Player Matchup

Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Alejadro
Susano
Level 55
God Stats
3W - 4L
1,773 SR
Queue Stats
86W - 102L
1,483 Elo+
Solo
Chaac
Chaac
Ghostemani
Chaac
Level 61
God Stats
6W - 9L
1,445 SR
Queue Stats
182W - 185L
1,363 Elo+
Solo
Sol
Sol
Primo10
Sol
Level 147
God Stats
1W - 4L
1,432 SR
Queue Stats
57W - 63L
1,486 Elo+
Solo
Cliodhna
Cliodhna
YARC0
Cliodhna
Level 148
God Stats
15W - 24L
1,394 SR
Queue Stats
182W - 194L
1,477 Elo+
Solo
Team Averages
Level 113
1,509 SR
1,462 Elo+

VS

Team Averages
Level 111
1,471 SR
1,552 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
ElPlayerLatino
Yemoja
Level 29
God Stats
3W - 3L
1,515 SR
Queue Stats
6W - 9L
1,594 Elo+
Party 1
Zeus
Zeus
Jeffsilvaguitar
Zeus
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,594 Elo+
Party 1
Guan Yu
Guan Yu
SOLOorTROLL6913
Guan Yu
Level 159
God Stats
2W - 4L
1,342 SR
Queue Stats
392W - 318L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 3 / 5
6,595
600
4,231
6,240
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
Alejadro
Susano
11
3 / 2 / 1
6,384
580
3,965
8,251
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
10
5 / 2 / 4
5,972
543
7,119
8,971
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
10
0 / 2 / 1
5,664
515
2,550
2,486
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
YARC0
Cliodhna
11
1 / 3 / 1
6,191
563
3,194
8,221
3,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 1 / 3
7,612
692
8,274
7,074
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
 
Izanami
10
0 / 4 / 4
5,889
535
3,341
7,195
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 3 / 2
5,430
494
1,723
6,018
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 3 / 2
5,672
516
1,688
4,721
1,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 1
6,880
625
7,068
7,621
6,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
12
Kills
11
12
Deaths
12
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
3
5
1.83
W
Thanatos
 
Thanatos
7
1
3
8.5
W
Izanami
 
Izanami
0
4
4
0.5
L
Susano
Alejadro
Susano
3
2
1
1.75
W
2
3
2
1
L
Chaac
5
2
4
3.5
W
0
3
2
0.33
L
Sol
0
2
1
0.25
W
2
1
1
2.5
L
Cliodhna
YARC0
Cliodhna
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,059
Damage
22,094
34,169
Taken
32,629
11,274
Mitigated
16,172
12,747
Healing
14,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,231
3,573
0
1,929
6,240
1,441
0
681
5,559
0
33,536
W
Thanatos
 
Thanatos
8,274
3,400
0
7,699
7,074
2,820
0
789
6,198
0
41,392
W
Izanami
 
Izanami
3,341
2,865
0
1,776
7,195
1,755
35
0
7,044
0
37,724
L
Susano
Alejadro
Susano
3,965
975
0
3,673
8,251
2,286
0
252
7,999
0
39,752
W
1,723
925
400
974
6,018
3,824
0
270
5,613
7,722
0
L
Chaac
7,119
1,389
0
3,584
8,971
3,865
0
1,645
7,326
0
18,088
W
1,688
991
0
430
4,721
1,067
0
1,194
3,426
20,258
0
L
Sol
2,550
598
0
489
2,486
536
0
647
1,839
29,555
0
W
7,068
933
302
3,310
7,621
6,706
0
297
7,266
0
45,191
L
Cliodhna
YARC0
Cliodhna
3,194
281
0
3,072
8,221
3,146
0
186
8,035
0
35,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,806
Gold Earned
31,483
295
Minions Killed
314
0
Camps Cleared
0
1,078,874
Distance Traveled
1,088,852
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,595
600
63
6
0
202,680
6
W
Thanatos
7,612
692
77
7
0
265,820
0
W
Izanami
5,889
535
71
6
0
193,604
4
L
Susano
6,384
580
84
8
0
224,683
3
W
Yemoja
5,430
494
15
1
0
207,030
0
L
Chaac
5,972
543
21
2
0
215,737
4
W
Zeus
5,672
516
51
5
0
183,961
1
L
Sol
5,664
515
58
5
0
229,279
3
W
Guan Yu
6,880
625
100
9
0
238,437
1
L
Cliodhna
6,191
563
69
6
0
206,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role