Player Matchup

Nox
Nox
HASlNA
Nox
Level 80
God Stats
0W - 1L
1,367 SR
Queue Stats
54W - 43L
1,554 Elo+
Party 2
Charybdis
Charybdis
Kxleb
Charybdis
Level 143
God Stats
9W - 3L
1,918 SR
Queue Stats
335W - 193L
1,623 Elo+
Party 2
Danzaburou
Danzaburou
LonelyMaui
Danzaburou
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,587 Elo+
Party 2
Skadi
Skadi
TeamRocketJnice
Skadi
Level 121
God Stats
3W - 5L
1,193 SR
Queue Stats
351W - 250L
1,593 Elo+
Party 2
Odin
Odin
sector4fun
Odin
Level 47
God Stats
1W - 1L
1,772 SR
Queue Stats
7W - 11L
1,334 Elo+
Party 2
Team Averages
Level 97
1,550 SR
1,538 Elo+

VS

Team Averages
Level 135
1,475 SR
1,526 Elo+
Susano
Susano
EsportsBago3
Susano
Level 155
God Stats
5W - 0L
1,500 SR
Queue Stats
114W - 97L
1,709 Elo+
Solo
Ares
Ares
Funkndunk
Ares
Level 129
God Stats
2W - 1L
1,268 SR
Queue Stats
85W - 90L
1,404 Elo+
Party 1
King Arthur
King Arthur
Joee6pack
King Arthur
Level 126
God Stats
1W - 1L
1,605 SR
Queue Stats
99W - 105L
1,444 Elo+
Party 1
Sobek
Sobek
SanguisAddict
Sobek
Level 144
God Stats
2W - 7L
1,500 SR
Queue Stats
265W - 265L
1,559 Elo+
Solo
Heimdallr
Heimdallr
ThatGuy2219
Heimdallr
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
151W - 157L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
HASlNA
Nox
16
4 / 8 / 10
10,864
724
9,748
10,809
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Kxleb
Charybdis
19
7 / 9 / 8
11,859
791
13,932
17,627
7,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
LonelyMaui
Danzaburou
18
4 / 8 / 11
10,946
730
15,571
20,482
9,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 6 / 10
11,666
778
18,293
11,815
5,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 2 / 15
12,577
838
10,736
25,116
25,122
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
15 / 2 / 11
13,408
894
22,639
13,580
11,063
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
18
3 / 4 / 16
12,002
800
9,220
18,863
30,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Joee6pack
King Arthur
19
4 / 6 / 19
11,304
754
14,268
17,088
25,274
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 7 / 21
10,640
709
5,707
22,498
49,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heimdallr
ThatGuy2219
Heimdallr
20
9 / 4 / 15
12,954
864
21,210
13,422
8,610
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
115
23
Kills
33
33
Deaths
23
54
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Susano
15
2
11
10.25
W
Ares
3
4
16
2.75
L
Nox
HASlNA
Nox
4
8
10
1.13
W
King Arthur
Joee6pack
King Arthur
4
6
19
2.25
L
Charybdis
Kxleb
Charybdis
7
9
8
1.22
L
Danzaburou
LonelyMaui
Danzaburou
4
8
11
1.19
W
2
7
21
1.79
L
5
6
10
1.67
W
Heimdallr
ThatGuy2219
Heimdallr
9
4
15
4.13
L
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,280
Damage
73,044
85,849
Taken
85,451
51,476
Mitigated
124,097
25,920
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
22,639
1,824
1,698
1,320
13,580
11,063
1,334
779
12,745
0
43,692
W
Ares
9,220
67
698
1,624
18,863
30,047
770
1,488
17,245
15,709
0
L
Nox
HASlNA
Nox
9,748
1,939
528
288
10,809
4,381
880
1,673
9,133
19,178
0
W
King Arthur
Joee6pack
King Arthur
14,268
1,754
1,296
460
17,088
25,274
512
4,444
11,993
0
26,019
L
Charybdis
Kxleb
Charybdis
13,932
6,065
367
3,193
17,627
7,222
1,042
2,950
14,664
0
27,627
L
Danzaburou
LonelyMaui
Danzaburou
15,571
8,401
798
6,389
20,482
9,580
1,334
3,711
16,771
0
34,377
W
5,707
572
3,454
2,999
22,498
49,103
823
2,015
20,387
12,959
0
L
18,293
7,157
821
599
11,815
5,171
0
3,132
8,683
0
40,479
W
Heimdallr
ThatGuy2219
Heimdallr
21,210
7,437
475
463
13,422
8,610
1,900
359
12,999
0
48,381
L
10,736
2,664
153
12,784
25,116
25,122
441
3,461
21,655
0
26,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,912
Gold Earned
60,308
161
Minions Killed
154
0
Camps Cleared
0
1,333,367
Distance Traveled
1,353,555
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,408
894
33
2
0
317,894
4
W
Ares
12,002
800
10
1
0
272,803
1
L
Nox
10,864
724
25
2
0
268,741
0
W
King Arthur
11,304
754
24
2
0
263,848
0
L
Charybdis
11,859
791
32
2
0
223,705
1
L
Danzaburou
10,946
730
30
2
0
206,989
0
W
Sobek
10,640
709
16
1
0
241,923
0
L
Skadi
11,666
778
45
3
0
247,322
2
W
Heimdallr
12,954
864
71
5
0
257,087
0
L
Odin
12,577
838
29
2
0
386,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role