Player Matchup

Thor
Thor
MrDrippyOnO
Thor
Level 6
God Stats
0W - 3L
1,062 SR
Queue Stats
0W - 4L
1,065 Elo+
Party 2
Chaac
Chaac
PotHeadJay
Chaac
Level 46
God Stats
10W - 12L
1,444 SR
Queue Stats
35W - 57L
1,300 Elo+
Party 2
Ra
Ra
RoadRunner-RJ-
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 18
1,335 SR
1,288 Elo+

VS

Team Averages
Level 76
1,434 SR
1,316 Elo+
Artemis
Artemis
Travon04
Artemis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,426 Elo+
Party 1
Gilgamesh
Gilgamesh
Wickedkilla7159
Gilgamesh
Level 59
God Stats
77W - 118L
1,441 SR
Queue Stats
527W - 798L
1,228 Elo+
Solo
Yemoja
Yemoja
simplyTH3_1
Yemoja
Level 8
God Stats
1W - 4L
1,361 SR
Queue Stats
2W - 11L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,459
678
3,450
8,326
2,672
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
11
1 / 7 / 0
7,324
666
8,434
14,738
9,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
0 / 9 / 0
6,224
566
998
7,611
2,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Travon04
Artemis
14
10 / 2 / 10
9,280
844
12,728
7,586
2,937
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Wickedkilla7159
Gilgamesh
12
8 / 0 / 14
8,814
801
9,956
8,080
6,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
13
4 / 0 / 16
9,295
845
2,904
1,848
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
62
2
Kills
22
23
Deaths
2
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Chaac
1
7
0
0.14
L
0
9
0
0
W
Artemis
Travon04
Artemis
10
2
10
7.5
W
Gilgamesh
Wickedkilla7159
Gilgamesh
8
0
14
15
W
Yemoja
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,882
Damage
25,588
30,675
Taken
17,514
13,849
Mitigated
11,944
3,295
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,450
422
0
0
8,326
2,672
0
673
7,653
0
12,928
L
Chaac
8,434
1,943
0
2,866
14,738
9,096
0
1,605
13,133
0
19,835
L
998
648
99
330
7,611
2,081
38
906
6,705
11,599
0
W
Artemis
Travon04
Artemis
12,728
8,579
0
2,627
7,586
2,937
1,274
851
6,590
0
34,310
W
Gilgamesh
Wickedkilla7159
Gilgamesh
9,956
2,808
185
4,194
8,080
6,607
0
507
7,187
0
16,152
W
Yemoja
2,904
565
1,557
754
1,848
2,400
185
49
1,680
10,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,007
Gold Earned
27,389
74
Minions Killed
87
2
Camps Cleared
4
505,572
Distance Traveled
584,664
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,459
678
25
2
0
162,539
0
L
Chaac
7,324
666
25
2
0
182,860
4
L
Ra
6,224
566
24
2
2
160,173
0
W
Artemis
9,280
844
63
6
3
161,995
3
W
Gilgamesh
8,814
801
8
1
1
216,869
0
W
Yemoja
9,295
845
16
1
0
205,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role