Player Matchup

Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Fullclipmobbin
Poseidon
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
Seahawker562
Tyr
Level 160
God Stats
1W - 0L
1,650 SR
Queue Stats
6W - 1L
1,801 Elo+
Party 1
Team Averages
Level 123
1,550 SR
1,600 Elo+

VS

Team Averages
Level 106
1,471 SR
1,459 Elo+
Shiva
Shiva
 
Shiva
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Alucard_Arise
Vulcan
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,477 Elo+
Party 2
Cernunnos
Cernunnos
AwanaBHAI
Cernunnos
Level 33
God Stats
7W - 16L
1,414 SR
Queue Stats
11W - 24L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
5 / 0 / 2
7,803
780
10,795
4,922
1,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
10
1 / 0 / 3
6,579
658
3,141
4,503
1,088
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 5
6,674
667
5,503
7,126
4,983
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 2 / 0
6,083
608
4,182
9,302
9,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 0
6,469
647
5,221
6,115
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
AwanaBHAI
Cernunnos
10
0 / 2 / 0
6,217
622
2,314
8,185
2,025
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
7
Kills
0
0
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
2
6
L
Shiva
 
Shiva
0
2
0
0
L
0
3
0
0
L
Cernunnos
AwanaBHAI
Cernunnos
0
2
0
0
W
Poseidon
1
0
3
2.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,439
Damage
11,717
16,551
Taken
23,602
7,635
Mitigated
13,230
2,964
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,795
1,617
0
582
4,922
1,564
71
755
3,899
0
28,971
L
Shiva
 
Shiva
4,182
225
1,238
3,255
9,302
9,092
0
2,369
6,933
0
12,039
L
5,221
2,069
0
591
6,115
2,113
62
1,170
4,945
26,490
0
L
Cernunnos
AwanaBHAI
Cernunnos
2,314
535
0
1,666
8,185
2,025
0
235
7,950
0
16,455
W
Poseidon
3,141
446
54
809
4,503
1,088
41
2,088
2,168
19,238
0
W
5,503
125
0
1,519
7,126
4,983
0
2,684
4,078
0
19,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,056
Gold Earned
18,769
105
Minions Killed
107
4
Camps Cleared
5
546,301
Distance Traveled
523,960
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,803
780
36
4
0
175,963
5
L
Shiva
6,083
608
22
2
4
177,712
2
L
Vulcan
6,469
647
50
5
0
169,584
0
L
Cernunnos
6,217
622
35
4
1
176,664
3
W
Poseidon
6,579
658
37
4
0
173,716
0
W
Tyr
6,674
667
32
3
4
196,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role