Player Matchup

Shiva
Shiva
 
Shiva
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BurtleSleepz
Atlas
Level 65
God Stats
5W - 8L
1,346 SR
Queue Stats
108W - 150L
1,334 Elo+
Solo
Tiamat
Tiamat
ProStrats1347
Tiamat
Level 65
God Stats
244W - 209L
1,589 SR
Queue Stats
362W - 389L
1,452 Elo+
Solo
Ratatoskr
Ratatoskr
ghetto stomp44
Ratatoskr
Level 66
God Stats
30W - 27L
1,420 SR
Queue Stats
238W - 254L
1,352 Elo+
Solo
Chiron
Chiron
punisher29801
Chiron
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 85L
1,391 Elo+
Solo
Team Averages
Level 74
1,471 SR
1,406 Elo+

VS

Team Averages
Level 58
1,456 SR
1,385 Elo+
Ah Muzen Cab
Ah Muzen Cab
FirstSonOfSea
Ah Muzen Cab
Level 45
God Stats
1W - 2L
1,280 SR
Queue Stats
33W - 34L
1,353 Elo+
Solo
Tsukuyomi
Tsukuyomi
RICHI398
Tsukuyomi
Level 49
God Stats
8W - 6L
1,784 SR
Queue Stats
203W - 198L
1,523 Elo+
Solo
Tyr
Tyr
XAsianDaveX1706
Tyr
Level 54
God Stats
3W - 7L
1,500 SR
Queue Stats
126W - 172L
1,332 Elo+
Party 1
Skadi
Skadi
onewholaughs665
Skadi
Level 53
God Stats
16W - 20L
1,502 SR
Queue Stats
16W - 23L
1,403 Elo+
Solo
Janus
Janus
warchicken12
Janus
Level 89
God Stats
3W - 12L
1,211 SR
Queue Stats
158W - 199L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
10 / 4 / 2
7,423
619
9,764
9,718
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 2 / 4
6,270
523
3,291
10,186
5,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 3 / 1
4,562
380
364
3,626
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
ghetto stomp44
Ratatoskr
10
4 / 4 / 4
6,392
533
5,060
8,389
2,694
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 1 / 1
6,617
551
4,874
5,826
1,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FirstSonOfSea
Ah Muzen Cab
9
0 / 3 / 0
4,988
416
590
5,305
3,110
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
RICHI398
Tsukuyomi
13
9 / 0 / 2
8,135
678
8,759
8,468
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 7 / 2
5,624
469
2,620
8,819
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 3
6,653
554
3,460
6,215
1,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 7 / 5
6,277
523
4,842
6,662
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
18
Kills
12
14
Deaths
18
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
10
4
2
2.75
L
0
2
4
1
W
Ah Muzen Cab
FirstSonOfSea
Ah Muzen Cab
0
3
0
0
L
0
3
1
0.17
W
Tsukuyomi
RICHI398
Tsukuyomi
9
0
2
10
W
1
7
2
0.29
L
Ratatoskr
ghetto stomp44
Ratatoskr
4
4
4
1.5
W
1
1
3
2.5
L
4
1
1
4.5
W
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,353
Damage
20,271
37,745
Taken
35,469
16,013
Mitigated
11,185
10,285
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,764
2,872
152
1,654
9,718
4,547
144
1,335
8,259
0
31,668
L
3,291
1,361
1,603
3,075
10,186
5,642
0
1,543
8,511
23,981
0
W
Ah Muzen Cab
FirstSonOfSea
Ah Muzen Cab
590
240
0
1,236
5,305
3,110
0
1,002
4,303
0
10,450
L
364
42
0
226
3,626
1,233
0
0
3,626
10,354
0
W
Tsukuyomi
RICHI398
Tsukuyomi
8,759
4,125
0
2,529
8,468
2,602
0
327
8,115
0
50,792
W
2,620
608
0
960
8,819
2,362
52
148
8,671
0
16,184
L
Ratatoskr
ghetto stomp44
Ratatoskr
5,060
1,189
0
1,487
8,389
2,694
293
1,518
6,743
0
22,191
W
3,460
1,551
0
2,472
6,215
1,706
280
1,373
4,824
0
29,045
L
4,874
1,407
269
1,819
5,826
1,897
475
62
5,764
0
34,512
W
4,842
1,266
0
0
6,662
1,405
458
761
5,901
25,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,264
Gold Earned
31,677
201
Minions Killed
223
0
Camps Cleared
0
1,042,391
Distance Traveled
1,104,588
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,423
619
42
4
0
234,986
3
L
Atlas
6,270
523
36
3
0
219,154
8
W
Ah Muzen Cab
4,988
416
15
1
0
181,062
0
L
Tiamat
4,562
380
18
2
0
99,890
0
W
Tsukuyomi
8,135
678
77
6
0
260,160
1
W
Tyr
5,624
469
26
2
0
229,445
0
L
Ratatoskr
6,392
533
38
3
0
249,299
0
W
Skadi
6,653
554
57
5
0
238,145
0
L
Chiron
6,617
551
67
6
0
239,062
4
W
Janus
6,277
523
48
4
0
195,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role