Player Matchup

King Arthur
King Arthur
BeenALongTime
King Arthur
Level 125
God Stats
22W - 16L
1,690 SR
Queue Stats
97W - 71L
1,612 Elo+
Party 3
Bastet
Bastet
OnlyJessen
Bastet
Level 65
God Stats
11W - 0L
1,994 SR
Queue Stats
166W - 199L
1,528 Elo+
Party 2
Zhong Kui
Zhong Kui
SerathXO
Zhong Kui
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 75L
1,612 Elo+
Party 3
Rama
Rama
SuitedDegen
Rama
Level 69
God Stats
15W - 18L
1,469 SR
Queue Stats
183W - 220L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
TimmyTwoTapps
Sylvanus
Level 28
God Stats
5W - 3L
1,545 SR
Queue Stats
19W - 15L
1,568 Elo+
Party 3
Team Averages
Level 83
1,639 SR
1,559 Elo+

VS

Team Averages
Level 95
1,593 SR
1,569 Elo+
Ravana
Ravana
 
Ravana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Jolt6
Kukulkan
Level 18
God Stats
23W - 12L
1,757 SR
Queue Stats
92W - 45L
1,645 Elo+
Party 1
Athena
Athena
LilTom956
Athena
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 147L
1,653 Elo+
Party 1
Izanami
Izanami
PapiB
Izanami
Level 87
God Stats
11W - 7L
1,843 SR
Queue Stats
136W - 70L
1,652 Elo+
Party 1
Yemoja
Yemoja
ismaelsd6666
Yemoja
Level 141
God Stats
1W - 5L
1,368 SR
Queue Stats
34W - 40L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeenALongTime
King Arthur
11
6 / 0 / 2
6,882
688
4,797
6,929
2,727
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
OnlyJessen
Bastet
10
2 / 1 / 2
5,822
582
4,595
6,025
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
SerathXO
Zhong Kui
11
5 / 2 / 3
6,416
642
3,988
6,103
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 5
5,102
510
3,177
6,812
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
TimmyTwoTapps
Sylvanus
8
0 / 3 / 6
5,182
518
4,144
8,274
2,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
3 / 3 / 2
6,005
601
2,361
5,779
2,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Jolt6
Kukulkan
9
2 / 2 / 2
5,516
552
4,375
3,988
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
LilTom956
Athena
9
1 / 3 / 4
5,356
536
3,893
8,339
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
PapiB
Izanami
10
3 / 3 / 0
6,162
616
7,664
6,986
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
9
0 / 2 / 6
6,000
600
2,755
7,142
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
13
Kills
9
9
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
3
2
1.33
W
King Arthur
BeenALongTime
King Arthur
6
0
2
7
L
Kukulkan
Jolt6
Kukulkan
2
2
2
1.5
L
Athena
LilTom956
Athena
1
3
4
1
W
Bastet
OnlyJessen
Bastet
2
1
2
3
L
Izanami
PapiB
Izanami
3
3
0
1
W
Zhong Kui
SerathXO
Zhong Kui
5
2
3
3.25
W
0
3
5
0.83
W
Sylvanus
TimmyTwoTapps
Sylvanus
0
3
6
1
L
Yemoja
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,701
Damage
21,048
34,143
Taken
32,234
11,379
Mitigated
14,480
9,392
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,361
463
0
733
5,779
2,650
552
222
5,347
0
23,892
W
King Arthur
BeenALongTime
King Arthur
4,797
809
0
1,260
6,929
2,727
364
2,193
4,736
132
36,614
L
Kukulkan
Jolt6
Kukulkan
4,375
406
0
500
3,988
1,429
260
1,125
2,863
25,096
0
L
Athena
LilTom956
Athena
3,893
893
0
1,794
8,339
2,818
328
2,946
5,393
20,677
0
W
Bastet
OnlyJessen
Bastet
4,595
802
0
1,480
6,025
1,467
0
1,924
4,101
0
30,855
L
Izanami
PapiB
Izanami
7,664
4,892
0
1,937
6,986
2,133
462
1,874
5,112
0
45,506
W
Zhong Kui
SerathXO
Zhong Kui
3,988
395
0
2,134
6,103
3,238
16
3,169
2,934
23,742
0
W
3,177
2,503
0
1,855
6,812
1,129
0
1,285
5,527
0
26,540
W
Sylvanus
TimmyTwoTapps
Sylvanus
4,144
933
245
2,418
8,274
2,818
0
2,452
5,822
11,437
0
L
Yemoja
2,755
1,098
1,792
2,281
7,142
5,450
343
1,965
5,177
20,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,404
Gold Earned
29,039
257
Minions Killed
259
0
Camps Cleared
0
1,051,204
Distance Traveled
915,392
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,005
601
55
6
0
193,159
0
W
King Arthur
6,882
688
82
8
0
222,627
3
L
Kukulkan
5,516
552
49
5
0
186,689
3
L
Athena
5,356
536
38
4
0
212,369
0
W
Bastet
5,822
582
58
6
0
250,568
2
L
Izanami
6,162
616
79
8
0
161,695
1
W
Zhong Kui
6,416
642
50
5
0
209,796
1
W
Rama
5,102
510
53
5
0
183,563
1
W
Sylvanus
5,182
518
14
1
0
184,650
0
L
Yemoja
6,000
600
38
4
0
161,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role