Player Matchup

Kumbhakarna
Kumbhakarna
Beesuavee
Kumbhakarna
Level 83
God Stats
4W - 3L
1,569 SR
Queue Stats
75W - 64L
1,574 Elo+
Party 2
Shiva
Shiva
BurberryJune
Shiva
Level 160
God Stats
20W - 7L
1,711 SR
Queue Stats
232W - 223L
1,613 Elo+
Solo
Merlin
Merlin
Hey Hypnotic
Merlin
Level 123
God Stats
1W - 2L
1,511 SR
Queue Stats
105W - 104L
1,532 Elo+
Party 2
Nemesis
Nemesis
Hey R9
Nemesis
Level 4
God Stats
3W - 0L
1,818 SR
Queue Stats
6W - 2L
1,598 Elo+
Party 2
Bastet
Bastet
Hey Sweats
Bastet
Level 106
God Stats
14W - 7L
1,791 SR
Queue Stats
19W - 16L
1,481 Elo+
Party 2
Team Averages
Level 95
1,680 SR
1,560 Elo+

VS

Team Averages
Level 48
1,477 SR
1,447 Elo+
Bellona
Bellona
BCTactium
Bellona
Level 92
God Stats
3W - 4L
1,737 SR
Queue Stats
111W - 139L
1,460 Elo+
Party 1
Zeus
Zeus
BadRicexBBE
Zeus
Level 35
God Stats
19W - 21L
1,276 SR
Queue Stats
145W - 158L
1,397 Elo+
Party 3
Ares
Ares
BobTurkalino369
Ares
Level 23
God Stats
9W - 14L
1,343 SR
Queue Stats
45W - 55L
1,460 Elo+
Party 3
Neith
Neith
CLASSICxBBE
Neith
Level 27
God Stats
34W - 30L
1,578 SR
Queue Stats
254W - 325L
1,417 Elo+
Party 3
Artemis
Artemis
DUDEMAN1008
Artemis
Level 62
God Stats
5W - 5L
1,452 SR
Queue Stats
70W - 70L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Beesuavee
Kumbhakarna
15
2 / 0 / 18
9,965
1,246
3,960
9,832
10,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
6 / 2 / 16
10,380
1,298
12,855
10,598
8,509
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
17
11 / 0 / 12
12,142
1,518
23,632
4,831
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Hey R9
Nemesis
14
0 / 3 / 11
8,584
1,073
3,799
9,896
3,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
Hey Sweats
Bastet
15
7 / 0 / 8
9,726
1,216
9,722
6,571
2,345
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

355

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BCTactium
Bellona
14
1 / 3 / 2
8,349
1,044
3,357
8,058
5,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 6 / 1
8,813
1,102
13,076
13,901
3,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 2 / 3
8,091
1,011
2,245
10,505
6,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 7 / 3
8,564
1,071
4,078
10,099
2,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
DUDEMAN1008
Artemis
14
0 / 8 / 5
8,509
1,064
9,681
14,791
4,761
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
26
Kills
5
5
Deaths
26
65
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
BCTactium
Bellona
1
3
2
0.67
L
2
6
1
0.42
W
Kumbhakarna
Beesuavee
Kumbhakarna
2
0
18
11
L
0
2
3
0.75
W
6
2
16
7
L
2
7
3
0.5
L
Artemis
DUDEMAN1008
Artemis
0
8
5
0.31
W
Merlin
11
0
12
17
W
Nemesis
Hey R9
Nemesis
0
3
11
1.83
W
Bastet
Hey Sweats
Bastet
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,968
Damage
32,437
41,728
Taken
57,354
26,688
Mitigated
23,130
4,482
Healing
1,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BCTactium
Bellona
3,357
1,031
0
450
8,058
5,868
0
3,758
4,146
0
10,865
L
13,076
961
0
0
13,901
3,663
0
3,883
9,872
35,095
0
W
Kumbhakarna
Beesuavee
Kumbhakarna
3,960
362
0
624
9,832
10,578
0
2,565
7,105
11,570
0
L
2,245
119
0
85
10,505
6,092
0
6,420
3,793
8,671
0
W
12,855
2,268
553
799
10,598
8,509
0
5,748
4,815
62
26,826
L
4,078
1,947
0
124
10,099
2,746
0
4,881
5,026
0
12,268
L
Artemis
DUDEMAN1008
Artemis
9,681
3,661
0
366
14,791
4,761
0
7,674
6,863
0
18,891
W
Merlin
23,632
907
0
353
4,831
1,748
0
2,821
1,977
34,805
0
W
Nemesis
Hey R9
Nemesis
3,799
358
0
799
9,896
3,508
0
2,008
7,690
0
12,109
W
Bastet
Hey Sweats
Bastet
9,722
2,254
0
1,354
6,571
2,345
0
2,179
4,357
0
15,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,797
Gold Earned
42,326
108
Minions Killed
111
5
Camps Cleared
3
772,171
Distance Traveled
577,219
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,349
1,044
17
2
0
101,807
0
L
Zeus
8,813
1,102
45
6
0
120,997
0
W
Kumbhakarna
9,965
1,246
15
2
2
154,482
0
L
Ares
8,091
1,011
11
1
0
124,029
0
W
Shiva
10,380
1,298
35
4
0
141,328
3
L
Neith
8,564
1,071
13
2
1
99,707
0
L
Artemis
8,509
1,064
25
3
2
130,679
0
W
Merlin
12,142
1,518
34
4
2
152,686
2
W
Nemesis
8,584
1,073
13
2
0
182,448
0
W
Bastet
9,726
1,216
11
1
1
141,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role