Player Matchup

Hachiman
Hachiman
ItsModin
Hachiman
Level 158
God Stats
1W - 1L
1,715 SR
Queue Stats
23W - 27L
1,768 Elo+
Party 1
Olorun
Olorun
LuxDallas
Olorun
Level 160
God Stats
9W - 9L
1,295 SR
Queue Stats
1,106W - 1,185L
1,527 Elo+
Solo
Medusa
Medusa
dess2yayy
Medusa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,688 Elo+
Party 1
Zeus
Zeus
iithetc
Zeus
Level 141
God Stats
2W - 1L
1,848 SR
Queue Stats
12W - 20L
1,571 Elo+
Party 1
Mulan
Mulan
therisinggamer
Mulan
Level 126
God Stats
0W - 1L
1,358 SR
Queue Stats
9W - 5L
1,643 Elo+
Party 1
Team Averages
Level 138
1,543 SR
1,640 Elo+

VS

Team Averages
Level 120
1,449 SR
1,607 Elo+
Cernunnos
Cernunnos
AC1D1C N4TUR3
Cernunnos
Level 126
God Stats
6W - 1L
1,500 SR
Queue Stats
220W - 198L
1,625 Elo+
Party 3
Ullr
Ullr
AkimboGats
Ullr
Level 128
God Stats
1W - 0L
1,246 SR
Queue Stats
19W - 12L
1,663 Elo+
Party 2
Shiva
Shiva
DookieCoomSock
Shiva
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,573 Elo+
Party 2
Hera
Hera
TheStinkyBaby
Hera
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,663 Elo+
Party 2
Apollo
Apollo
ltsMews
Apollo
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
275W - 249L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ItsModin
Hachiman
15
1 / 4 / 7
8,241
749
13,907
12,046
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
LuxDallas
Olorun
15
3 / 5 / 10
8,989
817
6,290
11,026
3,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
dess2yayy
Medusa
14
3 / 5 / 3
8,324
757
4,744
9,600
3,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
iithetc
Zeus
17
4 / 3 / 3
9,213
838
11,488
8,243
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 7 / 5
7,561
687
4,451
14,926
7,353

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AC1D1C N4TUR3
Cernunnos
17
4 / 1 / 9
9,733
885
5,620
8,454
3,975
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 3 / 10
9,343
849
8,565
9,997
4,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 3 / 14
8,507
773
11,914
12,850
13,773
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 3 / 14
9,652
877
12,476
6,910
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
ltsMews
Apollo
17
11 / 3 / 6
10,356
941
12,275
9,173
4,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
77
13
Kills
24
24
Deaths
13
28
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AC1D1C N4TUR3
Cernunnos
4
1
9
8.5
W
5
3
10
3.33
W
1
3
14
2.67
L
Hachiman
ItsModin
Hachiman
1
4
7
1.13
L
Olorun
LuxDallas
Olorun
3
5
10
1.6
W
3
3
14
3.33
L
Medusa
dess2yayy
Medusa
3
5
3
0.9
L
Zeus
iithetc
Zeus
4
3
3
1.83
W
Apollo
ltsMews
Apollo
11
3
6
4.67
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,880
Damage
50,850
55,841
Taken
47,384
20,731
Mitigated
29,509
17,269
Healing
19,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AC1D1C N4TUR3
Cernunnos
5,620
1,000
947
1,806
8,454
3,975
566
3,576
4,878
0
17,710
W
8,565
1,597
2,067
1,444
9,997
4,514
1,386
3,682
6,315
0
15,890
W
11,914
830
2,936
3,933
12,850
13,773
120
3,840
9,010
0
18,035
L
Hachiman
ItsModin
Hachiman
13,907
6,811
704
3,836
12,046
4,085
0
2,072
9,803
0
31,342
L
Olorun
LuxDallas
Olorun
6,290
1,906
2,419
3,044
11,026
3,937
256
1,019
9,873
19,806
0
W
12,476
2,834
1,338
414
6,910
3,117
2,017
3,706
3,204
24,858
0
L
Medusa
dess2yayy
Medusa
4,744
1,488
1,044
1,650
9,600
3,199
278
1,447
7,976
0
15,217
L
Zeus
iithetc
Zeus
11,488
45
777
1,913
8,243
2,157
0
3,302
4,836
23,955
0
W
Apollo
ltsMews
Apollo
12,275
6,787
1,248
3,045
9,173
4,130
1,161
2,974
6,199
0
24,723
L
4,451
219
892
990
14,926
7,353
0
4,636
10,024
0
5,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,328
Gold Earned
47,591
117
Minions Killed
118
0
Camps Cleared
0
969,209
Distance Traveled
1,081,109
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,733
885
38
3
0
206,760
3
W
Ullr
9,343
849
19
2
0
217,746
0
W
Shiva
8,507
773
10
1
0
247,254
1
L
Hachiman
8,241
749
39
4
0
201,418
0
L
Olorun
8,989
817
24
2
0
182,516
2
W
Hera
9,652
877
22
2
0
213,214
0
L
Medusa
8,324
757
22
2
0
194,603
0
L
Zeus
9,213
838
30
3
0
205,038
2
W
Apollo
10,356
941
29
3
0
196,135
0
L
Mulan
7,561
687
2
0
0
185,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role