Player Matchup

Terra
Terra
 
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dahata
Neith
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 43L
1,372 Elo+
Solo
Discordia
Discordia
Doyoursel4
Discordia
Level 42
God Stats
5W - 1L
1,910 SR
Queue Stats
13W - 9L
1,583 Elo+
Solo
Izanami
Izanami
NIcexXDPl
Izanami
Level 62
God Stats
38W - 21L
1,639 SR
Queue Stats
47W - 28L
1,578 Elo+
Solo
Team Averages
Level 89
1,610 SR
1,507 Elo+

VS

Team Averages
Level 78
1,465 SR
1,487 Elo+
Izanami
Izanami
Faridgeorgia
Izanami
Level 69
God Stats
38W - 42L
1,471 SR
Queue Stats
255W - 268L
1,446 Elo+
Solo
Vamana
Vamana
Kaura
Vamana
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
396W - 404L
1,524 Elo+
Solo
Scylla
Scylla
Rasty96
Scylla
Level 99
God Stats
7W - 9L
1,285 SR
Queue Stats
101W - 84L
1,483 Elo+
Solo
Nemesis
Nemesis
lodachar
Nemesis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,439 Elo+
Solo
King Arthur
King Arthur
張書張書
King Arthur
Level 34
God Stats
4W - 4L
1,570 SR
Queue Stats
12W - 11L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
1 / 0 / 23
12,265
1,227
6,713
8,387
13,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Zeus
 
Zeus
18
4 / 1 / 12
11,560
1,156
22,159
5,191
2,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Dahata
Neith
18
5 / 3 / 15
11,924
1,192
17,325
9,512
4,336
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Doyoursel4
Discordia
19
9 / 1 / 11
12,803
1,280
17,306
5,650
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
NIcexXDPl
Izanami
18
10 / 1 / 13
12,502
1,250
16,811
9,636
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

263

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Faridgeorgia
Izanami
16
0 / 3 / 2
10,385
1,039
6,887
10,360
2,910
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Kaura
Vamana
16
1 / 5 / 4
10,786
1,079
7,284
23,727
8,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Rasty96
Scylla
16
2 / 6 / 1
10,253
1,025
5,883
13,509
3,354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
lodachar
Nemesis
16
3 / 6 / 1
11,040
1,104
11,949
18,159
15,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
張書張書
King Arthur
16
0 / 9 / 5
10,130
1,013
4,431
21,308
17,404
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
19
29
Kills
6
6
Deaths
29
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
23
12.5
W
Zeus
 
Zeus
4
1
12
10
W
Neith
Dahata
Neith
5
3
15
4.17
W
Discordia
Doyoursel4
Discordia
9
1
11
14.5
L
Izanami
Faridgeorgia
Izanami
0
3
2
0.33
L
Vamana
Kaura
Vamana
1
5
4
0.6
W
Izanami
NIcexXDPl
Izanami
10
1
13
16.5
L
Scylla
Rasty96
Scylla
2
6
1
0.42
L
Nemesis
lodachar
Nemesis
3
6
1
0.58
L
King Arthur
張書張書
King Arthur
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,314
Damage
36,434
38,376
Taken
87,063
26,503
Mitigated
48,216
10,541
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,713
1,169
2,082
3,227
8,387
13,614
0
1,097
7,290
12,783
0
W
Zeus
 
Zeus
22,159
2,721
0
0
5,191
2,136
0
1,481
3,710
50,672
0
W
Neith
Dahata
Neith
17,325
9,538
0
2,066
9,512
4,336
0
3,033
6,479
0
31,316
W
Discordia
Doyoursel4
Discordia
17,306
0
0
566
5,650
1,852
0
478
5,172
31,155
0
L
Izanami
Faridgeorgia
Izanami
6,887
5,220
0
824
10,360
2,910
0
6,495
3,671
0
32,606
L
Vamana
Kaura
Vamana
7,284
2,996
0
2,649
23,727
8,900
0
10,600
12,894
0
29,570
W
Izanami
NIcexXDPl
Izanami
16,811
10,500
124
2,476
9,636
4,565
0
767
8,869
0
36,982
L
Scylla
Rasty96
Scylla
5,883
1,107
26
522
13,509
3,354
0
7,399
5,960
22,178
0
L
Nemesis
lodachar
Nemesis
11,949
5,476
0
1,782
18,159
15,648
0
10,825
7,036
0
28,884
L
King Arthur
張書張書
King Arthur
4,431
228
0
367
21,308
17,404
0
9,763
11,324
2,709
10,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,054
Gold Earned
52,594
202
Minions Killed
190
10
Camps Cleared
4
958,954
Distance Traveled
901,283
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,265
1,227
20
2
1
221,408
2
W
Zeus
11,560
1,156
68
7
2
173,582
3
W
Neith
11,924
1,192
34
3
1
163,163
0
W
Discordia
12,803
1,280
30
3
4
208,864
3
L
Izanami
10,385
1,039
49
5
2
163,264
0
L
Vamana
10,786
1,079
51
5
2
225,639
1
W
Izanami
12,502
1,250
50
5
2
191,937
2
L
Scylla
10,253
1,025
34
3
0
137,475
0
L
Nemesis
11,040
1,104
49
5
0
211,091
0
L
King Arthur
10,130
1,013
7
1
0
163,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role