Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MSJ2226
Horus
Level 83
God Stats
36W - 32L
1,547 SR
Queue Stats
218W - 196L
1,422 Elo+
Party 3
Gilgamesh
Gilgamesh
Miggle04
Gilgamesh
Level 71
God Stats
14W - 14L
1,505 SR
Queue Stats
166W - 146L
1,439 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
jarwet
Morgan Le Fay
Level 88
God Stats
3W - 3L
1,670 SR
Queue Stats
165W - 148L
1,523 Elo+
Solo
Charybdis
Charybdis
tuo2905
Charybdis
Level 127
God Stats
11W - 5L
1,643 SR
Queue Stats
153W - 149L
1,622 Elo+
Solo
Team Averages
Level 94
1,573 SR
1,501 Elo+

VS

Team Averages
Level 121
1,545 SR
1,580 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Justwolfeh
Atlas
Level 125
God Stats
1W - 3L
1,724 SR
Queue Stats
14W - 22L
1,775 Elo+
Party 2
Skadi
Skadi
OP_RAGE_
Skadi
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 29L
1,775 Elo+
Party 2
Thanatos
Thanatos
OfficerHiro
Thanatos
Level 91
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 40L
1,254 Elo+
Solo
Ao Kuang
Ao Kuang
javisantrax
Ao Kuang
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
189W - 189L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
7 / 1 / 2
7,878
657
9,775
7,684
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
MSJ2226
Horus
11
2 / 1 / 10
7,299
608
4,197
8,187
5,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
Miggle04
Gilgamesh
12
2 / 2 / 1
6,819
568
5,642
8,295
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
jarwet
Morgan Le Fay
12
1 / 1 / 2
6,557
546
2,478
6,944
2,320
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
tuo2905
Charybdis
11
5 / 2 / 2
6,982
582
6,788
7,016
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 2 / 0
6,157
513
6,398
5,677
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Atlas
7
0 / 4 / 2
5,017
418
3,982
9,808
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
OP_RAGE_
Skadi
8
1 / 5 / 1
5,357
446
2,770
6,691
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
OfficerHiro
Thanatos
12
2 / 3 / 0
6,727
561
4,606
9,032
4,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
javisantrax
Ao Kuang
11
3 / 3 / 3
6,699
558
5,701
9,932
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
7
7
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
2
8
L
Tiamat
 
Tiamat
1
2
0
0.5
L
Atlas
0
4
2
0.25
W
Horus
MSJ2226
Horus
2
1
10
7
W
Gilgamesh
Miggle04
Gilgamesh
2
2
1
1.25
L
Skadi
OP_RAGE_
Skadi
1
5
1
0.3
L
Thanatos
OfficerHiro
Thanatos
2
3
0
0.67
W
Morgan Le Fay
jarwet
Morgan Le Fay
1
1
2
2
L
Ao Kuang
javisantrax
Ao Kuang
3
3
3
1.5
W
Charybdis
tuo2905
Charybdis
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,880
Damage
23,457
38,126
Taken
41,140
17,461
Mitigated
15,283
23,558
Healing
16,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,775
3,220
0
10,188
7,684
3,331
0
3,663
3,949
0
61,683
L
Tiamat
 
Tiamat
6,398
182
20
1,586
5,677
2,755
190
1,994
3,683
27,367
0
L
Atlas
3,982
1,126
60
1,934
9,808
4,018
0
230
9,578
12,405
0
W
Horus
MSJ2226
Horus
4,197
1,338
948
3,510
8,187
5,362
145
3,560
4,571
0
12,189
W
Gilgamesh
Miggle04
Gilgamesh
5,642
1,964
0
3,667
8,295
4,219
0
1,670
6,169
0
35,753
L
Skadi
OP_RAGE_
Skadi
2,770
1,024
0
834
6,691
934
43
0
6,691
0
21,393
L
Thanatos
OfficerHiro
Thanatos
4,606
1,170
0
7,633
9,032
4,905
249
0
9,032
1,517
34,902
W
Morgan Le Fay
jarwet
Morgan Le Fay
2,478
213
0
1,793
6,944
2,320
0
4,378
2,176
35,066
0
L
Ao Kuang
javisantrax
Ao Kuang
5,701
1,431
0
4,759
9,932
2,671
0
254
9,678
33,910
0
W
Charybdis
tuo2905
Charybdis
6,788
3,045
0
3,452
7,016
2,229
405
2,636
4,334
0
48,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,535
Gold Earned
29,957
369
Minions Killed
255
0
Camps Cleared
0
1,198,310
Distance Traveled
1,131,974
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,878
657
106
9
0
269,051
4
L
Tiamat
6,157
513
55
5
0
239,894
3
L
Atlas
5,017
418
18
2
0
215,516
2
W
Horus
7,299
608
17
1
0
240,546
2
W
Gilgamesh
6,819
568
85
7
0
256,253
4
L
Skadi
5,357
446
46
4
0
202,390
3
L
Thanatos
6,727
561
72
6
0
218,237
2
W
Morgan Le Fay
6,557
546
71
6
0
224,480
6
L
Ao Kuang
6,699
558
64
5
0
255,937
1
W
Charybdis
6,982
582
90
8
0
207,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role