Player Matchup

Izanami
Izanami
MineMaster117
Izanami
Level 29
God Stats
32W - 19L
1,641 SR
Queue Stats
46W - 44L
1,588 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
SaundersMachine
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,151 Elo+
Party 3
Jormungandr
Jormungandr
Severingbow7092
Jormungandr
Level 56
God Stats
0W - 3L
1,273 SR
Queue Stats
53W - 59L
1,446 Elo+
Party 4
Merlin
Merlin
ThiccAlmond
Merlin
Level 89
God Stats
3W - 6L
1,812 SR
Queue Stats
62W - 69L
1,558 Elo+
Party 4
Ao Kuang
Ao Kuang
deathsfall
Ao Kuang
Level 45
God Stats
19W - 19L
1,503 SR
Queue Stats
154W - 176L
1,394 Elo+
Party 3
Team Averages
Level 47
1,546 SR
1,427 Elo+

VS

Team Averages
Level 59
1,614 SR
1,588 Elo+
Poseidon
Poseidon
A_DepressedPanda
Poseidon
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 44L
1,759 Elo+
Party 2
Gilgamesh
Gilgamesh
PuckTheElfKing
Gilgamesh
Level 20
God Stats
11W - 4L
1,751 SR
Queue Stats
70W - 37L
1,680 Elo+
Party 2
Kali
Kali
SaltyJoey772694
Kali
Level 29
God Stats
3W - 5L
1,781 SR
Queue Stats
65W - 50L
1,562 Elo+
Party 1
Shiva
Shiva
demosthenes131
Shiva
Level 46
God Stats
5W - 2L
1,538 SR
Queue Stats
35W - 32L
1,377 Elo+
Solo
Medusa
Medusa
zblaws
Medusa
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 106L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
4 / 10 / 8
13,150
1,096
19,929
25,334
9,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
SaundersMachine
Ah Muzen Cab
19
3 / 11 / 11
13,531
1,128
18,754
20,447
7,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Severingbow7092
Jormungandr
19
2 / 7 / 8
13,022
1,085
15,338
21,546
26,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
19
1 / 8 / 13
12,809
1,067
20,322
18,663
7,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
deathsfall
Ao Kuang
19
8 / 10 / 7
14,617
1,218
18,405
25,304
10,340
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 18
16,225
1,352
29,761
16,024
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
PuckTheElfKing
Gilgamesh
20
10 / 4 / 23
16,268
1,356
20,933
23,713
20,497
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
12 / 5 / 23
17,118
1,427
26,324
25,300
9,806
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
6 / 1 / 20
13,834
1,153
12,215
18,931
26,813
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
zblaws
Medusa
20
4 / 5 / 19
14,437
1,203
16,075
14,624
5,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
149
18
Kills
46
46
Deaths
18
47
Assists
103
Player
Kills
Deaths
Assists
KDA
W
14
3
18
7.67
L
Izanami
4
10
8
0.8
W
Gilgamesh
PuckTheElfKing
Gilgamesh
10
4
23
5.38
W
12
5
23
4.7
L
Ah Muzen Cab
SaundersMachine
Ah Muzen Cab
3
11
11
0.77
L
Jormungandr
Severingbow7092
Jormungandr
2
7
8
0.86
L
Merlin
1
8
13
0.94
L
Ao Kuang
deathsfall
Ao Kuang
8
10
7
1.15
W
6
1
20
16
W
Medusa
zblaws
Medusa
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,748
Damage
105,308
111,294
Taken
98,592
61,232
Mitigated
69,083
14,425
Healing
20,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,761
8,123
0
2,551
16,024
6,332
0
9,171
6,853
55,730
2,772
L
Izanami
19,929
14,518
278
5,368
25,334
9,648
0
8,999
16,335
0
41,419
W
Gilgamesh
PuckTheElfKing
Gilgamesh
20,933
4,839
2,472
2,359
23,713
20,497
0
10,896
12,817
8,072
28,021
W
26,324
18,656
0
11,615
25,300
9,806
0
15,110
10,190
0
40,160
L
Ah Muzen Cab
SaundersMachine
Ah Muzen Cab
18,754
7,178
0
1,884
20,447
7,972
0
2,515
17,932
0
43,278
L
Jormungandr
Severingbow7092
Jormungandr
15,338
5,133
13
859
21,546
26,007
0
9,221
12,325
42,240
0
L
Merlin
20,322
886
0
865
18,663
7,265
0
7,218
11,445
42,714
0
L
Ao Kuang
deathsfall
Ao Kuang
18,405
6,688
0
5,158
25,304
10,340
0
4,174
21,130
34,307
0
W
12,215
1,725
161
1,170
18,931
26,813
0
10,023
8,908
0
25,935
W
Medusa
zblaws
Medusa
16,075
6,361
0
152
14,624
5,635
0
8,865
5,759
0
49,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,129
Gold Earned
77,882
221
Minions Killed
270
5
Camps Cleared
12
961,288
Distance Traveled
1,106,913
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
16,225
1,352
84
7
0
226,778
0
L
Izanami
13,150
1,096
39
3
1
186,878
0
W
Gilgamesh
16,268
1,356
41
3
2
220,209
3
W
Kali
17,118
1,427
36
3
3
241,441
0
L
Ah Muzen Cab
13,531
1,128
42
4
0
190,374
0
L
Jormungandr
13,022
1,085
66
6
0
162,018
0
L
Merlin
12,809
1,067
50
4
2
213,117
0
L
Ao Kuang
14,617
1,218
24
2
2
208,901
0
W
Shiva
13,834
1,153
35
3
1
221,293
0
W
Medusa
14,437
1,203
74
6
6
197,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role