Player Matchup

Osiris
Osiris
F w G Flow
Osiris
Level 108
God Stats
3W - 2L
1,401 SR
Queue Stats
260W - 200L
1,540 Elo+
Party 1
Arachne
Arachne
F w G Rome
Arachne
Level 77
God Stats
19W - 16L
1,411 SR
Queue Stats
66W - 66L
1,433 Elo+
Party 1
Ymir
Ymir
MEGATRON2000YDS
Ymir
Level 28
God Stats
17W - 14L
1,544 SR
Queue Stats
20W - 21L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
TCG Allsmoke
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,682 Elo+
Party 1
Anubis
Anubis
nazmoney103
Anubis
Level 122
God Stats
1W - 1L
1,099 SR
Queue Stats
281W - 222L
1,505 Elo+
Party 1
Team Averages
Level 72
1,391 SR
1,517 Elo+

VS

Team Averages
Level 71
1,500 SR
1,332 Elo+
Thanatos
Thanatos
Trist 2Fc
Thanatos
Level 63
God Stats
4W - 8L
1,286 SR
Queue Stats
42W - 50L
1,269 Elo+
Solo
Skadi
Skadi
big_Delta32
Skadi
Level 48
God Stats
5W - 3L
1,757 SR
Queue Stats
11W - 21L
1,471 Elo+
Solo
Shiva
Shiva
crimsonburst234
Shiva
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,329 Elo+
Solo
Yemoja
Yemoja
gamermanislocos
Yemoja
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,125 Elo+
Solo
Poseidon
Poseidon
lovely-hypnotic0
Poseidon
Level 108
God Stats
5W - 12L
1,456 SR
Queue Stats
245W - 227L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
F w G Flow
Osiris
13
3 / 1 / 3
7,464
622
4,273
6,490
6,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
F w G Rome
Arachne
12
3 / 1 / 2
6,948
579
4,440
8,650
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 0
6,236
520
2,513
8,843
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
TCG Allsmoke
Danzaburou
10
0 / 0 / 2
5,784
482
1,570
2,624
846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
13
6 / 0 / 3
7,711
643
7,761
5,752
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Trist 2Fc
Thanatos
7
1 / 3 / 0
5,270
439
2,401
5,057
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,154
430
4,232
5,061
1,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 2
4,935
411
2,705
7,300
5,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 2 / 0
5,113
426
1,887
6,246
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 0
6,027
502
3,407
5,535
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
15
Kills
2
2
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
F w G Flow
Osiris
3
1
3
4.5
W
Arachne
F w G Rome
Arachne
3
1
2
4
W
3
0
0
3
W
Danzaburou
TCG Allsmoke
Danzaburou
0
0
2
1
L
Thanatos
Trist 2Fc
Thanatos
1
3
0
0.33
L
0
3
0
0
L
0
4
2
0.25
L
0
2
0
0
L
1
3
0
0.33
W
Anubis
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,557
Damage
14,632
32,359
Taken
29,199
18,371
Mitigated
13,021
10,936
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
F w G Flow
Osiris
4,273
1,659
0
2,278
6,490
6,658
666
292
6,198
0
33,987
W
Arachne
F w G Rome
Arachne
4,440
2,765
0
2,938
8,650
2,743
130
1,911
6,739
0
41,309
W
2,513
77
0
864
8,843
5,632
295
552
8,291
17,299
0
W
Danzaburou
TCG Allsmoke
Danzaburou
1,570
338
0
1,053
2,624
846
552
611
2,013
0
23,061
L
Thanatos
Trist 2Fc
Thanatos
2,401
660
0
2,688
5,057
1,850
0
1,518
3,539
0
18,790
L
4,232
1,516
209
337
5,061
1,234
0
2,605
2,456
0
27,981
L
2,705
1,160
225
747
7,300
5,000
0
1,590
5,710
0
14,097
L
1,887
0
390
585
6,246
3,495
0
2,169
4,077
14,969
0
L
3,407
619
0
385
5,535
1,442
93
2,260
3,275
37,178
0
W
Anubis
7,761
361
0
3,803
5,752
2,492
966
1,928
3,824
46,552
2,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,143
Gold Earned
26,499
329
Minions Killed
189
0
Camps Cleared
0
1,083,261
Distance Traveled
984,770
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,464
622
79
7
0
220,500
2
W
Arachne
6,948
579
81
7
0
259,615
4
W
Ymir
6,236
520
23
2
0
189,024
2
W
Danzaburou
5,784
482
50
4
0
214,034
0
L
Thanatos
5,270
439
47
4
0
185,593
2
L
Skadi
5,154
430
47
4
0
190,701
4
L
Shiva
4,935
411
24
2
0
181,702
2
L
Yemoja
5,113
426
19
2
0
197,345
0
L
Poseidon
6,027
502
52
4
0
229,429
4
W
Anubis
7,711
643
96
8
0
200,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role