Player Matchup

Fenrir
Fenrir
KSI LUFFY OG
Fenrir
Level 156
God Stats
14W - 8L
1,660 SR
Queue Stats
232W - 190L
1,584 Elo+
Party 1
Atlas
Atlas
dpac2825
Atlas
Level 131
God Stats
2W - 3L
1,582 SR
Queue Stats
335W - 314L
1,533 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lusafer420
Morgan Le Fay
Level 160
God Stats
118W - 92L
1,623 SR
Queue Stats
790W - 864L
1,577 Elo+
Party 1
Team Averages
Level 149
1,622 SR
1,565 Elo+

VS

Team Averages
Level 83
1,474 SR
1,122 Elo+
Apollo
Apollo
BroadingToxi17
Apollo
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 161L
1,299 Elo+
Solo
Odin
Odin
Danpar98
Odin
Level 35
God Stats
3W - 5L
1,347 SR
Queue Stats
4W - 11L
1,126 Elo+
Party 2
Chang'e
Chang'e
dsprat1
Chang'e
Level 97
God Stats
0W - 2L
1,574 SR
Queue Stats
3W - 6L
941 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
14 / 1 / 7
12,937
809
16,341
14,940
18,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
dpac2825
Atlas
17
4 / 0 / 20
12,762
798
14,491
16,587
22,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
lusafer420
Morgan Le Fay
17
6 / 2 / 16
12,004
750
14,910
10,945
11,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
8,752
547
7,529
15,661
5,698
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
15
2 / 6 / 1
9,716
607
10,719
19,996
18,804
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Chang'e
dsprat1
Chang'e
13
1 / 9 / 2
9,567
598
7,823
17,683
6,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
24
Kills
3
3
Deaths
24
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Odin
2
6
1
0.42
W
Fenrir
14
1
7
17.5
W
Atlas
dpac2825
Atlas
4
0
20
14
L
Chang'e
dsprat1
Chang'e
1
9
2
0.22
W
Morgan Le Fay
lusafer420
Morgan Le Fay
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,742
Damage
26,071
42,472
Taken
53,340
52,085
Mitigated
30,923
11,882
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,529
2,745
343
2,509
15,661
5,698
0
9,773
5,657
0
29,833
L
Odin
10,719
1,362
0
0
19,996
18,804
0
13,114
6,358
0
24,801
W
Fenrir
16,341
1,820
1,385
2,491
14,940
18,849
458
3,117
11,469
6,954
21,875
W
Atlas
dpac2825
Atlas
14,491
6,004
2,596
3,666
16,587
22,101
102
3,193
13,152
40,685
0
L
Chang'e
dsprat1
Chang'e
7,823
161
2,481
3,568
17,683
6,421
0
10,034
7,429
30,129
0
W
Morgan Le Fay
lusafer420
Morgan Le Fay
14,910
3,131
415
1,329
10,945
11,135
716
1,390
9,433
53,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,703
Gold Earned
28,035
156
Minions Killed
130
5
Camps Cleared
6
847,328
Distance Traveled
762,462
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,752
547
49
3
2
222,235
4
L
Odin
9,716
607
32
2
2
279,024
0
W
Fenrir
12,937
809
23
1
2
272,368
0
W
Atlas
12,762
798
48
3
1
287,990
3
L
Chang'e
9,567
598
49
3
2
261,203
0
W
Morgan Le Fay
12,004
750
85
5
2
286,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role