Player Matchup

Sol
Sol
AwesomeDK1
Sol
Level 88
God Stats
1W - 1L
1,284 SR
Queue Stats
24W - 32L
1,805 Elo+
Solo
Cthulhu
Cthulhu
Blenzey
Cthulhu
Level 14
God Stats
7W - 1L
1,500 SR
Queue Stats
300W - 231L
1,615 Elo+
Party 2
Artemis
Artemis
rufusiv
Artemis
Level 131
God Stats
3W - 8L
1,500 SR
Queue Stats
376W - 333L
1,457 Elo+
Party 2
Team Averages
Level 78
1,428 SR
1,626 Elo+

VS

Team Averages
Level 107
1,575 SR
1,543 Elo+
Kuzenbo
Kuzenbo
Gravepurge
Kuzenbo
Level 124
God Stats
12W - 8L
1,771 SR
Queue Stats
302W - 211L
1,669 Elo+
Party 1
Heimdallr
Heimdallr
mickeyydeez
Heimdallr
Level 159
God Stats
18W - 14L
1,646 SR
Queue Stats
520W - 380L
1,679 Elo+
Party 1
Zhong Kui
Zhong Kui
undeadkillr
Zhong Kui
Level 38
God Stats
1W - 2L
1,306 SR
Queue Stats
28W - 46L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
10,950
730
9,697
12,416
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Blenzey
Cthulhu
16
4 / 4 / 7
10,534
702
10,625
18,224
17,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
rufusiv
Artemis
17
7 / 3 / 4
11,850
790
16,203
12,697
3,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gravepurge
Kuzenbo
14
1 / 4 / 7
10,310
687
7,158
16,971
29,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
mickeyydeez
Heimdallr
15
7 / 4 / 3
10,758
717
17,500
14,716
5,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
undeadkillr
Zhong Kui
14
3 / 6 / 6
9,943
663
12,412
14,509
10,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
14
Kills
11
11
Deaths
14
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
W
Cthulhu
Blenzey
Cthulhu
4
4
7
1.88
L
Kuzenbo
Gravepurge
Kuzenbo
1
4
7
1.13
L
Heimdallr
mickeyydeez
Heimdallr
7
4
3
2.13
W
Artemis
rufusiv
Artemis
7
3
4
3
L
Zhong Kui
undeadkillr
Zhong Kui
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,525
Damage
37,070
43,337
Taken
46,196
23,257
Mitigated
45,320
7,944
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,697
1,135
0
2,782
12,416
2,353
1,573
2,957
9,285
47,120
0
W
Cthulhu
Blenzey
Cthulhu
10,625
629
401
1,352
18,224
17,378
87
9,694
8,050
26,116
0
L
Kuzenbo
Gravepurge
Kuzenbo
7,158
2,473
0
1,511
16,971
29,250
126
6,529
10,105
20,454
0
L
Heimdallr
mickeyydeez
Heimdallr
17,500
4,536
0
1,859
14,716
5,227
1,431
7,795
6,533
0
55,766
W
Artemis
rufusiv
Artemis
16,203
10,147
0
3,409
12,697
3,526
1,423
6,233
6,161
0
50,417
L
Zhong Kui
undeadkillr
Zhong Kui
12,412
1,672
644
4,561
14,509
10,843
687
5,340
8,841
28,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,334
Gold Earned
31,011
177
Minions Killed
149
8
Camps Cleared
6
864,081
Distance Traveled
748,685
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,950
730
81
5
5
279,261
3
W
Cthulhu
10,534
702
34
2
1
311,883
0
L
Kuzenbo
10,310
687
30
2
3
273,156
1
L
Heimdallr
10,758
717
72
5
2
253,047
5
W
Artemis
11,850
790
62
4
2
272,937
0
L
Zhong Kui
9,943
663
47
3
1
222,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role