Player Matchup

Chiron
Chiron
Aftab190
Chiron
Level 72
God Stats
76W - 72L
1,548 SR
Queue Stats
119W - 132L
1,411 Elo+
Party 3
Scylla
Scylla
Good Vibes 1537
Scylla
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 164L
1,488 Elo+
Party 2
Raijin
Raijin
SEYVANHEL
Raijin
Level 146
God Stats
6W - 13L
1,500 SR
Queue Stats
1,472W - 1,621L
1,452 Elo+
Solo
Ares
Ares
VVildCardVu
Ares
Level 80
God Stats
36W - 41L
1,566 SR
Queue Stats
147W - 167L
1,442 Elo+
Party 3
Thanatos
Thanatos
VexingorcTTV
Thanatos
Level 108
God Stats
5W - 5L
1,578 SR
Queue Stats
517W - 539L
1,453 Elo+
Party 2
Team Averages
Level 93
1,538 SR
1,449 Elo+

VS

Team Averages
Level 82
1,488 SR
1,452 Elo+
Bellona
Bellona
Cj472463
Bellona
Level 88
God Stats
41W - 45L
1,246 SR
Queue Stats
170W - 188L
1,447 Elo+
Party 1
Atlas
Atlas
ColdCloud557
Atlas
Level 68
God Stats
44W - 46L
1,405 SR
Queue Stats
69W - 82L
1,469 Elo+
Party 1
Izanami
Izanami
Datmemeguy
Izanami
Level 25
God Stats
1W - 2L
1,768 SR
Queue Stats
2W - 7L
1,450 Elo+
Party 1
Scylla
Scylla
tdsallday28
Scylla
Level 123
God Stats
11W - 6L
1,484 SR
Queue Stats
108W - 93L
1,407 Elo+
Solo
Arachne
Arachne
therealtomric
Arachne
Level 104
God Stats
7W - 6L
1,536 SR
Queue Stats
174W - 163L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aftab190
Chiron
12
0 / 0 / 5
6,860
490
6,264
6,202
1,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
6 / 2 / 2
8,553
611
6,040
5,769
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Raijin
SEYVANHEL
Raijin
15
2 / 0 / 1
8,613
615
4,834
5,244
1,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 2 / 2
7,292
521
2,165
8,584
5,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
VexingorcTTV
Thanatos
13
3 / 2 / 1
7,813
558
4,285
11,074
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cj472463
Bellona
13
1 / 2 / 0
7,782
556
4,029
7,759
7,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 3 / 3
5,754
411
4,652
10,301
4,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Datmemeguy
Izanami
9
0 / 5 / 0
5,706
408
2,776
7,970
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
3
0 / 1 / 0
4,403
315
148
632
118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
12
4 / 1 / 0
7,263
519
5,996
10,633
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
5
6
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
Aftab190
Chiron
0
0
5
2.5
L
Bellona
Cj472463
Bellona
1
2
0
0.5
L
0
3
3
0.5
L
Izanami
Datmemeguy
Izanami
0
5
0
0
W
6
2
2
3.5
W
Raijin
SEYVANHEL
Raijin
2
0
1
2.5
W
1
2
2
1
W
Thanatos
VexingorcTTV
Thanatos
3
2
1
1.75
L
Scylla
0
1
0
0
L
Arachne
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,588
Damage
17,601
36,873
Taken
37,295
14,267
Mitigated
18,135
20,970
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Aftab190
Chiron
6,264
2,193
927
2,880
6,202
1,628
3,148
1,581
4,287
0
47,251
L
Bellona
Cj472463
Bellona
4,029
228
0
2,112
7,759
7,604
0
4,544
3,171
0
48,911
L
4,652
1,319
104
2,087
10,301
4,884
0
2,722
7,483
21,535
0
L
Izanami
Datmemeguy
Izanami
2,776
1,758
0
968
7,970
2,281
0
2,638
5,238
0
31,513
W
6,040
1,204
0
0
5,769
1,600
262
506
5,104
44,443
0
W
Raijin
SEYVANHEL
Raijin
4,834
425
63
3,019
5,244
1,769
706
0
4,767
52,111
0
W
2,165
63
0
1,948
8,584
5,651
1,094
1,692
6,690
21,887
0
W
Thanatos
VexingorcTTV
Thanatos
4,285
1,037
0
12,133
11,074
3,619
0
346
10,280
0
48,327
L
Scylla
148
0
0
0
632
118
0
119
513
3,211
0
L
Arachne
5,996
4,667
0
3,823
10,633
3,248
0
2,702
7,851
0
37,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,131
Gold Earned
30,908
421
Minions Killed
282
0
Camps Cleared
0
1,302,414
Distance Traveled
1,031,432
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,860
490
87
6
0
250,686
7
L
Bellona
7,782
556
111
8
0
278,728
2
L
Atlas
5,754
411
21
2
0
257,684
3
L
Izanami
5,706
408
75
5
0
224,800
1
W
Scylla
8,553
611
80
6
0
238,868
2
W
Raijin
8,613
615
121
9
0
263,965
0
W
Ares
7,292
521
37
3
0
260,812
4
W
Thanatos
7,813
558
96
7
0
288,083
2
L
Scylla
4,403
315
11
1
0
25,827
0
L
Arachne
7,263
519
64
5
0
244,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role