Player Matchup

Freya
Freya
Arlong
Freya
Level 100
God Stats
18W - 17L
1,702 SR
Queue Stats
393W - 395L
1,501 Elo+
Solo
Ymir
Ymir
DeathBaerer
Ymir
Level 59
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 2L
1,514 Elo+
Solo
Chaac
Chaac
LnsidiousLoki
Chaac
Level 139
God Stats
3W - 4L
1,373 SR
Queue Stats
87W - 91L
1,449 Elo+
Solo
Charybdis
Charybdis
MonkeySpanker69
Charybdis
Level 117
God Stats
1W - 1L
1,718 SR
Queue Stats
35W - 28L
1,554 Elo+
Solo
Sobek
Sobek
nasreatt
Sobek
Level 111
God Stats
8W - 9L
1,512 SR
Queue Stats
182W - 191L
1,508 Elo+
Solo
Team Averages
Level 105
1,600 SR
1,505 Elo+

VS

Team Averages
Level 123
1,504 SR
1,490 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
EspIvan
Bastet
Level 135
God Stats
1W - 0L
1,505 SR
Queue Stats
17W - 17L
1,463 Elo+
Solo
Persephone
Persephone
Kzum31
Persephone
Level 105
God Stats
24W - 19L
1,570 SR
Queue Stats
478W - 476L
1,519 Elo+
Solo
Charybdis
Charybdis
Shinnoduke
Charybdis
Level 141
God Stats
1W - 1L
1,382 SR
Queue Stats
13W - 8L
1,333 Elo+
Party 1
Mulan
Mulan
ZhangJX
Mulan
Level 72
God Stats
2W - 0L
1,562 SR
Queue Stats
19W - 20L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Arlong
Freya
16
1 / 4 / 1
9,494
432
10,284
20,400
7,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 6 / 1
6,922
315
2,712
11,273
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
3 / 8 / 2
10,221
465
12,535
31,406
16,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
MonkeySpanker69
Charybdis
17
2 / 10 / 1
10,842
493
13,685
20,581
4,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
nasreatt
Sobek
12
0 / 5 / 1
8,034
365
3,968
14,513
14,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
9 / 1 / 12
12,571
571
11,219
22,949
25,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
EspIvan
Bastet
20
7 / 0 / 9
13,013
592
21,795
18,352
7,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Kzum31
Persephone
17
2 / 3 / 4
12,138
552
12,224
11,479
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Shinnoduke
Charybdis
18
10 / 1 / 9
12,562
571
18,004
15,463
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
ZhangJX
Mulan
20
5 / 1 / 4
13,361
607
15,721
21,318
17,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
6
Kills
33
33
Deaths
6
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
9
1
12
15
L
Freya
Arlong
Freya
1
4
1
0.38
L
0
6
1
0.08
W
Bastet
EspIvan
Bastet
7
0
9
11.5
W
Persephone
Kzum31
Persephone
2
3
4
1.33
L
3
8
2
0.5
L
Charybdis
MonkeySpanker69
Charybdis
2
10
1
0.25
W
Charybdis
Shinnoduke
Charybdis
10
1
9
14.5
W
Mulan
ZhangJX
Mulan
5
1
4
7
L
Sobek
nasreatt
Sobek
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,184
Damage
78,963
98,173
Taken
89,561
44,853
Mitigated
61,840
26,193
Healing
35,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
11,219
1,120
0
7,324
22,949
25,666
99
5,395
17,209
33,498
0
L
Freya
Arlong
Freya
10,284
2,974
0
4,570
20,400
7,248
0
5,726
14,674
55,130
1,650
L
2,712
704
0
930
11,273
2,398
56
3,519
7,754
12,949
0
W
Bastet
EspIvan
Bastet
21,795
5,712
0
6,525
18,352
7,665
2,525
2,435
15,885
0
96,520
W
Persephone
Kzum31
Persephone
12,224
146
8
2,280
11,479
4,285
88
969
10,507
87,751
0
L
12,535
2,581
0
12,646
31,406
16,189
0
6,792
24,614
0
76,359
L
Charybdis
MonkeySpanker69
Charybdis
13,685
9,176
0
3,817
20,581
4,915
373
5,717
14,864
0
78,340
W
Charybdis
Shinnoduke
Charybdis
18,004
10,640
0
6,977
15,463
6,225
5,525
3,240
11,912
0
80,365
W
Mulan
ZhangJX
Mulan
15,721
3,465
0
12,557
21,318
17,999
4,803
3,636
16,846
0
108,698
L
Sobek
nasreatt
Sobek
3,968
382
0
4,230
14,513
14,103
0
1,689
12,824
29,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,513
Gold Earned
63,645
434
Minions Killed
676
0
Camps Cleared
0
1,691,978
Distance Traveled
2,280,089
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,571
571
38
2
0
434,754
5
L
Freya
9,494
432
88
4
0
420,431
2
L
Ymir
6,922
315
30
1
0
220,098
2
W
Bastet
13,013
592
151
7
0
526,170
0
W
Persephone
12,138
552
140
6
0
429,145
8
L
Chaac
10,221
465
129
6
0
398,708
1
L
Charybdis
10,842
493
133
6
0
345,659
3
W
Charybdis
12,562
571
146
7
0
429,291
3
W
Mulan
13,361
607
201
9
0
460,729
1
L
Sobek
8,034
365
54
2
0
307,082
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role