Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
IzakuyaIzayoi
Amaterasu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,484 Elo+
Party 1
Loki
Loki
OnyxCupcakes
Loki
Level 119
God Stats
13W - 16L
1,497 SR
Queue Stats
17W - 25L
1,325 Elo+
Party 1
Anubis
Anubis
purpleTHUNDER765
Anubis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 44L
1,438 Elo+
Party 2
Scylla
Scylla
yaboi_Raymel
Scylla
Level 88
God Stats
3W - 4L
1,420 SR
Queue Stats
50W - 86L
1,419 Elo+
Party 2
Team Averages
Level 112
1,483 SR
1,433 Elo+

VS

Team Averages
Level 98
1,442 SR
1,470 Elo+
Shiva
Shiva
 
Shiva
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Bally698
Zhong Kui
Level 107
God Stats
21W - 26L
1,609 SR
Queue Stats
203W - 209L
1,443 Elo+
Solo
Olorun
Olorun
Black rhino40
Olorun
Level 89
God Stats
2W - 4L
1,323 SR
Queue Stats
22W - 34L
1,359 Elo+
Party 3
Ares
Ares
JuicEclipse
Ares
Level 93
God Stats
1W - 0L
1,282 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
LilBoodha
Hou Yi
Level 117
God Stats
10W - 12L
1,497 SR
Queue Stats
175W - 179L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 4 / 0
8,575
780
6,768
13,396
5,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
IzakuyaIzayoi
Amaterasu
14
0 / 1 / 2
7,297
663
3,558
8,944
6,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 3 / 4
8,130
739
9,149
10,980
3,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 0
6,281
571
0
0
0
Scylla
15
1 / 5 / 1
7,684
699
5,187
7,572
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
2 / 1 / 4
8,351
759
5,956
8,689
5,079
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Bally698
Zhong Kui
17
3 / 1 / 3
9,373
852
6,724
7,470
5,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 2 / 5
8,424
766
6,559
7,858
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 1 / 4
8,274
752
3,810
8,262
7,500
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
LilBoodha
Hou Yi
16
4 / 2 / 3
9,095
827
10,350
6,685
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
13
13
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
0
1.25
W
Shiva
 
Shiva
2
1
4
4
W
Zhong Kui
Bally698
Zhong Kui
3
1
3
4.5
W
1
2
5
1.75
L
Amaterasu
IzakuyaIzayoi
Amaterasu
0
1
2
1
W
3
1
4
5
W
Hou Yi
LilBoodha
Hou Yi
4
2
3
2.75
L
1
3
4
1
L
0
0
0
0
L
Scylla
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,662
Damage
33,399
40,892
Taken
38,964
17,995
Mitigated
24,014
1,850
Healing
9,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,768
930
0
332
13,396
5,235
0
6,895
6,501
0
13,742
W
Shiva
 
Shiva
5,956
836
82
1,044
8,689
5,079
144
1,652
7,037
0
13,617
W
Zhong Kui
Bally698
Zhong Kui
6,724
247
0
3,271
7,470
5,094
1,107
147
7,323
39,670
0
W
6,559
3,356
0
3,847
7,858
2,921
1,936
1,454
6,404
30,831
0
L
Amaterasu
IzakuyaIzayoi
Amaterasu
3,558
667
0
512
8,944
6,089
0
3,335
5,609
0
13,651
W
3,810
0
0
370
8,262
7,500
806
1,553
6,709
9,841
0
W
Hou Yi
LilBoodha
Hou Yi
10,350
4,309
0
1,295
6,685
3,420
78
381
6,304
0
41,893
L
9,149
2,626
0
695
10,980
3,979
0
2,839
8,141
0
32,274
L
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
5,187
282
104
207
7,572
2,692
0
4,024
3,548
24,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,967
Gold Earned
43,517
128
Minions Killed
226
0
Camps Cleared
0
894,965
Distance Traveled
1,086,861
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,575
780
16
1
0
226,678
1
W
Shiva
8,351
759
16
1
0
225,225
0
W
Zhong Kui
9,373
852
78
7
0
207,219
5
W
Olorun
8,424
766
43
4
0
205,624
1
L
Amaterasu
7,297
663
8
1
0
234,746
0
W
Ares
8,274
752
18
2
0
210,773
2
W
Hou Yi
9,095
827
71
6
0
238,020
1
L
Loki
8,130
739
56
5
0
225,309
1
L
Anubis
6,281
571
0
0
0
0
0
L
Scylla
7,684
699
48
4
0
208,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role