Player Matchup

Shiva
Shiva
Cherrynova1
Shiva
Level 48
God Stats
8W - 17L
1,565 SR
Queue Stats
12W - 27L
1,296 Elo+
Party 1
Bacchus
Bacchus
QUATNUM2XSTRIK3
Bacchus
Level 64
God Stats
1W - 9L
1,115 SR
Queue Stats
30W - 56L
1,329 Elo+
Party 1
Zeus
Zeus
trraww777
Zeus
Level 36
God Stats
18W - 8L
1,556 SR
Queue Stats
60W - 82L
1,361 Elo+
Solo
Team Averages
Level 49
1,412 SR
1,329 Elo+

VS

Team Averages
Level 88
1,544 SR
1,418 Elo+
Neith
Neith
 
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
BennyBlunts21
Fafnir
Level 70
God Stats
2W - 3L
1,591 SR
Queue Stats
78W - 71L
1,474 Elo+
Solo
Hades
Hades
m-a-t-t-y-b3
Hades
Level 97
God Stats
18W - 15L
1,540 SR
Queue Stats
27W - 46L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 4
10,514
701
12,866
15,959
9,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 6
10,176
678
6,453
14,597
14,431
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
15
3 / 4 / 7
10,364
691
12,590
10,466
4,587
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 3 / 12
10,924
728
12,458
8,558
2,845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 2 / 6
11,933
796
8,353
18,947
25,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 6 / 4
11,204
747
12,380
13,488
7,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
11
Kills
16
16
Deaths
11
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
12
3
W
7
2
6
5
L
5
7
4
1
L
3
5
6
1.2
W
6
6
4
1.33
L
Zeus
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,909
Damage
33,191
41,022
Taken
40,993
28,685
Mitigated
35,948
4,006
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,458
5,092
0
1,956
8,558
2,845
1,984
4,066
4,276
0
45,713
W
8,353
3,036
366
4,022
18,947
25,418
336
9,152
9,461
28,320
0
L
12,866
2,346
341
1,578
15,959
9,667
0
7,863
8,096
0
30,142
L
6,453
491
0
0
14,597
14,431
0
5,172
9,425
20,588
0
W
12,380
305
131
3,751
13,488
7,685
0
6,532
6,724
42,187
0
L
Zeus
12,590
2,991
320
1,767
10,466
4,587
188
7,986
2,480
40,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,054
Gold Earned
34,061
126
Minions Killed
159
4
Camps Cleared
8
743,505
Distance Traveled
788,074
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,924
728
62
4
2
269,292
1
W
Fafnir
11,933
796
29
2
3
262,293
2
L
Shiva
10,514
701
42
3
0
230,073
0
L
Bacchus
10,176
678
20
1
0
272,143
1
W
Hades
11,204
747
68
5
3
256,489
6
L
Zeus
10,364
691
64
4
4
241,289
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role