Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Meechlo12
Shiva
Level 69
God Stats
71W - 77L
1,521 SR
Queue Stats
224W - 238L
1,365 Elo+
Solo
Khepri
Khepri
Shazzorock
Khepri
Level 108
God Stats
16W - 20L
1,450 SR
Queue Stats
203W - 195L
1,423 Elo+
Party 1
Serqet
Serqet
USS-WarCrimes
Serqet
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,382 Elo+
Solo
Poseidon
Poseidon
x MP7 x 3vilon3
Poseidon
Level 85
God Stats
2W - 0L
1,411 SR
Queue Stats
14W - 16L
1,423 Elo+
Solo
Team Averages
Level 97
1,476 SR
1,418 Elo+

VS

Team Averages
Level 81
1,426 SR
1,404 Elo+
Thoth
Thoth
Cj472463
Thoth
Level 88
God Stats
0W - 2L
1,333 SR
Queue Stats
170W - 188L
1,436 Elo+
Party 2
Atlas
Atlas
ColdCloud557
Atlas
Level 68
God Stats
44W - 46L
1,396 SR
Queue Stats
69W - 82L
1,455 Elo+
Party 2
Izanami
Izanami
Datmemeguy
Izanami
Level 25
God Stats
1W - 2L
1,519 SR
Queue Stats
2W - 7L
1,326 Elo+
Party 2
Kali
Kali
gemini1204
Kali
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,401 Elo+
Solo
Mulan
Mulan
shortdogg707
Mulan
Level 158
God Stats
17W - 25L
1,381 SR
Queue Stats
312W - 371L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
7 / 0 / 3
6,124
612
5,418
4,407
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
Meechlo12
Shiva
11
5 / 0 / 1
6,793
679
5,410
5,411
3,628
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Shazzorock
Khepri
9
1 / 0 / 11
5,942
594
3,102
5,534
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
4 / 0 / 6
6,028
603
2,853
5,647
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
10
3 / 1 / 2
6,063
606
2,071
3,794
1,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cj472463
Thoth
9
0 / 4 / 1
5,052
505
2,233
5,645
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 0
4,328
433
3,655
6,868
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Datmemeguy
Izanami
6
0 / 4 / 0
4,224
422
1,428
4,933
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 0
4,605
461
1,206
6,484
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,231
523
2,426
7,884
4,641
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
20
Kills
0
1
Deaths
21
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
3
8.5
L
Thoth
Cj472463
Thoth
0
4
1
0.13
L
0
5
0
0
L
Izanami
Datmemeguy
Izanami
0
4
0
0
W
Shiva
Meechlo12
Shiva
5
0
1
5.5
W
Khepri
Shazzorock
Khepri
1
0
11
6.5
W
4
0
6
7
L
0
4
0
0
L
0
4
0
0
W
Poseidon
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,854
Damage
10,948
24,793
Taken
31,814
12,053
Mitigated
11,119
8,814
Healing
5,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,418
1,829
0
2,480
4,407
1,196
1,464
854
3,553
32,864
0
L
Thoth
Cj472463
Thoth
2,233
64
0
1,042
5,645
1,582
0
2,579
2,961
25,301
0
L
3,655
1,763
196
533
6,868
2,155
0
3,962
2,906
13,364
2,435
L
Izanami
Datmemeguy
Izanami
1,428
1,283
0
413
4,933
1,125
0
2,774
2,159
0
13,540
W
Shiva
Meechlo12
Shiva
5,410
1,216
0
654
5,411
3,628
0
0
5,411
4,821
27,239
W
Khepri
Shazzorock
Khepri
3,102
762
269
2,145
5,534
4,195
304
1,694
3,840
6,426
0
W
2,853
1,064
0
2,676
5,647
1,852
0
1,015
4,632
0
23,532
L
1,206
616
0
1,864
6,484
1,616
0
1,471
4,935
0
17,702
L
2,426
745
0
1,181
7,884
4,641
0
610
7,274
0
24,603
W
Poseidon
2,071
99
0
590
3,794
1,182
588
1,899
1,895
31,424
2,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,950
Gold Earned
23,440
267
Minions Killed
203
0
Camps Cleared
0
1,012,092
Distance Traveled
941,150
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,124
612
64
6
0
187,668
3
L
Thoth
5,052
505
50
5
0
178,192
1
L
Atlas
4,328
433
27
3
0
184,988
3
L
Izanami
4,224
422
25
3
0
181,024
0
W
Shiva
6,793
679
81
8
0
202,930
0
W
Khepri
5,942
594
6
1
0
203,180
2
W
Serqet
6,028
603
50
5
0
228,593
4
L
Kali
4,605
461
37
4
0
216,981
0
L
Mulan
5,231
523
64
6
0
179,965
0
W
Poseidon
6,063
606
66
7
0
189,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role