Player Matchup

Kukulkan
Kukulkan
Jar00
Kukulkan
Level 148
God Stats
4W - 3L
1,193 SR
Queue Stats
141W - 148L
1,532 Elo+
Solo
Rama
Rama
Zacbaba4
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,536 Elo+
Party 2
Achilles
Achilles
raphix76
Achilles
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 168L
1,551 Elo+
Party 2
Hel
Hel
xxjeremyxx7592
Hel
Level 24
God Stats
6W - 1L
1,845 SR
Queue Stats
145W - 120L
1,522 Elo+
Solo
Discordia
Discordia
梵恩哒哒哒
Discordia
Level 105
God Stats
7W - 8L
1,500 SR
Queue Stats
800W - 763L
1,485 Elo+
Solo
Team Averages
Level 78
1,508 SR
1,525 Elo+

VS

Team Averages
Level 76
1,430 SR
1,533 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DevulZ
Tiamat
Level 27
God Stats
4W - 11L
1,149 SR
Queue Stats
229W - 281L
1,472 Elo+
Solo
Artemis
Artemis
MynameisNio
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,519 Elo+
Solo
Sol
Sol
N1KIT4_the_god_
Sol
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
231W - 269L
1,628 Elo+
Solo
Izanami
Izanami
Norahc
Izanami
Level 160
God Stats
2W - 6L
1,500 SR
Queue Stats
765W - 739L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jar00
Kukulkan
17
11 / 3 / 6
10,170
1,017
13,319
8,282
3,885
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
14
1 / 3 / 11
8,178
818
5,092
13,258
6,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
raphix76
Achilles
14
0 / 3 / 12
7,716
772
3,117
17,764
20,423
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 2 / 10
8,837
884
9,706
11,749
5,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
梵恩哒哒哒
Discordia
14
3 / 1 / 13
8,605
861
10,989
5,221
2,114
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 3 / 4
7,233
723
2,727
11,692
12,966
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
DevulZ
Tiamat
15
2 / 3 / 4
8,101
810
10,946
7,611
5,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
MynameisNio
Artemis
9
1 / 2 / 4
6,607
661
3,870
3,788
922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 5 / 2
8,006
801
13,356
9,807
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Norahc
Izanami
14
4 / 6 / 1
8,006
801
7,215
11,288
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
19
Kills
11
12
Deaths
19
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
4
0.67
L
Tiamat
DevulZ
Tiamat
2
3
4
1.33
W
Kukulkan
Jar00
Kukulkan
11
3
6
4.67
L
Artemis
MynameisNio
Artemis
1
2
4
1.5
L
4
5
2
1
L
Izanami
Norahc
Izanami
4
6
1
0.75
W
Rama
1
3
11
2.17
W
Achilles
raphix76
Achilles
0
3
12
2
W
4
2
10
4.5
W
Discordia
梵恩哒哒哒
Discordia
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,223
Damage
38,114
56,274
Taken
44,186
38,543
Mitigated
26,529
30,512
Healing
17,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,727
314
3,930
5,371
11,692
12,966
84
8,702
2,584
6,331
0
L
Tiamat
DevulZ
Tiamat
10,946
380
972
1,133
7,611
5,164
0
5,319
2,137
23,053
0
W
Kukulkan
Jar00
Kukulkan
13,319
347
1,384
518
8,282
3,885
223
4,579
3,525
29,512
0
L
Artemis
MynameisNio
Artemis
3,870
1,451
243
840
3,788
922
0
3,205
403
0
7,598
L
13,356
1,585
574
2,470
9,807
3,714
0
6,525
3,112
22,593
0
L
Izanami
Norahc
Izanami
7,215
4,200
441
1,889
11,288
3,763
0
9,052
1,936
0
16,142
W
Rama
5,092
2,165
1,231
2,327
13,258
6,315
2,664
6,837
6,141
0
20,926
W
Achilles
raphix76
Achilles
3,117
511
1,242
1,782
17,764
20,423
377
5,984
11,386
0
4,850
W
9,706
849
12,712
7,111
11,749
5,806
327
6,585
4,793
21,801
0
W
Discordia
梵恩哒哒哒
Discordia
10,989
309
1,643
562
5,221
2,114
1,797
1,872
3,293
14,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,506
Gold Earned
37,953
105
Minions Killed
86
0
Camps Cleared
0
948,197
Distance Traveled
810,514
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,233
723
11
1
0
194,622
3
L
Tiamat
8,101
810
22
2
0
200,654
4
W
Kukulkan
10,170
1,017
37
4
0
207,278
1
L
Artemis
6,607
661
11
1
0
67,893
0
L
Sol
8,006
801
25
3
0
175,555
0
L
Izanami
8,006
801
17
2
0
171,790
3
W
Rama
8,178
818
27
3
0
155,452
0
W
Achilles
7,716
772
2
0
0
213,587
3
W
Hel
8,837
884
27
3
0
196,473
0
W
Discordia
8,605
861
12
1
0
175,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role