Player Matchup

Cliodhna
Cliodhna
DJRobRock
Cliodhna
Level 160
God Stats
5W - 3L
1,448 SR
Queue Stats
490W - 446L
1,522 Elo+
Party 1
Eset
Eset
DjVial
Eset
Level 148
God Stats
1W - 0L
1,927 SR
Queue Stats
5W - 1L
1,643 Elo+
Party 1
Izanami
Izanami
Icy 2Guard
Izanami
Level 85
God Stats
39W - 36L
1,522 SR
Queue Stats
55W - 72L
1,455 Elo+
Party 1
Awilix
Awilix
Mechanical G
Awilix
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 5L
1,939 Elo+
Party 1
Athena
Athena
xrudsumx
Athena
Level 108
God Stats
78W - 57L
1,724 SR
Queue Stats
455W - 437L
1,555 Elo+
Party 1
Team Averages
Level 105
1,624 SR
1,623 Elo+

VS

Team Averages
Level 110
1,570 SR
1,546 Elo+
Sobek
Sobek
 
Sobek
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
EMontero4
Heimdallr
Level 127
God Stats
3W - 2L
1,594 SR
Queue Stats
124W - 121L
1,535 Elo+
Party 2
Raijin
Raijin
Ener19
Raijin
Level 121
God Stats
5W - 3L
1,727 SR
Queue Stats
77W - 68L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
MikeGR1065
Gilgamesh
Level 33
God Stats
6W - 7L
1,532 SR
Queue Stats
71W - 67L
1,573 Elo+
Party 2
Ne Zha
Ne Zha
adleonm
Ne Zha
Level 149
God Stats
9W - 7L
1,495 SR
Queue Stats
150W - 141L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DJRobRock
Cliodhna
13
5 / 4 / 2
7,912
609
7,777
10,686
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
DjVial
Eset
12
1 / 0 / 3
6,938
534
4,091
5,113
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Icy 2Guard
Izanami
12
1 / 3 / 2
7,015
540
3,437
7,555
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
14
9 / 3 / 1
8,409
647
12,517
10,152
5,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Athena
xrudsumx
Athena
10
2 / 3 / 5
7,208
554
4,117
10,474
5,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 1 / 3
5,809
447
3,010
8,777
7,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
EMontero4
Heimdallr
12
6 / 5 / 1
7,211
555
7,116
10,350
3,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Ener19
Raijin
11
2 / 2 / 1
6,268
482
2,697
6,625
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
MikeGR1065
Gilgamesh
11
2 / 5 / 2
7,190
553
7,417
11,436
6,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
adleonm
Ne Zha
11
2 / 5 / 5
6,925
533
4,895
10,305
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
18
Kills
13
13
Deaths
18
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
3
2.5
W
Cliodhna
DJRobRock
Cliodhna
5
4
2
1.5
W
Eset
DjVial
Eset
1
0
3
2.5
L
Heimdallr
EMontero4
Heimdallr
6
5
1
1.3
L
Raijin
Ener19
Raijin
2
2
1
1.25
W
Izanami
Icy 2Guard
Izanami
1
3
2
0.67
W
Awilix
9
3
1
3.17
L
Gilgamesh
MikeGR1065
Gilgamesh
2
5
2
0.6
L
Ne Zha
adleonm
Ne Zha
2
5
5
0.9
W
Athena
xrudsumx
Athena
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,939
Damage
25,135
43,980
Taken
47,493
19,030
Mitigated
23,317
13,250
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,010
434
0
1,593
8,777
7,102
72
2,110
6,587
9,672
0
W
Cliodhna
DJRobRock
Cliodhna
7,777
1,252
0
4,062
10,686
3,821
0
1,503
9,073
0
46,294
W
Eset
DjVial
Eset
4,091
174
228
798
5,113
1,664
366
987
3,989
37,665
2,699
L
Heimdallr
EMontero4
Heimdallr
7,116
3,060
0
2,972
10,350
3,352
194
2,179
8,121
0
43,680
L
Raijin
Ener19
Raijin
2,697
106
0
1,329
6,625
1,884
0
1,394
4,977
27,239
0
W
Izanami
Icy 2Guard
Izanami
3,437
2,246
0
2,133
7,555
2,096
1,394
1,482
6,031
0
42,867
W
Awilix
12,517
4,206
0
2,386
10,152
5,518
234
494
9,646
0
46,234
L
Gilgamesh
MikeGR1065
Gilgamesh
7,417
1,271
0
1,974
11,436
6,414
0
1,374
10,040
710
28,091
L
Ne Zha
adleonm
Ne Zha
4,895
1,284
0
2,791
10,305
4,565
0
527
9,738
0
29,944
W
Athena
xrudsumx
Athena
4,117
973
1,705
1,938
10,474
5,931
25
1,610
8,818
13,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,482
Gold Earned
33,403
350
Minions Killed
246
0
Camps Cleared
0
1,426,111
Distance Traveled
1,260,465
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,809
447
10
1
0
250,597
1
W
Cliodhna
7,912
609
90
7
0
288,949
5
W
Eset
6,938
534
85
7
0
258,296
4
L
Heimdallr
7,211
555
79
6
0
245,930
1
L
Raijin
6,268
482
57
4
0
233,043
7
W
Izanami
7,015
540
79
6
0
308,717
5
W
Awilix
8,409
647
77
6
0
248,355
0
L
Gilgamesh
7,190
553
51
4
0
271,271
5
L
Ne Zha
6,925
533
49
4
0
259,624
4
W
Athena
7,208
554
19
1
0
321,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role