Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Bobisvole
Zhong Kui
Level 35
God Stats
0W - 2L
1,327 SR
Queue Stats
3W - 14L
1,254 Elo+
Solo
Rama
Rama
DcT_KaPiNoU
Rama
Level 69
God Stats
1W - 3L
1,192 SR
Queue Stats
121W - 130L
1,448 Elo+
Solo
Bakasura
Bakasura
Hvlloydx09
Bakasura
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 121L
1,261 Elo+
Solo
Merlin
Merlin
Voidinho1277
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 120L
1,629 Elo+
Solo
Team Averages
Level 84
1,404 SR
1,419 Elo+

VS

Team Averages
Level 73
1,497 SR
1,366 Elo+
Freya
Freya
 
Freya
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DeadNinja_Games
Hades
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,049 Elo+
Solo
Ravana
Ravana
Maskok619
Ravana
Level 90
God Stats
2W - 6L
1,283 SR
Queue Stats
29W - 38L
1,450 Elo+
Party 1
Geb
Geb
ProXoS1121
Geb
Level 156
God Stats
1W - 0L
1,703 SR
Queue Stats
102W - 103L
1,573 Elo+
Solo
Heimdallr
Heimdallr
Shadow764847
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 4 / 4
9,415
496
8,281
19,873
18,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Bobisvole
Zhong Kui
17
4 / 1 / 1
10,854
571
21,282
13,840
10,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 3 / 1
9,833
518
9,897
13,380
4,531
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Hvlloydx09
Bakasura
9
0 / 13 / 1
7,070
372
2,567
17,767
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
15
2 / 4 / 0
9,611
506
7,589
10,495
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
1 / 3 / 1
9,775
514
8,541
22,467
10,873
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
12 / 2 / 5
11,121
585
17,148
16,293
10,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Maskok619
Ravana
17
9 / 2 / 6
10,582
557
9,398
9,875
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 0 / 11
9,860
519
9,300
13,530
14,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Shadow764847
Heimdallr
15
0 / 9 / 2
9,241
486
6,642
13,358
3,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
16
Kills
23
25
Deaths
16
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
4
1
W
Freya
 
Freya
1
3
1
0.5
L
Zhong Kui
Bobisvole
Zhong Kui
4
1
1
4.5
L
8
3
1
2.83
W
12
2
5
7.25
L
Bakasura
Hvlloydx09
Bakasura
0
13
1
0.04
W
Ravana
Maskok619
Ravana
9
2
6
6
W
1
0
11
6.5
W
Heimdallr
Shadow764847
Heimdallr
0
9
2
0.11
L
Merlin
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,616
Damage
51,029
75,355
Taken
75,523
43,256
Mitigated
43,189
28,066
Healing
29,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,281
2,558
4,176
6,666
19,873
18,951
0
10,300
9,573
34,754
0
W
Freya
 
Freya
8,541
3,543
0
13,037
22,467
10,873
1,162
15,945
6,508
57,100
0
L
Zhong Kui
Bobisvole
Zhong Kui
21,282
3,938
0
8,487
13,840
10,152
552
8,118
5,722
78,365
0
L
9,897
7,350
0
4,567
13,380
4,531
0
2,894
10,486
0
53,865
W
17,148
2,970
142
7,441
16,293
10,734
0
7,178
8,658
86,218
0
L
Bakasura
Hvlloydx09
Bakasura
2,567
1,545
0
1,593
17,767
5,967
0
7,818
9,949
0
19,085
W
Ravana
Maskok619
Ravana
9,398
3,084
0
1,397
9,875
4,095
778
4,942
4,799
0
62,179
W
9,300
887
2,834
3,474
13,530
14,030
0
6,431
6,841
37,122
0
W
Heimdallr
Shadow764847
Heimdallr
6,642
3,759
0
1,082
13,358
3,457
3,006
1,864
11,494
0
53,380
L
Merlin
7,589
89
0
2,577
10,495
3,655
0
5,859
4,636
51,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,783
Gold Earned
50,579
432
Minions Killed
520
0
Camps Cleared
0
1,630,221
Distance Traveled
1,723,156
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,415
496
38
2
0
268,832
0
W
Freya
9,775
514
124
7
0
280,377
0
L
Zhong Kui
10,854
571
143
8
0
335,552
4
L
Rama
9,833
518
89
5
0
335,533
4
W
Hades
11,121
585
139
7
0
353,328
1
L
Bakasura
7,070
372
56
3
0
363,835
4
W
Ravana
10,582
557
106
6
0
429,667
2
W
Geb
9,860
519
37
2
0
365,742
8
W
Heimdallr
9,241
486
114
6
0
294,042
0
L
Merlin
9,611
506
106
6
0
326,469
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role