Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Badtorro
Charybdis
Level 109
God Stats
5W - 9L
1,187 SR
Queue Stats
94W - 74L
1,569 Elo+
Solo
Bastet
Bastet
UwU_Senpaaii
Bastet
Level 149
God Stats
4W - 1L
1,921 SR
Queue Stats
18W - 25L
1,473 Elo+
Party 1
Sobek
Sobek
Youraccsmall
Sobek
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,576 Elo+
Solo
Shiva
Shiva
yukashii
Shiva
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,422 Elo+
Party 1
Team Averages
Level 70
1,522 SR
1,508 Elo+

VS

Team Averages
Level 83
1,541 SR
1,430 Elo+
Hades
Hades
Der_Juri_0312
Hades
Level 33
God Stats
10W - 12L
1,817 SR
Queue Stats
278W - 280L
1,212 Elo+
Solo
Baron Samedi
Baron Samedi
Diddlaow
Baron Samedi
Level 129
God Stats
7W - 5L
1,408 SR
Queue Stats
105W - 91L
1,602 Elo+
Solo
Rama
Rama
LilSheep666_
Rama
Level 38
God Stats
3W - 5L
1,384 SR
Queue Stats
132W - 157L
1,394 Elo+
Solo
Amaterasu
Amaterasu
SasoRi--_CuSH
Amaterasu
Level 92
God Stats
6W - 8L
1,440 SR
Queue Stats
171W - 169L
1,438 Elo+
Solo
Atlas
Atlas
mrphantomniht
Atlas
Level 121
God Stats
3W - 1L
1,655 SR
Queue Stats
205W - 182L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 0 / 4
9,541
596
14,960
5,875
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Badtorro
Charybdis
15
6 / 3 / 2
9,094
568
8,812
11,743
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
16
3 / 2 / 3
8,941
559
7,945
10,761
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 2 / 6
8,535
533
7,621
11,859
10,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
yukashii
Shiva
13
0 / 4 / 0
7,266
454
2,145
11,115
6,211
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,546
409
3,557
12,585
4,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Diddlaow
Baron Samedi
11
3 / 1 / 0
7,532
471
6,780
7,698
7,301
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

4
0 / 2 / 1
4,944
309
1,467
4,234
451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
SasoRi--_CuSH
Amaterasu
13
2 / 3 / 1
7,523
470
4,489
12,150
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 6 / 2
7,770
486
9,894
17,684
5,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
8
11
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
4
6
W
Charybdis
Badtorro
Charybdis
6
3
2
2.33
L
0
5
2
0.2
L
Baron Samedi
Diddlaow
Baron Samedi
3
1
0
3
L
0
2
1
0.25
L
Amaterasu
SasoRi--_CuSH
Amaterasu
2
3
1
0.83
W
Bastet
3
2
3
2.25
W
4
2
6
3.5
L
3
6
2
0.67
W
Shiva
yukashii
Shiva
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,483
Damage
26,187
51,353
Taken
54,351
26,305
Mitigated
24,891
16,444
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,960
4,334
0
1,389
5,875
2,037
2,199
2,498
3,377
67,703
0
W
Charybdis
Badtorro
Charybdis
8,812
3,789
0
4,863
11,743
4,089
2,655
4,412
7,331
0
56,082
L
3,557
171
156
2,888
12,585
4,956
0
4,563
7,786
37,719
0
L
Baron Samedi
Diddlaow
Baron Samedi
6,780
1,400
0
3,971
7,698
7,301
62
1,908
5,656
39,035
0
L
1,467
1,361
0
636
4,234
451
0
1,916
2,144
0
7,995
L
Amaterasu
SasoRi--_CuSH
Amaterasu
4,489
2,427
0
3,780
12,150
6,804
0
5,486
6,427
0
35,697
W
Bastet
7,945
2,746
0
5,027
10,761
3,691
1,307
3,215
7,190
0
62,252
W
7,621
1,112
0
3,016
11,859
10,277
145
4,304
7,555
20,632
0
L
9,894
3,757
656
2,342
17,684
5,379
0
8,281
9,153
35,269
0
W
Shiva
yukashii
Shiva
2,145
308
272
1,877
11,115
6,211
492
5,802
5,313
6,555
25,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,377
Gold Earned
34,315
426
Minions Killed
279
0
Camps Cleared
0
1,469,872
Distance Traveled
1,072,433
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,541
596
128
8
0
291,377
4
W
Charybdis
9,094
568
105
7
0
264,672
1
L
Hades
6,546
409
82
5
0
224,925
1
L
Baron Samedi
7,532
471
71
4
0
217,053
2
L
Rama
4,944
309
14
1
0
58,775
1
L
Amaterasu
7,523
470
69
4
0
286,125
3
W
Bastet
8,941
559
104
7
0
333,855
1
W
Sobek
8,535
533
20
1
0
292,165
3
L
Atlas
7,770
486
43
3
0
285,555
0
W
Shiva
7,266
454
69
4
0
287,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role