Player Matchup

Ares
Ares
PUTRIDFLEM
Ares
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,176 Elo+
Party 2
Hades
Hades
fiiishface93
Hades
Level 78
God Stats
6W - 4L
1,499 SR
Queue Stats
89W - 141L
1,241 Elo+
Party 2
Artemis
Artemis
slapchop21
Artemis
Level 66
God Stats
22W - 19L
1,321 SR
Queue Stats
80W - 132L
1,219 Elo+
Party 2
Team Averages
Level 52
1,440 SR
1,212 Elo+

VS

Team Averages
Level 95
1,310 SR
1,408 Elo+
Sylvanus
Sylvanus
Akkadian 24K
Sylvanus
Level 148
God Stats
2W - 7L
1,155 SR
Queue Stats
31W - 42L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
NSD G8ER
Baron Samedi
Level 29
God Stats
6W - 7L
1,365 SR
Queue Stats
130W - 185L
1,368 Elo+
Party 1
Thanatos
Thanatos
WaLsH3467
Thanatos
Level 107
God Stats
2W - 4L
1,410 SR
Queue Stats
85W - 108L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 8
11,574
723
2,363
13,371
12,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 1 / 8
10,489
656
8,765
8,698
4,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
slapchop21
Artemis
16
6 / 1 / 5
11,431
714
11,009
9,717
3,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Akkadian 24K
Sylvanus
10
1 / 3 / 0
8,423
526
2,469
7,721
4,916
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
NSD G8ER
Baron Samedi
15
0 / 2 / 1
8,999
562
9,900
9,632
3,420
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
WaLsH3467
Thanatos
13
1 / 6 / 0
9,136
571
6,096
8,861
2,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
2
2
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Akkadian 24K
Sylvanus
1
3
0
0.33
L
Baron Samedi
NSD G8ER
Baron Samedi
0
2
1
0.25
W
3
0
8
7
L
Thanatos
WaLsH3467
Thanatos
1
6
0
0.17
W
2
1
8
6
W
Artemis
slapchop21
Artemis
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,137
Damage
18,465
31,786
Taken
26,214
21,365
Mitigated
11,253
13,000
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Akkadian 24K
Sylvanus
2,469
715
220
608
7,721
4,916
0
1,602
6,006
8,891
0
L
Baron Samedi
NSD G8ER
Baron Samedi
9,900
914
1,148
1,594
9,632
3,420
0
6,342
3,178
38,009
0
W
2,363
223
0
4,028
13,371
12,540
620
5,590
7,781
11,338
0
L
Thanatos
WaLsH3467
Thanatos
6,096
1,193
0
3,920
8,861
2,917
0
3,199
5,530
0
18,215
W
8,765
245
0
4,282
8,698
4,993
270
4,885
3,813
37,031
0
W
Artemis
slapchop21
Artemis
11,009
3,336
85
4,605
9,717
3,832
1,257
3,247
6,470
0
65,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,494
Gold Earned
26,558
170
Minions Killed
90
9
Camps Cleared
3
845,515
Distance Traveled
602,203
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,423
526
17
1
0
126,491
2
L
Baron Samedi
8,999
562
37
2
1
265,224
5
W
Ares
11,574
723
13
1
0
270,503
0
L
Thanatos
9,136
571
36
2
2
210,488
3
W
Hades
10,489
656
59
4
5
279,198
4
W
Artemis
11,431
714
98
6
4
295,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role