Player Matchup

Sol
Sol
Felicus
Sol
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 64L
1,629 Elo+
Solo
Artemis
Artemis
Hayden_herrera11
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
Sgt Herrera
Vamana
Level 69
God Stats
0W - 1L
1,622 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YGC_Posty_
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,532 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 2
Ares
Ares
YWN_JEESIX
Ares
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 2
Team Averages
Level 56
1,531 SR
1,354 Elo+

VS

Team Averages
Level 43
1,617 SR
1,618 Elo+
Chang'e
Chang'e
CORVIN25
Chang'e
Level 26
God Stats
13W - 11L
1,559 SR
Queue Stats
46W - 62L
1,545 Elo+
Solo
Danzaburou
Danzaburou
ChewyStickz
Danzaburou
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
646W - 691L
1,474 Elo+
Solo
Kumbhakarna
Kumbhakarna
DrDerpDPH
Kumbhakarna
Level 129
God Stats
1W - 0L
1,787 SR
Queue Stats
22W - 27L
1,490 Elo+
Solo
Bellona
Bellona
FormerlyChucks
Bellona
Level 6
God Stats
6W - 1L
1,740 SR
Queue Stats
136W - 82L
1,806 Elo+
Party 1
Thor
Thor
sneedybara
Thor
Level 5
God Stats
8W - 3L
1,500 SR
Queue Stats
102W - 65L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
4 / 4 / 3
12,415
730
29,483
21,702
8,674
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 10 / 7
10,609
624
11,106
19,677
8,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
19
6 / 8 / 2
12,388
729
16,146
27,296
27,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
YGC_Posty_
Ah Muzen Cab
19
2 / 7 / 2
11,786
693
14,670
20,595
9,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 7 / 6
10,994
647
12,627
26,460
24,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CORVIN25
Chang'e
20
9 / 3 / 7
14,015
824
18,324
20,961
12,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ChewyStickz
Danzaburou
19
2 / 2 / 11
12,354
727
8,678
14,693
7,180
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
DrDerpDPH
Kumbhakarna
20
1 / 1 / 23
13,308
783
10,847
26,944
40,827
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
13 / 3 / 10
14,884
876
35,726
29,391
36,286
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
10 / 5 / 8
13,899
818
22,219
21,627
15,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
94
14
Kills
35
36
Deaths
14
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CORVIN25
Chang'e
9
3
7
4.17
W
Danzaburou
ChewyStickz
Danzaburou
2
2
11
3.75
W
Kumbhakarna
DrDerpDPH
Kumbhakarna
1
1
23
12.5
L
Sol
4
4
3
1.38
W
13
3
10
6
L
0
10
7
0.35
L
Vamana
6
8
2
0.88
L
Ah Muzen Cab
YGC_Posty_
Ah Muzen Cab
2
7
2
0.43
L
2
7
6
0.71
W
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,032
Damage
95,794
115,730
Taken
113,616
78,240
Mitigated
112,920
23,785
Healing
33,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CORVIN25
Chang'e
18,324
1,729
6,574
10,489
20,961
12,890
3,498
7,102
13,577
65,591
0
W
Danzaburou
ChewyStickz
Danzaburou
8,678
2,436
342
2,358
14,693
7,180
2,024
6,053
8,545
0
51,444
W
Kumbhakarna
DrDerpDPH
Kumbhakarna
10,847
1,232
0
4,647
26,944
40,827
758
10,480
16,121
26,411
0
L
Sol
29,483
9,646
0
9,965
21,702
8,674
870
4,275
17,391
87,871
0
W
35,726
18,979
0
7,505
29,391
36,286
1,239
9,627
19,049
0
79,275
L
11,106
6,188
115
3,412
19,677
8,351
0
4,021
15,576
0
25,921
L
Vamana
16,146
5,411
447
4,713
27,296
27,131
284
5,026
22,111
6,287
26,981
L
Ah Muzen Cab
YGC_Posty_
Ah Muzen Cab
14,670
5,774
106
3,801
20,595
9,142
478
7,154
13,321
0
46,169
L
12,627
916
379
847
26,460
24,942
0
8,087
17,918
28,646
0
W
22,219
3,875
0
1,829
21,627
15,737
4,123
11,159
10,255
0
59,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,192
Gold Earned
68,460
280
Minions Killed
367
0
Camps Cleared
0
1,421,127
Distance Traveled
1,703,210
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,015
824
103
6
0
312,891
1
W
Danzaburou
12,354
727
70
4
0
333,588
0
W
Kumbhakarna
13,308
783
36
2
0
346,950
0
L
Sol
12,415
730
118
7
0
302,516
0
W
Bellona
14,884
876
90
5
0
358,826
0
L
Artemis
10,609
624
42
2
0
223,216
0
L
Vamana
12,388
729
24
1
0
329,979
0
L
Ah Muzen Cab
11,786
693
75
4
0
282,340
0
L
Ares
10,994
647
21
1
0
283,076
1
W
Thor
13,899
818
68
4
0
350,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role