Player Matchup

Agni
Agni
Gold IV
AdcGappp
Agni
Gold IV
Level 115
God Stats
5W - 9L
1,474 SR
Queue Stats
148W - 159L
1,536 MMR
Party 3
Kumbhakarna
Kumbhakarna
Gold V
B0LT16
Kumbhakarna
Gold V
Level 139
God Stats
5W - 14L
1,566 SR
Queue Stats
223W - 218L
1,350 MMR
Party 3
Pele
Pele
Silver I
ComfyPenguin0
Pele
Silver I
Level 115
God Stats
3W - 5L
1,730 SR
Queue Stats
186W - 171L
1,558 MMR
Solo
Anhur
Anhur
Gold II
Slothity
Anhur
Gold II
Level 148
God Stats
6W - 9L
1,555 SR
Queue Stats
130W - 123L
1,536 MMR
Solo
King Arthur
King Arthur
Gold IV
XxZarre
King Arthur
Gold IV
Level 160
God Stats
9W - 15L
1,456 SR
Queue Stats
577W - 589L
1,495 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,556 SR
1,495 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,516 SR
1,509 MMR
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
 
Khepri
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze IV
IBBA-0315
Zhong Kui
Bronze IV
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,452 MMR
Party 2
Mercury
Mercury
Silver I
IntoTheCrypts
Mercury
Silver I
Level 126
God Stats
3W - 2L
1,580 SR
Queue Stats
11W - 8L
1,547 MMR
Party 1
Scylla
Scylla
Silver II
MoreMildMeat
Scylla
Silver II
Level 48
God Stats
4W - 0L
1,500 SR
Queue Stats
45W - 23L
1,544 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 14 / 4
9,170
437
12,744
17,285
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
B0LT16
Kumbhakarna
14
4 / 6 / 6
10,660
508
6,508
24,765
30,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 9 / 2
9,384
447
7,415
26,981
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Slothity
Anhur
18
5 / 5 / 4
11,858
565
14,901
16,870
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
XxZarre
King Arthur
15
0 / 12 / 3
9,390
447
8,669
24,735
23,996
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
GebKaliAthenaThoth

VS

Bans
PersephoneBastetMulanCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
1 / 3 / 8
12,167
579
10,332
14,692
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
 
Khepri
16
1 / 3 / 17
11,179
532
5,427
19,687
23,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
IBBA-0315
Zhong Kui
20
14 / 1 / 10
14,170
675
19,657
16,409
15,239
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
20
13 / 3 / 14
14,155
674
19,463
19,362
7,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
20
17 / 2 / 14
14,214
677
34,085
12,028
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
109
11
Kills
46
46
Deaths
12
19
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
3
8
1.67
W
Khepri
 
Khepri
1
3
17
3.17
L
Agni
1
14
4
0.21
L
Kumbhakarna
B0LT16
Kumbhakarna
4
6
6
1.17
L
1
9
2
0.22
W
Zhong Kui
IBBA-0315
Zhong Kui
14
1
10
19
W
Mercury
13
3
14
6.67
W
Scylla
17
2
14
12
L
Anhur
Slothity
Anhur
5
5
4
1.4
L
King Arthur
XxZarre
King Arthur
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,237
Damage
88,964
110,636
Taken
82,178
70,060
Mitigated
56,249
14,899
Healing
20,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,332
6,336
0
3,726
14,692
4,359
6,756
751
13,059
68
107,474
W
Khepri
 
Khepri
5,427
463
810
2,928
19,687
23,866
182
5,526
14,161
18,038
0
L
Agni
12,744
774
0
722
17,285
4,887
0
10,785
6,500
52,378
0
L
Kumbhakarna
B0LT16
Kumbhakarna
6,508
901
677
2,546
24,765
30,499
0
12,271
12,494
18,159
0
L
7,415
1,254
0
3,680
26,981
5,990
0
16,548
10,433
0
75,229
W
Zhong Kui
IBBA-0315
Zhong Kui
19,657
3,047
0
8,404
16,409
15,239
186
1,503
14,906
80,689
0
W
Mercury
19,463
12,382
0
2,398
19,362
7,563
428
5,765
12,944
0
110,839
W
Scylla
34,085
5,990
0
2,130
12,028
5,222
3,721
5,707
6,321
105,560
0
L
Anhur
Slothity
Anhur
14,901
9,255
0
5,886
16,870
4,688
0
7,170
9,514
0
91,354
L
King Arthur
XxZarre
King Arthur
8,669
1,230
0
1,388
24,735
23,996
0
12,463
12,272
0
54,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,462
Gold Earned
65,885
470
Minions Killed
630
0
Camps Cleared
0
1,851,952
Distance Traveled
2,132,802
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,167
579
162
8
0
391,164
5
W
Khepri
11,179
532
14
1
0
438,231
1
L
Agni
9,170
437
87
4
0
319,031
0
L
Kumbhakarna
10,660
508
17
1
0
396,790
4
L
Pele
9,384
447
105
5
0
403,468
0
W
Zhong Kui
14,170
675
157
7
0
374,114
3
W
Mercury
14,155
674
145
7
0
524,587
3
W
Scylla
14,214
677
152
7
0
404,706
8
L
Anhur
11,858
565
160
8
0
360,568
2
L
King Arthur
9,390
447
101
5
0
372,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role