Player Matchup

Ratatoskr
Ratatoskr
Battery drained
Ratatoskr
Level 4
God Stats
0W - 2L
1,103 SR
Queue Stats
10W - 27L
1,230 Elo+
Party 2
Hercules
Hercules
FREDDO FAMILY
Hercules
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 52L
1,266 Elo+
Party 2
Chaac
Chaac
S0MEbigBLACKguy
Chaac
Level 4
God Stats
1W - 2L
1,131 SR
Queue Stats
3W - 4L
1,162 Elo+
Party 2
Sol
Sol
Schylerr
Sol
Level 5
God Stats
11W - 17L
1,131 SR
Queue Stats
48W - 76L
1,135 Elo+
Party 2
Baba Yaga
Baba Yaga
im2slick4u05423
Baba Yaga
Level 77
God Stats
3W - 6L
1,464 SR
Queue Stats
24W - 43L
1,367 Elo+
Party 2
Team Averages
Level 37
1,266 SR
1,232 Elo+

VS

Team Averages
Level 75
1,428 SR
1,427 Elo+
Vulcan
Vulcan
InjuringCupid45
Vulcan
Level 68
God Stats
6W - 10L
1,308 SR
Queue Stats
52W - 52L
1,442 Elo+
Solo
Ares
Ares
LilBlorgnoth
Ares
Level 18
God Stats
5W - 2L
1,357 SR
Queue Stats
6W - 4L
1,425 Elo+
Party 1
Cernunnos
Cernunnos
Wabajack Power
Cernunnos
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 142L
1,529 Elo+
Party 1
Ra
Ra
chrispap1987
Ra
Level 148
God Stats
4W - 7L
1,500 SR
Queue Stats
99W - 92L
1,307 Elo+
Solo
Shiva
Shiva
oSlizzle
Shiva
Level 18
God Stats
5W - 5L
1,476 SR
Queue Stats
5W - 5L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Battery drained
Ratatoskr
17
0 / 11 / 3
11,225
935
11,601
22,831
9,833
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
FREDDO FAMILY
Hercules
17
2 / 5 / 2
12,034
1,003
10,080
33,250
18,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 9 / 3
11,739
978
12,972
20,745
15,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 7 / 3
11,644
970
13,607
19,780
5,702
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
im2slick4u05423
Baba Yaga
17
2 / 11 / 2
12,207
1,017
17,487
23,069
7,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 18
14,193
1,183
23,502
6,344
2,551
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 1 / 34
13,173
1,098
13,328
18,275
21,272
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cernunnos
Wabajack Power
Cernunnos
20
15 / 4 / 25
15,500
1,292
41,996
23,749
11,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 0 / 19
13,690
1,141
14,280
8,677
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
oSlizzle
Shiva
20
12 / 0 / 26
14,488
1,207
19,369
13,193
13,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
165
5
Kills
43
43
Deaths
5
13
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Battery drained
Ratatoskr
0
11
3
0.14
L
Hercules
FREDDO FAMILY
Hercules
2
5
2
0.6
W
11
0
18
20
W
1
1
34
18
L
0
9
3
0.17
L
1
7
3
0.36
W
Cernunnos
Wabajack Power
Cernunnos
15
4
25
6.88
W
4
0
19
13.5
L
Baba Yaga
im2slick4u05423
Baba Yaga
2
11
2
0.27
W
Shiva
oSlizzle
Shiva
12
0
26
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,747
Damage
112,475
119,675
Taken
70,238
56,232
Mitigated
53,871
20,879
Healing
24,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Battery drained
Ratatoskr
11,601
2,140
0
1,565
22,831
9,833
0
9,497
13,156
0
19,844
L
Hercules
FREDDO FAMILY
Hercules
10,080
1,490
0
11,127
33,250
18,240
0
15,108
17,704
931
16,132
W
23,502
10,786
282
478
6,344
2,551
0
4,353
1,956
43,192
0
W
13,328
1,012
528
1,127
18,275
21,272
0
8,758
8,959
19,343
0
L
12,972
2,217
0
2,161
20,745
15,358
0
7,279
13,234
0
39,200
L
13,607
3,304
0
3,533
19,780
5,702
0
9,964
9,731
25,426
0
W
Cernunnos
Wabajack Power
Cernunnos
41,996
26,520
0
14,059
23,749
11,764
0
10,352
12,896
0
59,987
W
14,280
982
3,601
2,588
8,677
4,471
0
3,836
4,762
47,313
0
L
Baba Yaga
im2slick4u05423
Baba Yaga
17,487
1,306
0
2,493
23,069
7,099
0
9,262
13,548
56,066
0
W
Shiva
oSlizzle
Shiva
19,369
5,323
84
1,354
13,193
13,813
0
4,656
8,065
0
33,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,849
Gold Earned
71,044
190
Minions Killed
224
4
Camps Cleared
12
1,149,972
Distance Traveled
1,165,121
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,225
935
18
2
1
223,312
4
L
Hercules
12,034
1,003
14
1
0
254,896
1
W
Vulcan
14,193
1,183
53
4
1
249,778
1
W
Ares
13,173
1,098
5
0
0
232,836
1
L
Chaac
11,739
978
39
3
0
230,734
0
L
Sol
11,644
970
19
2
3
231,388
3
W
Cernunnos
15,500
1,292
52
4
2
187,749
0
W
Ra
13,690
1,141
80
7
6
241,078
2
L
Baba Yaga
12,207
1,017
100
8
0
209,642
3
W
Shiva
14,488
1,207
34
3
3
253,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role