Player Matchup

Sol
Sol
Evovl3
Sol
Level 85
God Stats
9W - 15L
1,314 SR
Queue Stats
139W - 206L
1,247 Elo+
Party 1
Bastet
Bastet
Nine2Nine
Bastet
Level 81
God Stats
48W - 48L
1,389 SR
Queue Stats
137W - 205L
1,247 Elo+
Party 1
Shiva
Shiva
TrashYmirMain
Shiva
Level 143
God Stats
8W - 7L
1,631 SR
Queue Stats
342W - 281L
1,551 Elo+
Solo
Team Averages
Level 103
1,445 SR
1,348 Elo+

VS

Team Averages
Level 87
1,399 SR
1,475 Elo+
Tiamat
Tiamat
SharpCherry
Tiamat
Level 87
God Stats
9W - 13L
1,428 SR
Queue Stats
299W - 406L
1,346 Elo+
Solo
Cthulhu
Cthulhu
Solo_Divinci
Cthulhu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,580 Elo+
Party 2
Izanami
Izanami
YT-BINSWERVIN
Izanami
Level 25
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Evovl3
Sol
9
4 / 0 / 4
5,566
1,113
4,674
3,475
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Nine2Nine
Bastet
8
2 / 1 / 6
5,028
1,006
3,153
3,151
1,027
8
3 / 2 / 5
5,126
1,025
5,022
4,416
3,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
1 / 3 / 2
4,656
931
2,276
4,326
2,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Solo_Divinci
Cthulhu
7
2 / 2 / 0
4,769
954
2,751
6,537
3,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
5
0 / 4 / 1
3,826
765
1,119
4,214
977
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
3
3
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
Evovl3
Sol
4
0
4
6
W
Bastet
Nine2Nine
Bastet
2
1
6
5
L
Tiamat
1
3
2
0.67
L
Cthulhu
Solo_Divinci
Cthulhu
2
2
0
1
W
3
2
5
2.75
L
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,849
Damage
6,146
11,042
Taken
15,077
5,203
Mitigated
6,178
4,298
Healing
2,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Evovl3
Sol
4,674
1,980
0
2,043
3,475
1,011
1,340
1,416
2,059
15,565
0
W
Bastet
Nine2Nine
Bastet
3,153
654
0
1,005
3,151
1,027
0
1,814
1,337
0
5,905
L
Tiamat
2,276
130
99
685
4,326
2,060
0
838
3,324
6,960
0
L
Cthulhu
Solo_Divinci
Cthulhu
2,751
141
95
1,388
6,537
3,141
0
3,214
3,078
9,390
0
W
5,022
1,437
39
1,211
4,416
3,165
0
2,024
2,392
0
11,472
L
Izanami
1,119
645
0
40
4,214
977
0
639
3,332
0
4,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,720
Gold Earned
13,251
53
Minions Killed
36
2
Camps Cleared
1
317,730
Distance Traveled
289,773
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,566
1,113
28
6
1
97,804
1
W
Bastet
5,028
1,006
13
3
0
112,607
1
L
Tiamat
4,656
931
19
4
1
101,850
1
L
Cthulhu
4,769
954
13
3
0
116,247
3
W
Shiva
5,126
1,025
12
2
1
107,319
0
L
Izanami
3,826
765
4
1
0
71,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role