Player Matchup

Chang'e
Chang'e
Me Harmony
Chang'e
Level 154
God Stats
21W - 10L
1,689 SR
Queue Stats
394W - 109L
1,875 Elo+
Party 2
Nemesis
Nemesis
RockCrasheride
Nemesis
Level 151
God Stats
13W - 2L
2,028 SR
Queue Stats
496W - 195L
1,879 Elo+
Party 2
Shiva
Shiva
Xu-Shu-Yuanzhi
Shiva
Level 128
God Stats
4W - 2L
1,864 SR
Queue Stats
35W - 31L
1,838 Elo+
Solo
Team Averages
Level 144
1,861 SR
1,864 Elo+

VS

Team Averages
Level 135
1,716 SR
1,625 Elo+
Neith
Neith
ItsModin
Neith
Level 158
God Stats
9W - 2L
1,742 SR
Queue Stats
65W - 30L
1,783 Elo+
Party 1
Kumbhakarna
Kumbhakarna
dess2yayy
Kumbhakarna
Level 106
God Stats
0W - 2L
1,769 SR
Queue Stats
7W - 7L
1,610 Elo+
Party 1
Nox
Nox
iithetc
Nox
Level 141
God Stats
3W - 4L
1,636 SR
Queue Stats
21W - 28L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Me Harmony
Chang'e
20
4 / 2 / 6
13,836
692
20,235
17,267
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
3 / 0 / 7
12,731
637
12,996
21,956
13,495
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
4 / 3 / 4
12,938
647
17,851
29,967
22,208
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItsModin
Neith
17
2 / 2 / 3
12,165
608
32,305
18,909
8,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Kumbhakarna
dess2yayy
Kumbhakarna
15
0 / 3 / 5
11,963
598
5,563
23,062
26,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
17
3 / 6 / 2
12,241
612
11,745
14,975
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
11
Kills
5
5
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
ItsModin
Neith
2
2
3
1.75
W
Chang'e
Me Harmony
Chang'e
4
2
6
3.5
W
3
0
7
6.5
W
4
3
4
2
L
Kumbhakarna
dess2yayy
Kumbhakarna
0
3
5
0.83
L
Nox
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,082
Damage
49,613
69,190
Taken
56,946
41,291
Mitigated
39,244
31,247
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ItsModin
Neith
32,305
12,271
0
2,830
18,909
8,160
406
5,409
13,500
0
79,169
W
Chang'e
Me Harmony
Chang'e
20,235
1,081
6,533
10,756
17,267
5,588
1,731
7,800
9,467
82,178
0
W
12,996
3,046
0
5,092
21,956
13,495
1,571
4,140
17,816
0
57,772
W
17,851
2,317
1,495
7,371
29,967
22,208
228
6,458
23,509
6,018
47,751
L
Kumbhakarna
dess2yayy
Kumbhakarna
5,563
205
675
4,097
23,062
26,865
0
8,686
14,376
18,661
0
L
Nox
11,745
212
0
485
14,975
4,219
0
7,466
7,509
49,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,505
Gold Earned
36,369
225
Minions Killed
196
15
Camps Cleared
3
1,198,465
Distance Traveled
1,082,834
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,165
608
113
6
2
362,863
3
W
Chang'e
13,836
692
112
6
4
397,708
4
W
Nemesis
12,731
637
53
3
5
427,129
6
W
Shiva
12,938
647
60
3
6
373,628
8
L
Kumbhakarna
11,963
598
11
1
0
368,016
6
L
Nox
12,241
612
72
4
1
351,955
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role