Player Matchup

Baron Samedi
Baron Samedi
Kanonashi
Baron Samedi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,133 Elo+
Party 2
Cernunnos
Cernunnos
LuciferLondon
Cernunnos
Level 29
God Stats
1W - 5L
1,684 SR
Queue Stats
1W - 9L
1,133 Elo+
Party 2
King Arthur
King Arthur
RecreatingWolf
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,106 Elo+
Party 2
Team Averages
Level 52
1,561 SR
1,124 Elo+

VS

Team Averages
Level 112
1,470 SR
1,193 Elo+
Nu Wa
Nu Wa
Bali1995
Nu Wa
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,094 Elo+
Solo
Ganesha
Ganesha
Kemerova
Ganesha
Level 106
God Stats
16W - 21L
1,418 SR
Queue Stats
80W - 171L
1,190 Elo+
Party 1
Gilgamesh
Gilgamesh
phoenix81
Gilgamesh
Level 140
God Stats
2W - 5L
1,491 SR
Queue Stats
219W - 400L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kanonashi
Baron Samedi
14
4 / 7 / 9
10,521
658
8,535
18,147
6,973
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
LuciferLondon
Cernunnos
15
3 / 4 / 11
11,153
697
17,470
15,338
4,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
RecreatingWolf
King Arthur
15
7 / 5 / 6
10,849
678
9,745
14,853
7,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bali1995
Nu Wa
18
9 / 3 / 6
13,058
816
17,106
9,765
3,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Kemerova
Ganesha
15
1 / 5 / 14
11,140
696
12,063
21,054
22,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
phoenix81
Gilgamesh
17
6 / 6 / 9
11,943
746
11,972
19,025
23,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
14
Kills
16
16
Deaths
14
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bali1995
Nu Wa
9
3
6
4
L
Baron Samedi
Kanonashi
Baron Samedi
4
7
9
1.21
W
Ganesha
Kemerova
Ganesha
1
5
14
1.6
L
Cernunnos
LuciferLondon
Cernunnos
3
4
11
2.13
L
King Arthur
RecreatingWolf
King Arthur
7
5
6
2
W
Gilgamesh
phoenix81
Gilgamesh
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,750
Damage
41,141
48,338
Taken
49,844
18,637
Mitigated
49,768
11,730
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bali1995
Nu Wa
17,106
5,243
0
2,554
9,765
3,521
2,126
1,163
8,525
59,462
0
L
Baron Samedi
Kanonashi
Baron Samedi
8,535
1,263
2,239
5,044
18,147
6,973
380
9,510
8,637
29,993
0
W
Ganesha
Kemerova
Ganesha
12,063
1,044
0
2,518
21,054
22,866
0
4,111
16,572
26,787
0
L
Cernunnos
LuciferLondon
Cernunnos
17,470
7,312
710
2,961
15,338
4,131
910
9,962
5,376
0
63,971
L
King Arthur
RecreatingWolf
King Arthur
9,745
1,004
0
776
14,853
7,533
495
10,232
4,621
0
29,452
W
Gilgamesh
phoenix81
Gilgamesh
11,972
2,709
0
3,687
19,025
23,381
250
4,052
14,673
0
35,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,523
Gold Earned
36,141
193
Minions Killed
155
5
Camps Cleared
7
755,389
Distance Traveled
766,075
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,058
816
101
6
0
240,634
2
L
Baron Samedi
10,521
658
38
2
2
226,059
0
W
Ganesha
11,140
696
5
0
1
252,423
2
L
Cernunnos
11,153
697
110
7
1
256,320
0
L
King Arthur
10,849
678
45
3
2
273,010
4
W
Gilgamesh
11,943
746
49
3
6
273,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role