Player Matchup

Chaac
Chaac
BunnyBoy29
Chaac
Level 86
God Stats
43W - 44L
1,478 SR
Queue Stats
205W - 219L
1,446 Elo+
Solo
Sol
Sol
Esp1naca
Sol
Level 141
God Stats
25W - 25L
1,064 SR
Queue Stats
249W - 243L
1,412 Elo+
Solo
Bacchus
Bacchus
FraserCov
Bacchus
Level 87
God Stats
17W - 20L
1,433 SR
Queue Stats
486W - 467L
1,520 Elo+
Solo
Nu Wa
Nu Wa
Yor3li3n
Nu Wa
Level 143
God Stats
13W - 9L
1,684 SR
Queue Stats
91W - 94L
1,577 Elo+
Solo
Sylvanus
Sylvanus
o IDeZenT vX
Sylvanus
Level 81
God Stats
13W - 11L
1,729 SR
Queue Stats
76W - 90L
1,431 Elo+
Solo
Team Averages
Level 108
1,478 SR
1,477 Elo+

VS

Team Averages
Level 83
1,510 SR
1,408 Elo+
Morgan Le Fay
Morgan Le Fay
SnIPeZ_RaPtX
Morgan Le Fay
Level 64
God Stats
7W - 6L
1,566 SR
Queue Stats
141W - 182L
1,392 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheOriginalProZ-
Tsukuyomi
Level 101
God Stats
3W - 3L
1,491 SR
Queue Stats
49W - 59L
1,412 Elo+
Party 1
Tyr
Tyr
darkmagician206
Tyr
Level 115
God Stats
1W - 2L
1,174 SR
Queue Stats
61W - 67L
1,435 Elo+
Solo
Izanami
Izanami
domi__2112
Izanami
Level 47
God Stats
23W - 17L
1,872 SR
Queue Stats
265W - 294L
1,396 Elo+
Party 1
Jormungandr
Jormungandr
xXstiffxX
Jormungandr
Level 86
God Stats
13W - 12L
1,450 SR
Queue Stats
268W - 315L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 0 / 2
6,656
605
7,754
7,943
4,309
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
3 / 1 / 3
6,084
553
7,936
5,664
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
FraserCov
Bacchus
13
7 / 0 / 1
7,007
637
6,141
5,085
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nu Wa
Yor3li3n
Nu Wa
12
4 / 1 / 3
7,033
639
7,215
6,048
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
o IDeZenT vX
Sylvanus
9
0 / 1 / 5
5,873
534
3,101
10,332
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SnIPeZ_RaPtX
Morgan Le Fay
9
0 / 6 / 1
5,406
491
4,703
8,180
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
10
2 / 2 / 1
5,874
534
4,916
9,267
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 0
6,012
547
4,645
11,581
8,008
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
domi__2112
Izanami
9
0 / 2 / 1
5,296
481
3,134
5,682
1,610
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
xXstiffxX
Jormungandr
9
1 / 2 / 1
5,602
509
4,732
9,808
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
3
3
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
0
2
1
W
3
1
3
4.5
W
Bacchus
FraserCov
Bacchus
7
0
1
7.5
L
Morgan Le Fay
SnIPeZ_RaPtX
Morgan Le Fay
0
6
1
0.08
L
Tsukuyomi
2
2
1
1.25
W
Nu Wa
Yor3li3n
Nu Wa
4
1
3
5.5
L
0
2
0
0
L
Izanami
domi__2112
Izanami
0
2
1
0.25
W
Sylvanus
o IDeZenT vX
Sylvanus
0
1
5
2.5
L
Jormungandr
xXstiffxX
Jormungandr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,147
Damage
22,130
35,072
Taken
44,518
17,696
Mitigated
18,601
13,663
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
7,754
919
0
3,261
7,943
4,309
210
0
7,943
399
44,732
W
7,936
2,840
0
1,832
5,664
1,963
910
2,317
3,335
34,512
6,113
W
Bacchus
FraserCov
Bacchus
6,141
188
0
250
5,085
2,692
0
950
4,045
32,615
0
L
Morgan Le Fay
SnIPeZ_RaPtX
Morgan Le Fay
4,703
361
65
992
8,180
2,333
0
5,920
2,150
27,880
0
L
Tsukuyomi
4,916
693
0
2,303
9,267
2,782
34
4,841
4,260
0
30,799
W
Nu Wa
Yor3li3n
Nu Wa
7,215
1,694
0
2,358
6,048
1,709
426
1,652
4,192
43,794
0
L
4,645
618
0
4,654
11,581
8,008
0
1,526
9,973
0
38,161
L
Izanami
domi__2112
Izanami
3,134
1,800
191
1,254
5,682
1,610
392
4,340
1,268
0
23,213
W
Sylvanus
o IDeZenT vX
Sylvanus
3,101
776
2,558
3,404
10,332
7,023
156
4,094
6,122
11,070
0
L
Jormungandr
xXstiffxX
Jormungandr
4,732
1,993
174
1,522
9,808
3,868
478
6,535
3,229
31,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,653
Gold Earned
28,190
337
Minions Killed
275
0
Camps Cleared
0
1,041,698
Distance Traveled
1,085,172
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,656
605
91
8
0
212,717
3
W
Sol
6,084
553
80
7
0
183,773
5
W
Bacchus
7,007
637
66
6
0
226,701
4
L
Morgan Le Fay
5,406
491
41
4
0
214,309
3
L
Tsukuyomi
5,874
534
44
4
0
236,002
3
W
Nu Wa
7,033
639
84
8
0
217,452
3
L
Tyr
6,012
547
71
6
0
213,346
3
L
Izanami
5,296
481
60
5
0
198,565
2
W
Sylvanus
5,873
534
16
1
0
201,055
2
L
Jormungandr
5,602
509
59
5
0
222,950
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role