Player Matchup

Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Antijume
Ravana
Level 45
God Stats
5W - 3L
1,978 SR
Queue Stats
89W - 98L
1,475 Elo+
Party 2
Freya
Freya
JROCofDaCGP
Freya
Level 128
God Stats
1W - 2L
1,265 SR
Queue Stats
1W - 4L
1,195 Elo+
Solo
Hera
Hera
ThiccLil_G
Hera
Level 68
God Stats
2W - 4L
1,383 SR
Queue Stats
217W - 227L
1,479 Elo+
Party 2
Team Averages
Level 87
1,525 SR
1,430 Elo+

VS

Team Averages
Level 93
1,615 SR
1,504 Elo+
Nemesis
Nemesis
Drako50ISO
Nemesis
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,188 Elo+
Solo
Danzaburou
Danzaburou
Jayardee
Danzaburou
Level 125
God Stats
4W - 3L
1,687 SR
Queue Stats
101W - 96L
1,556 Elo+
Party 1
Athena
Athena
Mrantnation
Athena
Level 44
God Stats
24W - 16L
1,581 SR
Queue Stats
63W - 53L
1,589 Elo+
Party 1
Bellona
Bellona
TheBabyHand
Bellona
Level 123
God Stats
72W - 45L
1,664 SR
Queue Stats
224W - 201L
1,592 Elo+
Party 1
Nu Wa
Nu Wa
xSAVA4GEXD
Nu Wa
Level 94
God Stats
24W - 13L
1,645 SR
Queue Stats
191W - 166L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 5 / 0
7,681
452
9,541
10,344
2,527
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
 
Ymir
10
0 / 5 / 3
6,844
403
4,016
17,365
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ravana
Antijume
Ravana
12
2 / 4 / 3
7,699
453
6,044
13,706
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

14
0 / 6 / 1
8,091
476
2,359
11,802
3,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 4 / 1
8,205
483
8,774
8,515
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drako50ISO
Nemesis
14
5 / 5 / 8
9,103
535
7,824
11,051
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Jayardee
Danzaburou
15
6 / 1 / 4
9,617
566
8,583
9,778
3,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
13
2 / 1 / 9
8,730
514
5,414
12,880
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
TheBabyHand
Bellona
16
7 / 1 / 8
10,368
610
11,016
12,642
9,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
15
4 / 1 / 3
9,194
541
13,883
7,685
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
9
Kills
24
24
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
5
0
0.8
L
Ymir
 
Ymir
0
5
3
0.3
L
Ravana
Antijume
Ravana
2
4
3
0.88
W
Nemesis
Drako50ISO
Nemesis
5
5
8
1.8
L
0
6
1
0.08
W
Danzaburou
Jayardee
Danzaburou
6
1
4
8
W
Athena
2
1
9
6.5
W
Bellona
TheBabyHand
Bellona
7
1
8
11
L
3
4
1
0.88
W
Nu Wa
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,734
Damage
46,720
61,732
Taken
54,036
22,084
Mitigated
27,732
10,936
Healing
17,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,541
3,876
429
2,073
10,344
2,527
774
3,892
6,324
0
40,822
L
Ymir
 
Ymir
4,016
981
243
3,481
17,365
9,617
0
4,724
12,463
21,737
0
L
Ravana
Antijume
Ravana
6,044
1,219
0
1,576
13,706
3,911
0
4,128
9,324
0
43,657
W
Nemesis
Drako50ISO
Nemesis
7,824
3,497
0
2,727
11,051
3,672
521
2,145
8,906
0
49,047
L
2,359
1,035
0
2,532
11,802
3,530
966
2,626
8,998
43,568
0
W
Danzaburou
Jayardee
Danzaburou
8,583
4,686
0
3,553
9,778
3,295
2,049
1,628
7,906
0
67,373
W
Athena
5,414
1,360
1,003
2,462
12,880
9,129
276
3,735
9,145
24,847
0
W
Bellona
TheBabyHand
Bellona
11,016
2,432
240
5,046
12,642
9,258
539
4,490
7,586
0
63,134
L
8,774
2,296
0
602
8,515
2,499
0
2,847
5,416
58,548
0
W
Nu Wa
13,883
1,916
294
2,241
7,685
2,378
65
3,151
4,534
67,510
3,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,520
Gold Earned
47,012
362
Minions Killed
460
0
Camps Cleared
0
1,504,210
Distance Traveled
1,723,480
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,681
452
63
4
0
250,425
5
L
Ymir
6,844
403
35
2
0
275,285
2
L
Ravana
7,699
453
64
4
0
354,997
4
W
Nemesis
9,103
535
87
5
0
345,846
0
L
Freya
8,091
476
86
5
0
306,308
3
W
Danzaburou
9,617
566
100
6
0
330,372
4
W
Athena
8,730
514
34
2
0
353,674
4
W
Bellona
10,368
610
124
7
0
364,437
4
L
Hera
8,205
483
114
7
0
317,195
5
W
Nu Wa
9,194
541
115
7
0
329,151
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role