Player Matchup

Thoth
Thoth
Jаsper
Thoth
Level 158
God Stats
38W - 7L
2,088 SR
Queue Stats
763W - 171L
2,049 Elo+
Party 1
Sobek
Sobek
THUMBSSLOW
Sobek
Level 67
God Stats
7W - 7L
1,759 SR
Queue Stats
270W - 147L
1,633 Elo+
Party 1
Chaac
Chaac
furiozlamp
Chaac
Level 101
God Stats
73W - 79L
1,657 SR
Queue Stats
308W - 320L
1,572 Elo+
Solo
Team Averages
Level 109
1,835 SR
1,751 Elo+

VS

Team Averages
Level 104
1,550 SR
1,520 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BigRaisins
Nu Wa
Level 122
God Stats
5W - 5L
1,649 SR
Queue Stats
310W - 209L
1,560 Elo+
Party 2
Charybdis
Charybdis
CanadianMaple14
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jаsper
Thoth
16
13 / 3 / 8
11,030
1,003
17,019
7,089
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
13
5 / 2 / 13
9,796
891
3,924
17,096
21,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
14
3 / 1 / 14
8,875
807
6,057
10,797
8,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
3 / 7 / 2
7,770
706
8,094
12,237
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
13
3 / 8 / 2
8,704
791
4,808
8,594
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
CanadianMaple14
Charybdis
11
0 / 6 / 5
7,389
672
4,040
8,906
1,972
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
21
Kills
6
6
Deaths
21
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
7
2
0.57
L
Nu Wa
3
8
2
0.5
L
Charybdis
CanadianMaple14
Charybdis
0
6
5
0.42
W
Thoth
Jаsper
Thoth
13
3
8
5.67
W
Sobek
5
2
13
5.75
W
Chaac
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,000
Damage
16,942
34,982
Taken
29,737
32,612
Mitigated
5,899
9,286
Healing
2,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
8,094
1,010
0
1,402
12,237
2,210
0
8,983
3,038
0
22,975
L
Nu Wa
4,808
1,198
0
225
8,594
1,717
0
6,357
2,097
31,268
0
L
Charybdis
CanadianMaple14
Charybdis
4,040
2,320
0
693
8,906
1,972
0
6,001
2,675
0
10,025
W
Thoth
Jаsper
Thoth
17,019
902
0
1,241
7,089
2,397
2,147
1,452
5,637
54,468
0
W
Sobek
3,924
284
0
3,752
17,096
21,844
214
1,839
15,257
14,341
0
W
Chaac
6,057
932
344
3,949
10,797
8,371
339
1,869
8,928
0
26,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,701
Gold Earned
23,863
147
Minions Killed
107
5
Camps Cleared
5
592,693
Distance Traveled
568,714
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,770
706
31
3
4
206,301
5
L
Nu Wa
8,704
791
59
5
1
184,277
3
L
Charybdis
7,389
672
17
2
0
178,136
2
W
Thoth
11,030
1,003
80
7
3
172,847
4
W
Sobek
9,796
891
28
3
0
196,333
0
W
Chaac
8,875
807
39
4
2
223,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role