Player Matchup

Rama
Rama
 
Rama
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Canneman1234
Atlas
Level 68
God Stats
4W - 2L
1,700 SR
Queue Stats
270W - 293L
1,510 Elo+
Solo
Janus
Janus
JakePaulsBent
Janus
Level 34
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 9L
1,408 Elo+
Solo
Ah Puch
Ah Puch
angeloti13_
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 77L
1,599 Elo+
Solo
Da Ji
Da Ji
diogo400d
Da Ji
Level 65
God Stats
14W - 9L
1,665 SR
Queue Stats
218W - 257L
1,435 Elo+
Solo
Team Averages
Level 74
1,573 SR
1,490 Elo+

VS

Team Averages
Level 87
1,494 SR
1,399 Elo+
Poseidon
Poseidon
IISlyKillerII
Poseidon
Level 124
God Stats
10W - 14L
1,725 SR
Queue Stats
245W - 287L
1,443 Elo+
Solo
Hou Yi
Hou Yi
Nikosura
Hou Yi
Level 49
God Stats
4W - 5L
1,500 SR
Queue Stats
105W - 155L
1,439 Elo+
Solo
Thanatos
Thanatos
agusbat10
Thanatos
Level 132
God Stats
12W - 22L
1,353 SR
Queue Stats
164W - 178L
1,418 Elo+
Solo
Sobek
Sobek
de89nnio
Sobek
Level 86
God Stats
0W - 2L
1,153 SR
Queue Stats
60W - 90L
1,383 Elo+
Solo
Ymir
Ymir
filipgrubygroove
Ymir
Level 42
God Stats
9W - 7L
1,738 SR
Queue Stats
90W - 130L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
5 / 4 / 5
8,560
535
7,017
10,604
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 10
9,110
569
6,145
12,977
11,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 2 / 3
9,650
603
3,028
6,811
1,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
angeloti13_
Ah Puch
15
5 / 1 / 3
9,305
582
5,012
4,750
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
diogo400d
Da Ji
16
7 / 0 / 4
9,898
619
6,773
10,866
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
IISlyKillerII
Poseidon
12
1 / 5 / 0
7,205
450
6,844
8,124
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Nikosura
Hou Yi
12
5 / 5 / 1
7,817
489
8,584
10,468
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
agusbat10
Thanatos
12
3 / 3 / 0
7,123
445
5,927
9,204
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
de89nnio
Sobek
11
0 / 1 / 0
6,673
417
783
8,289
5,071
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
0 / 4 / 2
6,041
378
2,000
8,711
3,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
18
Kills
9
9
Deaths
18
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
4
5
1.88
W
1
2
10
3
L
Poseidon
IISlyKillerII
Poseidon
1
5
0
0.2
W
0
2
3
0.75
L
Hou Yi
Nikosura
Hou Yi
5
5
1
1.1
L
Thanatos
agusbat10
Thanatos
3
3
0
1
W
Ah Puch
angeloti13_
Ah Puch
5
1
3
6.5
L
Sobek
de89nnio
Sobek
0
1
0
0
W
Da Ji
diogo400d
Da Ji
7
0
4
9
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,975
Damage
24,138
46,008
Taken
44,796
23,169
Mitigated
15,464
16,198
Healing
14,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,017
4,917
0
2,742
10,604
3,778
2,341
1,242
9,362
0
44,454
W
6,145
2,245
2,177
2,089
12,977
11,950
344
3,700
9,277
27,542
0
L
Poseidon
IISlyKillerII
Poseidon
6,844
1,044
0
1,070
8,124
1,747
0
2,522
5,602
45,868
0
W
3,028
497
26
2,222
6,811
1,695
3,317
1,424
5,387
60,494
0
L
Hou Yi
Nikosura
Hou Yi
8,584
3,302
0
2,333
10,468
2,624
192
4,440
6,028
0
41,105
L
Thanatos
agusbat10
Thanatos
5,927
1,525
0
6,537
9,204
2,693
0
1,692
7,512
0
33,245
W
Ah Puch
angeloti13_
Ah Puch
5,012
0
0
1,338
4,750
1,582
843
1,608
3,142
47,318
0
L
Sobek
de89nnio
Sobek
783
77
0
3,301
8,289
5,071
0
2,223
6,066
27,786
0
W
Da Ji
diogo400d
Da Ji
6,773
1,157
0
5,604
10,866
4,164
734
1,653
9,213
0
59,308
L
2,000
356
101
1,144
8,711
3,329
25
3,308
5,403
9,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,523
Gold Earned
34,859
454
Minions Killed
303
0
Camps Cleared
0
1,525,435
Distance Traveled
1,248,055
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,560
535
84
5
0
252,369
3
W
Atlas
9,110
569
39
2
0
296,362
1
L
Poseidon
7,205
450
82
5
0
242,174
3
W
Janus
9,650
603
135
8
0
292,302
1
L
Hou Yi
7,817
489
76
5
0
254,711
0
L
Thanatos
7,123
445
72
5
0
314,759
0
W
Ah Puch
9,305
582
100
6
0
320,018
2
L
Sobek
6,673
417
61
4
0
252,330
0
W
Da Ji
9,898
619
96
6
0
364,384
0
L
Ymir
6,041
378
12
1
0
184,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role