,545
909
2,008
2,033
885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MC_Frex
Nu Wa
8
1 / 1 / 0
4,449
890
2,232
1,900
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
This s Awkrd
Danzaburou
5
0 / 1 / 1
3,712
742
915
1,281
387
Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
8
0 / 2 / 1
4,121
824
3,089
5,259
3,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
4
2
W
Da Ji
 
Da Ji
1
0
3
2.5
W
3
0
1
3.5
L
Nu Wa
MC_Frex
Nu Wa
1
1
0
1
L
Danzaburou
This s Awkrd
Danzaburou
0
1
1
0.5
L
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,934
Damage
6,236
9,240
Taken
8,440
4,945
Mitigated
4,223
2,921
Healing
2,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,312
533
190
2,049
4,898
3,205
0
2,536
2,362
6,472
0
W
Da Ji
 
Da Ji
3,614
1,039
0
0
2,309
855
0
1,441
868
0
4,018
W
2,008
327
271
411
2,033
885
0
1,660
373
13,097
0
L
Nu Wa
MC_Frex
Nu Wa
2,232
897
149
70
1,900
584
471
718
1,123
14,722
0
L
Danzaburou
This s Awkrd
Danzaburou
915
201
0
68
1,281
387
175
638
617
0
3,344
L
Yemoja
3,089
447
466
2,147
5,259
3,252
92
1,811
3,251
11,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,958
Gold Earned
12,282
39
Minions Killed
65
0
Camps Cleared
4
261,565
Distance Traveled
231,234
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,233
847
16
3
0
97,276
1
W
Da Ji
4,180
836
2
0
0
87,236
0
W
Hel
4,545
909
21
4
0
77,053
0
L
Nu Wa
4,449
890
31
6
2
95,378
3
L
Danzaburou
3,712
742
8
2
1
49,315
1
L
Yemoja
4,121
824
26
5
1
86,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role