Player Matchup

Tiamat
Tiamat
KmanTheDink
Tiamat
Level 116
God Stats
6W - 11L
1,153 SR
Queue Stats
39W - 61L
1,276 Elo+
Party 1
Zeus
Zeus
Yanzoboy
Zeus
Level 71
God Stats
1W - 3L
1,526 SR
Queue Stats
9W - 25L
1,350 Elo+
Party 1
Gilgamesh
Gilgamesh
ninjafrog11
Gilgamesh
Level 48
God Stats
11W - 23L
1,393 SR
Queue Stats
30W - 54L
1,269 Elo+
Party 1
Team Averages
Level 78
1,357 SR
1,298 Elo+

VS

Team Averages
Level 122
1,675 SR
1,547 Elo+
Zeus
Zeus
Gr8HornedOwl
Zeus
Level 160
God Stats
1W - 0L
1,588 SR
Queue Stats
224W - 184L
1,505 Elo+
Solo
Ah Puch
Ah Puch
ZachAttkDaWorld
Ah Puch
Level 128
God Stats
4W - 2L
1,687 SR
Queue Stats
58W - 66L
1,587 Elo+
Party 2
Medusa
Medusa
mrelcamino
Medusa
Level 79
God Stats
5W - 1L
1,750 SR
Queue Stats
45W - 52L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 6 / 1
8,199
631
5,556
10,599
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
14
3 / 4 / 1
9,377
721
7,216
6,353
2,138
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ninjafrog11
Gilgamesh
13
1 / 5 / 2
9,005
693
2,509
11,572
6,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 9
10,113
778
9,601
6,745
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 2 / 9
10,121
779
11,176
7,820
2,312
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
mrelcamino
Medusa
14
4 / 3 / 6
9,160
705
4,210
7,250
2,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
15
15
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Tiamat
2
6
1
0.42
L
Zeus
3
4
1
0.88
W
5
2
9
4.75
W
Medusa
mrelcamino
Medusa
4
3
6
2.33
L
Gilgamesh
ninjafrog11
Gilgamesh
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,281
Damage
24,987
28,524
Taken
21,815
13,112
Mitigated
6,784
1,611
Healing
6,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,601
3,281
0
2,306
6,745
2,241
1,111
2,672
3,834
41,103
0
L
Tiamat
5,556
629
0
1,008
10,599
4,771
624
8,294
2,305
23,203
0
L
Zeus
7,216
331
0
454
6,353
2,138
587
3,408
2,945
31,697
0
W
11,176
201
107
3,980
7,820
2,312
548
5,468
2,220
45,328
0
W
Medusa
mrelcamino
Medusa
4,210
1,238
0
187
7,250
2,231
1,330
4,434
2,425
0
27,939
L
Gilgamesh
ninjafrog11
Gilgamesh
2,509
299
0
149
11,572
6,203
400
9,144
2,428
0
10,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,581
Gold Earned
29,394
137
Minions Killed
180
2
Camps Cleared
9
688,117
Distance Traveled
675,092
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,113
778
67
5
4
219,722
4
L
Tiamat
8,199
631
34
3
1
215,029
3
L
Zeus
9,377
721
73
6
1
223,224
1
W
Ah Puch
10,121
779
59
5
1
210,513
3
W
Medusa
9,160
705
54
4
4
244,857
1
L
Gilgamesh
9,005
693
30
2
0
249,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role